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func add(CAAnimation, forKey:String?)
Add the specified animation object to the layer’s render tree.
func animation(forKey: String)-> CAAnimation?
Returns the animation object with the specified identifier.func removeAllAnimations()Remove all animations attached to the layer.func removeAnimation(forKey: String)Remove the animation object with the specified key.func animationKeys()->[String]?
Returns an array of strings that identify the animations currently attached to the layer.
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The text was updated successfully, but these errors were encountered: