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ModConnection.cs
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using System;
using System.Reflection;
using System.Collections.Generic;
using Game;
using Engine;
namespace CommandBlock
{
public static class ModConnection
{
public static IEnumerator<TypeInfo> GetBlockEnumerator()
{
var list = new List<TypeInfo>();
list.AddRange(typeof(Game.BlocksManager).Assembly.DefinedTypes);
list.AddRange(typeof(ModConnection).Assembly.DefinedTypes);
return list.GetEnumerator();
}
public static int[] GetElectricBlocks()
{
return new int[] {
133,
140,
137,
143,
156,
134,
135,
145,
224,
146,
157,
180,
181,
183,
138,
139,
141,
142,
184,
187,
186,
188,
144,
151,
179,
152,
182,
185,
56,
57,
58,
83,
84,
166,
194,
86,
63,
97,
98,
210,
211,
105,
106,
107,
234,
235,
236,
147,
153,
154,
223,
155,
120,
121,
199,
216,
227,
237
};
}
}
}