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GameUIT.sln
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GameUIT.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.3.32929.385
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameUIT", "GameUIT\GameUIT.vcxproj", "{F99C57D2-2C51-435C-BC51-8929CD473EC6}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F99C57D2-2C51-435C-BC51-8929CD473EC6}.Debug|x64.ActiveCfg = Debug|x64
{F99C57D2-2C51-435C-BC51-8929CD473EC6}.Debug|x64.Build.0 = Debug|x64
{F99C57D2-2C51-435C-BC51-8929CD473EC6}.Debug|x86.ActiveCfg = Debug|Win32
{F99C57D2-2C51-435C-BC51-8929CD473EC6}.Debug|x86.Build.0 = Debug|Win32
{F99C57D2-2C51-435C-BC51-8929CD473EC6}.Release|x64.ActiveCfg = Release|x64
{F99C57D2-2C51-435C-BC51-8929CD473EC6}.Release|x64.Build.0 = Release|x64
{F99C57D2-2C51-435C-BC51-8929CD473EC6}.Release|x86.ActiveCfg = Release|Win32
{F99C57D2-2C51-435C-BC51-8929CD473EC6}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {B623B66F-D7E2-4237-A6B6-7FB53BFBE5D8}
EndGlobalSection
EndGlobal