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build.rs
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build.rs
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// Copyright (C) 2019-2023 Aleo Systems Inc.
// This file is part of the snarkOS library.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at:
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use std::{fs::File, io::Read, path::Path};
use walkdir::WalkDir;
// The following license text that should be present at the beginning of every source file.
const EXPECTED_LICENSE_TEXT: &[u8] = include_bytes!(".resources/license_header");
// The following directories will be excluded from the license scan.
const DIRS_TO_SKIP: [&str; 8] = [".cargo", ".circleci", ".git", ".github", ".resources", "examples", "js", "target"];
fn check_file_licenses<P: AsRef<Path>>(path: P) {
let path = path.as_ref();
let mut iter = WalkDir::new(path).into_iter();
while let Some(entry) = iter.next() {
let entry = entry.unwrap();
let entry_type = entry.file_type();
// Skip the specified directories.
if entry_type.is_dir() && DIRS_TO_SKIP.contains(&entry.file_name().to_str().unwrap_or("")) {
iter.skip_current_dir();
continue;
}
// Check all files with the ".rs" extension.
if entry_type.is_file() && entry.file_name().to_str().unwrap_or("").ends_with(".rs") {
let file = File::open(entry.path()).unwrap();
let mut contents = Vec::with_capacity(EXPECTED_LICENSE_TEXT.len());
file.take(EXPECTED_LICENSE_TEXT.len() as u64).read_to_end(&mut contents).unwrap();
assert!(
contents == EXPECTED_LICENSE_TEXT,
"The license in \"{}\" is either missing or it doesn't match the expected string!",
entry.path().display()
);
}
}
// Re-run upon any changes to the workspace.
println!("cargo:rerun-if-changed=.");
}
// The build script; it currently only checks the licenses.
fn main() {
// Check licenses in the current folder.
check_file_licenses(".");
}