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[OpenGL] rendering issue in glough's house #132

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alarixnia opened this issue Feb 25, 2024 · 3 comments
Open

[OpenGL] rendering issue in glough's house #132

alarixnia opened this issue Feb 25, 2024 · 3 comments
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bug Something isn't working gl issues that don't affect the software renderer

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@alarixnia
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2024-02-24-103857_512x346_scrot

@misterhat
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i think this is related to models with faces that have less than 3 vertices, noted in https://github.com/2003scape/rsc-models?tab=readme-ov-file#model-bugs

could be something else though, will update if not

@misterhat misterhat added bug Something isn't working gl issues that don't affect the software renderer labels Feb 29, 2024
@misterhat
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misterhat commented Mar 2, 2024

so this model (fourwayplatform-lev 1) does have 7 duplicated faces, but that has nothing to do with this issue. still exists after they're removed:
image

@misterhat
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it had nothing to do with the model itself (even though it is ugly). the black floor was just perfectly aligned with the base of the model and it was causing z-fighting to occur. fixed by making the back face colour of the floor transparent as well. exact same issue as #76

@misterhat misterhat reopened this Mar 2, 2024
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Labels
bug Something isn't working gl issues that don't affect the software renderer
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