Releases: 62832/AppliedE
Releases · 62832/AppliedE
0.6.1-beta ([Neo]Forge 1.20.1)
- Readjusted the Transmutation Terminal to only add new item knowledge to the current user of the terminal
- Reworked client-server syncing behaviour for the terminal "Learned!" text
0.6.0-beta ([Neo]Forge 1.20.1)
- Added ME Transmutation Terminal
- Provides a slot for transmuting inserted items back into EMC, transferred to the network's EMC storage if present
- Allows toggling between sending hovered item stacks to regular network storage or the transmutation slot upon shift-click
- Allows mass-learning and unlocking every EMC-valued item in storage, at the cost of one of each item being turned into its EMC sell value
- Fixed Team ProjectE integration properly
- Fixed Transmutation Import Bus voiding items in the adjacent inventory which have not been learned or don't have an EMC value
0.5.4-beta ([Neo]Forge 1.20.1)
Third (and hopefully last) attempt at working, seamless Team ProjectE integration.
0.5.3-beta ([Neo]Forge 1.20.1)
Reverted to old tracking system for TPE teams as the previous build was causing issues with auto-crafting with EMC.
0.5.2-beta ([Neo]Forge 1.20.1)
Fixed stored EMC still being over-reported when players have just joined a Team ProjectE team.
0.5.1-beta ([Neo]Forge 1.20.1)
Updated Team ProjectE integration to use newly-added event for updating tracked teams and providers (requires TPE 1.1.3).
0.5.0-beta ([Neo]Forge 1.20.1)
- Added ME Transmutation Export and Import Buses
- Identical in function to ME Export and Import Buses, but use EMC to produce exported items and convert imported items to EMC respectively
- ME Transmutation Interface now skips past already-stored items being stocked
- Fixed Transmutation Interface not opening "Set Stock Amount" submenus
- Fixed incorrect location for Transmutation Interface drop table (should actually drop itself this time around)
0.4.4-beta ([Neo]Forge 1.20.1)
- Renamed ME EMC Interface to ME Transmutation Interface
- Merged storage cell, upgraded item and network tool NBT processors into one
AE2InventoryItemProcessor
- Moved initial facade EMC value mapping to dedicated mapper
- Disabling this mapper will removed all EMC values and NBT processing for all available facades
- Quantum Entangled Singularity EMC blacklist is now done via
CraftingMapper.AE2Charger
- Fixed any remaining potential infinite loop bugs and power miscalculations when extracting transmuted items at a deficit
- Transmuted item insertion/extraction now increments AE2 "Items Inserted/Extracted" player stats
- Item insertion via transmutation (interface etc.) now adds "sell" value to EMC rather than full value
0.4.3-beta ([Neo]Forge 1.20.1)
- Fixed potential recipe errors caused by ignoring persistent NBT data for transmutable items
- Strengthened Team ProjectE integration and resulting reporting of EMC storage
0.4.2-beta ([Neo]Forge 1.20.1)
- Added a tooltip to craftable item entries in terminals if there is none of the item in stock but the item can still be transmuted from EMC
- Re-added some default values for the inscriber presses
- Fixed being unable to EMC-extract less than the requested amount of an item if there is not enough EMC for the whole request
- Fixed missing particle textures for the Transmutation Module