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Releases: 62832/AppliedE

0.6.1-beta ([Neo]Forge 1.20.1)

05 May 16:29
49fea67
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Pre-release
  • Readjusted the Transmutation Terminal to only add new item knowledge to the current user of the terminal
  • Reworked client-server syncing behaviour for the terminal "Learned!" text

0.6.0-beta ([Neo]Forge 1.20.1)

05 May 12:42
37799cc
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Pre-release
  • Added ME Transmutation Terminal
    • Provides a slot for transmuting inserted items back into EMC, transferred to the network's EMC storage if present
    • Allows toggling between sending hovered item stacks to regular network storage or the transmutation slot upon shift-click
    • Allows mass-learning and unlocking every EMC-valued item in storage, at the cost of one of each item being turned into its EMC sell value
  • Fixed Team ProjectE integration properly
  • Fixed Transmutation Import Bus voiding items in the adjacent inventory which have not been learned or don't have an EMC value

0.5.4-beta ([Neo]Forge 1.20.1)

04 May 12:27
9de4db3
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Third (and hopefully last) attempt at working, seamless Team ProjectE integration.

0.5.3-beta ([Neo]Forge 1.20.1)

04 May 08:49
865ea65
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Reverted to old tracking system for TPE teams as the previous build was causing issues with auto-crafting with EMC.

0.5.2-beta ([Neo]Forge 1.20.1)

03 May 23:56
c2bf3b1
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Fixed stored EMC still being over-reported when players have just joined a Team ProjectE team.

0.5.1-beta ([Neo]Forge 1.20.1)

03 May 23:09
2562efc
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Updated Team ProjectE integration to use newly-added event for updating tracked teams and providers (requires TPE 1.1.3).

0.5.0-beta ([Neo]Forge 1.20.1)

03 May 21:22
7509f66
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Pre-release
  • Added ME Transmutation Export and Import Buses
    • Identical in function to ME Export and Import Buses, but use EMC to produce exported items and convert imported items to EMC respectively
  • ME Transmutation Interface now skips past already-stored items being stocked
  • Fixed Transmutation Interface not opening "Set Stock Amount" submenus
  • Fixed incorrect location for Transmutation Interface drop table (should actually drop itself this time around)

0.4.4-beta ([Neo]Forge 1.20.1)

02 May 17:50
de10b35
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Pre-release
  • Renamed ME EMC Interface to ME Transmutation Interface
  • Merged storage cell, upgraded item and network tool NBT processors into one AE2InventoryItemProcessor
  • Moved initial facade EMC value mapping to dedicated mapper
    • Disabling this mapper will removed all EMC values and NBT processing for all available facades
  • Quantum Entangled Singularity EMC blacklist is now done via CraftingMapper.AE2Charger
  • Fixed any remaining potential infinite loop bugs and power miscalculations when extracting transmuted items at a deficit
  • Transmuted item insertion/extraction now increments AE2 "Items Inserted/Extracted" player stats
  • Item insertion via transmutation (interface etc.) now adds "sell" value to EMC rather than full value

0.4.3-beta ([Neo]Forge 1.20.1)

02 May 13:35
23b6781
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Pre-release
  • Fixed potential recipe errors caused by ignoring persistent NBT data for transmutable items
  • Strengthened Team ProjectE integration and resulting reporting of EMC storage

0.4.2-beta ([Neo]Forge 1.20.1)

02 May 11:07
771219e
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Pre-release
  • Added a tooltip to craftable item entries in terminals if there is none of the item in stock but the item can still be transmuted from EMC
  • Re-added some default values for the inscriber presses
  • Fixed being unable to EMC-extract less than the requested amount of an item if there is not enough EMC for the whole request
  • Fixed missing particle textures for the Transmutation Module