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Inherits: :ref:`Texture2D<class_Texture2D>` < :ref:`Texture<class_Texture>` < :ref:`Resource<class_Resource>` < :ref:`Reference<class_Reference>` < :ref:`Object<class_Object>`
Simple texture that uses a mesh to draw itself.
Simple texture that uses a mesh to draw itself. It's limited because flags can't be changed and region drawing is not supported.
- :ref:`Texture2D<class_Texture2D>` base_texture
Setter | set_base_texture(value) |
Getter | get_base_texture() |
Sets the base texture that the Mesh will use to draw.
- :ref:`Vector2<class_Vector2>` image_size
Default | Vector2( 0, 0 ) |
Setter | set_image_size(value) |
Getter | get_image_size() |
Sets the size of the image, needed for reference.
Setter | set_mesh(value) |
Getter | get_mesh() |
Sets the mesh used to draw. It must be a mesh using 2D vertices.