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ParallaxLayer

Inherits: :ref:`Node2D<class_Node2D>` < :ref:`CanvasItem<class_CanvasItem>` < :ref:`Node<class_Node>` < :ref:`Object<class_Object>`

A parallax scrolling layer to be used with :ref:`ParallaxBackground<class_ParallaxBackground>`.

Description

A ParallaxLayer must be the child of a :ref:`ParallaxBackground<class_ParallaxBackground>` node. Each ParallaxLayer can be set to move at different speeds relative to the camera movement or the :ref:`ParallaxBackground.scroll_offset<class_ParallaxBackground_property_scroll_offset>` value.

This node's children will be affected by its scroll offset.

Note: Any changes to this node's position and scale made after it enters the scene will be ignored.

Properties

:ref:`Vector2<class_Vector2>` :ref:`motion_mirroring<class_ParallaxLayer_property_motion_mirroring>` Vector2( 0, 0 )
:ref:`Vector2<class_Vector2>` :ref:`motion_offset<class_ParallaxLayer_property_motion_offset>` Vector2( 0, 0 )
:ref:`Vector2<class_Vector2>` :ref:`motion_scale<class_ParallaxLayer_property_motion_scale>` Vector2( 1, 1 )

Property Descriptions

Default Vector2( 0, 0 )
Setter set_mirroring(value)
Getter get_mirroring()

The ParallaxLayer's :ref:`Texture2D<class_Texture2D>` mirroring. Useful for creating an infinite scrolling background. If an axis is set to 0, the :ref:`Texture2D<class_Texture2D>` will not be mirrored.


Default Vector2( 0, 0 )
Setter set_motion_offset(value)
Getter get_motion_offset()

The ParallaxLayer's offset relative to the parent ParallaxBackground's :ref:`ParallaxBackground.scroll_offset<class_ParallaxBackground_property_scroll_offset>`.


Default Vector2( 1, 1 )
Setter set_motion_scale(value)
Getter get_motion_scale()

Multiplies the ParallaxLayer's motion. If an axis is set to 0, it will not scroll.