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ModelDef.Trees.txt
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/*Trees from WolfenDoom*/
//Jungle trees
Model JungleTree1
{
Path "models/trees"
Model 0 "jungletree1.md3"
USEACTORPITCH
USEACTORROLL
FrameIndex TOS1 A 0 0
}
Model JungleTree1_Burnt
{
Path "models/trees"
Model 0 "jungletree1_burnt.md3"
USEACTORPITCH
USEACTORROLL
FrameIndex TOS1 A 0 0
}
Model JungleTree2
{
Path "models/trees"
Model 0 "jungletree2.md3"
USEACTORPITCH
USEACTORROLL
FrameIndex TOS1 A 0 0
}
Model JungleTree2_Burnt
{
Path "models/trees"
Model 0 "jungletree2_burnt.md3"
USEACTORPITCH
USEACTORROLL
FrameIndex TOS1 A 0 0
}
Model JungleTree3
{
Path "models/trees"
Model 0 "bamboo.md3"
USEACTORPITCH
USEACTORROLL
FrameIndex TOS1 A 0 0
}
//"Regular" trees
Model Tree2
{
Path "models/trees"
Model 0 "tree2.md3"
ZOffset -16
USEACTORPITCH
USEACTORROLL
FrameIndex TOS1 A 0 0
}
Model Tree2_Burnt
{
Path "models/trees"
Model 0 "tree2_burnt.md3"
ZOffset -16
USEACTORPITCH
USEACTORROLL
FrameIndex TOS1 A 0 0
}
Model Tree3
{
Path "models/trees"
Model 0 "tree3.md3"
ZOffset -16
USEACTORPITCH
USEACTORROLL
FrameIndex TOS1 A 0 0
}
Model Tree3_Burnt
{
Path "models/trees"
Model 0 "tree3_burnt.md3"
ZOffset -16
USEACTORPITCH
USEACTORROLL
FrameIndex TOS1 A 0 0
}
Model Tree4
{
Path "models/trees"
Model 0 "tree4.md3"
ZOffset -16
USEACTORPITCH
USEACTORROLL
FrameIndex TOS1 A 0 0
}
Model Tree4_Burnt
{
Path "models/trees"
Model 0 "tree4_burnt.md3"
ZOffset -16
USEACTORPITCH
USEACTORROLL
FrameIndex TOS1 A 0 0
}
Model SmallTree1
{
Path "models/trees"
Model 0 "smalltree1.md3"
ZOffset -16
USEACTORPITCH
USEACTORROLL
FrameIndex TOS1 A 0 0
}
Model SmallTree1_Burnt
{
Path "models/trees"
Model 0 "smalltree1_burnt.md3"
ZOffset -16
USEACTORPITCH
USEACTORROLL
FrameIndex TOS1 A 0 0
}
Model SmallTree2
{
Path "models/trees"
Model 0 "smalltree2.md3"
ZOffset -16
USEACTORPITCH
USEACTORROLL
FrameIndex TOS1 A 0 0
}