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I use F# and I can't easily use this. I tried creating a C# library project and then importing the dll the C# project returns but I'm getting this error when trying to use new TGA(path) in my F# project:
A reference to the type 'Sytem.ICloneable' in assembly 'System.Runtime' was found, but the type could not be found in that assembly
It's been many years since I've used C#, and even more since I last had to do something like this, and I don't know how to deal with it.
Someone else has tried to release this on NuGet under Crews.Utility.TgaSharp but that fails to install
I would really appreciate if it was just made available and can just be installed easily.
The text was updated successfully, but these errors were encountered:
Also you need add using: using Image = System.Drawing.Image;
After this just add library to your F# project as dependency and this must works!
Anyway I have no time for support Open Source Libraries and/or porting it from .NET Framework to .NET ***. Make NuGet packets etc. Now I working with UnrealEngine and it's take all my time(
I use F# and I can't easily use this. I tried creating a C# library project and then importing the dll the C# project returns but I'm getting this error when trying to use
new TGA(path)
in my F# project:It's been many years since I've used C#, and even more since I last had to do something like this, and I don't know how to deal with it.
Someone else has tried to release this on NuGet under Crews.Utility.TgaSharp but that fails to install
I would really appreciate if it was just made available and can just be installed easily.
The text was updated successfully, but these errors were encountered: