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cazan

A JS lib that helps you to build games in webpages.

Installation

Note: Another system for installing is in conception.

  1. Clone project git clone https://github.com/AeliaDev/cazan.js.git
  2. Install dependencies yarn
  3. Build assets yarn run build
  4. Launch tests server cd tests && node server.js

Use

  1. Create a html document with a canvas (with an id)
  2. Include a JS file
  3. In the JS file, import a cazan file (minified or not)
import * as cazan from "/path/to/cazan/bundled/file.js"

Note: we advise to use the non-minified bundled file in development and the minified one in production.
Note: this kind of import needs a local server to work (you can use the vscode extension live server).

  1. Create a function that you will call in an event listener on window of type "load" that calls this function.
function runApp() {
}

window.addEventListener("load", runApp);
  1. Setup cazan & begin to code !
function runApp() {
    let game = cazan.setup("#yourCanvasId", "2d")
    game.setSize(600, 350)
    
    let rectangle = new cazan.graphics.Rectangle(game, {x: 10, y: 10}, {x: 50, y: 50})

    game.update()
}

There is a little demonstration of what's possible to do for the moment in ./tests/app.js!

More details in ./tests.