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HBM Extended doesn't really work. #456

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PopkornDadde opened this issue Jan 31, 2025 · 3 comments
Open

HBM Extended doesn't really work. #456

PopkornDadde opened this issue Jan 31, 2025 · 3 comments

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@PopkornDadde
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I know others have brought this up, but I don't think it's brought up enough. As there seems to be no solution in sight. At first I thought it was my picks of mods to put together but after making 30+ worlds with different variables I have comes to the conclusion that this mod in its most recent version is fundamentally broken. I've decreased ores spawns, structure spawns, basically anything that could physically load into the world. And no matter what the console is screaming in agony over "World gen lag". I've download chunk loaders that slow down the process so that things may load a bit smoother, nothing. I'm still meet with the ten mile long ramble of world gen lag. I see others using this and posting other issues, and I'm just wondering "if they have this issue; how could they ever possibly get this far with the mod if it can't even load chunks properly?". So either people are just dealing with it and not saying anything, or there is a fix out there and no one is sharing it. Either way, I'm near defeated. Maybe the void will have an answer.

@TheSlize
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the lag you're stumbling into is a WARNING, not an ERROR - it generally can cause tps drop, but usually is avoided by using chunk pregenerators (which.. how the hell can they slow down the process if they do PREgenerate the chunks to make it FASTER)

@PopkornDadde
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the lag you're stumbling into is a WARNING, not an ERROR - it generally can cause tps drop, but usually is avoided by using chunk pregenerators (which.. how the hell can they slow down the process if they do PREgenerate the chunks to make it FASTER)

Do chunk pregenerators work server side?

@TheSlize
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Do chunk pregenerators work server side?

Yes, cuz they are meant for working server side. Also you can pregenerate the map in your Minecraft client and upload the map directly to the server

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