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DSR Shader Overhaul 0.1

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@AltimorTASDK AltimorTASDK released this 18 Sep 08:41
· 71 commits to custom-lighting since this release

Extract to your DSR directory.

  • Reworks lighting and increases contrast
  • Fixes SSAO not affecting point lights (such as the player light)
  • Better interaction between baked lightmaps on static geometry and dynamic shadowmaps
  • Adds light bleedthrough mitigation for point light specular
  • Shadowmaps no longer mask the specular component, only diffuse