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Fight.. #11

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PicassoCT opened this issue Jun 2, 2020 · 6 comments
Open

Fight.. #11

PicassoCT opened this issue Jun 2, 2020 · 6 comments

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@PicassoCT
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Begun the model format war has - in the left corner (Beherith) with s3o, the spring format. In the right corner (Anarchid) (DAE) .

He who has more features and better support for the gamedevs - shall win the future.

Are you ready?

@PicassoCT
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Beherith/Skeletor_S3O#1

@Anarchid
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Anarchid commented Jun 2, 2020

The core approach is actually kind of format-agnostic. It creates bones that match the axes of each piece. It will need a minor addition for dae - to read the initial orientations at start - and that's all.

This has been a collaboration, kind of :)

@PicassoCT
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But you wanted the s3o to die.. and now it will live..

@PicassoCT
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Glorious victory awaits

@Beherith
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Beherith commented Jun 3, 2020

Yep, Anarchid, feel free to PR anything that will help your DAE/LUA workflow. There is currently a button called 'Correctly rotate S3O'. Feel free to use that as it is unused by Skeletor (I overwrote s3o import instead).

@PicassoCT
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I loath these moments of enthusiastic harmony. I had money invested in this dog fights. Now i have to leave the country again and get a new name.

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