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Ability to specify license for shaders... #14

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bhouston opened this issue Aug 18, 2015 · 2 comments
Open

Ability to specify license for shaders... #14

bhouston opened this issue Aug 18, 2015 · 2 comments

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@bhouston
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On Clara.io we allow people to specify the license for scenes/materials/models. Basically All Rights Reserved, Public Domain and the various CC licenses. Might be useful to introduce this to avoid confusion.

Or just specify what the global license is for public shaders on ShaderFrog -- I think this is the approach ShaderToy does.

@AndrewRayCode
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it looks like shadertoy encourages you to inline the license: https://www.shadertoy.com/terms and claims a default license otherwise

I might add a field for a license, but I still imagine a lot of glsl authors would paste their license inline. although, since there are both fragment and vertex programs, that gets tricky. maybe a license field is the way to go

edit: this also means the license would have to be shipped in the json format, which doesn't sound great...

@bhouston
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I'm okay with inline licenses, but then I'd suggest adding an example of that to the template, even something as simple as

// insert license here

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