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WebGL 3 ? #30

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GabZach opened this issue Jun 8, 2021 · 1 comment
Open

WebGL 3 ? #30

GabZach opened this issue Jun 8, 2021 · 1 comment

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@GabZach
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GabZach commented Jun 8, 2021

Will it be possible in the future to use WebGL2, i.e., GLSL 3.0+ in ShaderFrog?

@AndrewRayCode
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Not in the current version of Shaderfrog, which is deprecated. I added a notice to the readme as well.

I wrote a new GLSL compiler that supports GLSL 1.00 and 3.00 ES, and the new Shaderfrog code can convert between them. So hopefully in the future, yes!

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