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Does gpu.cpp support iOS and Android? #32

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ghostplant opened this issue Jul 29, 2024 · 4 comments
Open

Does gpu.cpp support iOS and Android? #32

ghostplant opened this issue Jul 29, 2024 · 4 comments

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@ghostplant
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Does gpu.cpp support iOS and Android?

@austinvhuang
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It should be perfectly feasible to run on iOS and Android via Metal and Vulkan backends for WebGPU respectively, however there isn't a paved path example build yet.

I've added a task here - https://github.com/orgs/AnswerDotAI/projects/5/
If anyone wants to take the lead on picking this up feel free to chime in here or come discuss in the discord channel https://discord.gg/zmJVhXsC7f

@ghostplant
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Would love to help, but no idea how to build dawn for them.

@MichealReed
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Building libs for iOS and Android should be straightforward one we get the external API finalized. I think with clang it will simply require building a lib with the proper target architecture. I'll likely take a stab at automating as much as I can from iOS/Android builds with CMake when we get the FFI bindings closer if no one else has completed before me.

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@ghostplant @MichealReed @austinvhuang and others