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Will there be potential support for MacOS since No Man's Sky supports MacOS? Yes I do know I could probably run the windows version through wine, but having a native MacOS app would decrease the hassle. And yes, I could compile the app myself, but I am also asking for other MacOS users.
Also, I would just use the iOS app version (which will run on macOS due to cocoa use), but that would also not allow for save synchronization.
🩹 Describe alternatives you've considered
Reviewing the flutter project, there is a "macos" dependency (and directory), which would entail that this project would run on MacOS and has been built for it, just not released.
👀 Have you checked if this bug report has been created already?
🔖 Describe the solution you'd like
Will there be potential support for MacOS since No Man's Sky supports MacOS? Yes I do know I could probably run the windows version through wine, but having a native MacOS app would decrease the hassle. And yes, I could compile the app myself, but I am also asking for other MacOS users.
Also, I would just use the iOS app version (which will run on macOS due to cocoa use), but that would also not allow for save synchronization.
🩹 Describe alternatives you've considered
Reviewing the flutter project, there is a "macos" dependency (and directory), which would entail that this project would run on MacOS and has been built for it, just not released.
👀 Have you checked if this bug report has been created already?
🏢 Have you read the Code of Conduct?
Are you willing to submit PR?
None
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