From 36a0720808d20798c817eb731d80e797aeb310d5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ayta=C3=A7=20Kayadelen?= Date: Tue, 16 Jan 2024 21:22:29 +0100 Subject: [PATCH] update OpenRGB page --- content/devices/openrgb.md | 24 +++++------------------- 1 file changed, 5 insertions(+), 19 deletions(-) diff --git a/content/devices/openrgb.md b/content/devices/openrgb.md index 87c68a8..d3eb258 100644 --- a/content/devices/openrgb.md +++ b/content/devices/openrgb.md @@ -1,29 +1,15 @@ --- -title: SteelSeries +title: OpenRGB authors: - - th3an7 + - Aytackydln --- # Required Software -One of: -* SteelSeries Engine 3 -* OpenRGB +[OpenRGB](https://openrgb.org/) # Needed configuration -The SDK should be enabled by default, but in case it's not, make sure the 'Project Aurora' custom application is enabled. +{{% alert "This page is not complete yet" "info" %}} -![Enabling custom app in SSE3](img/docs/enable-sse-app.png) - -If you still cannot control your keyboard or mouse illumination, check if Color Special Event is enabled in Aurora applet in SSE. - -![Color Special Event in Aurora applet](img/docs/sse-special-event.png) - -# Known Issues - -Devices with number of zones other than 1, 2 or 12 are not fully supported (ex. Rival 600) - they may still work but not all zones can be controlled. - -# Supported Devices - -Most devices supported by SteelSeries Engine. Notable exceptions are zone based keyboards like Apex M350 or Apex 3. +SDK server in OpenRGB needs to be started. This can be done automatically at boot from OpenRGB settings.