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dictionary.c
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// Implements a dictionary's functionality
#include <stdbool.h>
#include <stdlib.h>
#include <ctype.h>
#include <string.h>
#include <strings.h>
#include <stdio.h>
#include "dictionary.h"
// Represents a node in a hash table
typedef struct node
{
char word[LENGTH];
struct node *next;
}
node;
// Number of buckets in hash table
const unsigned int N = 26;
// Hash table
node *table[N];
int totalWords = 0;
// Returns true if word is in dictionary else false
bool check(const char *word)
{
node *cursor = table[hash(word)];
if (strcasecmp(cursor->word, word) == 0)
{
return true;
}
while (cursor->next != NULL)
{
cursor = cursor->next;
if (strcasecmp(cursor->word, word) == 0)
{
return true;
}
}
return false;
}
// Hashes word to a number
// simply used one bucket for every letter, a = 0, b = 1 ... z = 25
unsigned int hash(const char *word)
{
int n = (int) tolower(word[0]) - 97;
return n;
}
// Loads dictionary into memory, returning true if successful else false
bool load(const char *dictionary)
{
FILE *file = fopen(dictionary, "r");
char *dictWord = malloc(LENGTH);
if (dictWord == NULL)
{
return false;
}
while (fscanf(file, "%s", dictWord) != EOF)
{
node *n = malloc(sizeof(node));
if (n == NULL)
{
return false;
}
strcpy(n->word, dictWord);
totalWords++;
n->next = table[hash(dictWord)];
table[hash(dictWord)] = n;
}
fclose(file);
free(dictWord);
return true;
}
// Returns number of words in dictionary if loaded else 0 if not yet loaded
unsigned int size(void)
{
return totalWords;
}
// Unloads dictionary from memory, returning true if successful else false
bool unload(void)
{
node *tmp;
node *cursor;
for (int i = 0; i < N; i++)
{
if (table[i] == NULL)
{
continue;
}
cursor = table[i];
tmp = cursor;
while (cursor->next != NULL)
{
cursor = cursor->next;
free(tmp);
tmp = cursor;
}
free(cursor);
}
return true;
}