-
-
Notifications
You must be signed in to change notification settings - Fork 147
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Block count bug #2198
Comments
The first bug is fixed in latest dev build. |
Sure, I've made a video to understand it better. here is my script, so you dont have to make your own, put the WOODCUTTER folder inside Slimefun/scripts + check if the WOODCUTTER folder contains AlmostPanda 1 file Useful informations:
about the bug: when you end with testing do PS: I think the log amount bug also works on leaves if you have any other questions feel free to ask |
Slimefun do not fire any event when they break blocks. Regarding the other bug, hopefully fixed in latest dev build. |
yes, the issue with transforming Podzol is fixed dont know if this is important, but if you place a Mycelium and dirt next to it and check its up to you, my main goal is fixed, thank you |
Check out latest dev build, let me know if it is fixed |
I can look into making a PR to add the necessary events. For the lumber axe it'll just be block break events so shouldn't be a problem, but for the android it'll be a custom event would then need to be handled here. Would that work? |
There's already an event for android called "AndroidMineEvent" - not sure why it is not called from a Progammable Android. |
Mycelium, Grass Block spread is fixed and it also fixes spread with Sculk edit: will leave it open till Slimefun fix |
It is, it's called from the miner android that handles things like cobblestone, etc. The woodcutter android however does not use the event. It'd need a different event since the mine event is specifically for the miner android, as stated in its java docs. |
Minecraft's Version
Paper version git-Paper-497 (MC: 1.20.4) (Implementing API version 1.20.4-R0.1-SNAPSHOT) (Git: d8d54d9 on ver/1.20.4)
Plugin's Version
2024.2-b300
Describe the bug
when you plant spruce spalings 2x2 on podzol and cut down the tree you can see 4 podzols in
/is blocks
but if you grow up another 2x2 spruce tree on these 4 podzols the number of podzols in/is blocks
goes up which is a simple way of duping is worthif you're using Slimefun
which brings me to second bug
dont know if its related to slimefun but probably is, but if you set up woodcutter android and let it chop down any tree the number of logs in
/is blocks
will remain same and after another tree grown it goes up until/is recalc
which fixes the log countthis also happens with Lumber Axe which is from Slimefun too
could be add a protection?
if you dont agree you can ignore the second bug and I'll move it to Discussions, its up to you.
To Reproduce
bug
place 4 podzols
grow up 2x2 spruce tree on it
check
/is blocks
(the number of podzols should go up)bug
grow up any tree
check
/is blocks
set up woodcutter android from Slimefun and chop down the tree / or use Lumber Axe
check
/is blocks
(the number of logs should remain same)Additional Information
after first grown tree (43 Podzol and 93 Spruce Logs)
after second grown tree on the same place (47 Podzol and 132 Spruce Logs)
The text was updated successfully, but these errors were encountered: