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Just curious if this is data driven or if everything is hard coded.
The text was updated successfully, but these errors were encountered:
Pickup and kill-drops should work from everything, but other interactions require implementation.
That is because food is per-mob, and not a global variable, as well as each interaction is kinda hard codded in Minecraft.
I did not came up with a proper way how to add data driven way for all interactions unfortenetly.
In 1.3 version I made so mob kill can be done with a tool that is defined in tag. It will be out next week
tag
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Just curious if this is data driven or if everything is hard coded.
The text was updated successfully, but these errors were encountered: