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System targets would be nicer with a star sprite because it would feel like the distant star is actually there instead of the target pointing at empty space.
That would be the first step toward a fully procedural skybox like with Elite Dangerous.
The text was updated successfully, but these errors were encountered:
System targets would be nicer with a star sprite because it would feel like the distant star is actually there instead of the target pointing at empty space.
That would be the first step toward a fully procedural skybox like with Elite Dangerous.
The text was updated successfully, but these errors were encountered: