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[Bug] strange network error that doesn't seem to have any helpful context #170
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Whats the reason for you to not use either linux native BeamNG and/or BeamMP? Theres a linux build in the BeamNG game folder and the BeamMP launcher can be built for linux, so you dont need to use Proton for either. Alternatively, you can use Proton for BeamNG, for example if you have issues with your window manager (i think wayland does not like running native BeamNG). Just use the compatibility option in steam without steam tinker launch and use the native launcher. A guide is here To your issue: Are you able to reproduce it? Has it worked previously, so is it an error introduced by a recent update? Which versions did you use of BeamNG, BeamMP launcher and mod? Which server did you try to connect to, an official one? |
as far as i can tell, vulkan deprecated their support for my gtx 660ti, so all i'm gonna get from the native beamng binary, and anything else natively using Vulkan, is "a suitable vulkan device was not found."
I don't fully understand what you're saying there. needs rephrasing.
yes, it is reproduced on every launch of beammp. since it started happening just today, i only assume it was the last beammp update pushed to my beammp client. i am using the latest version of all three, and i tried connecting to both official and community beammp servers. |
I meant to say with this, that you can run windows beamNG trough Proton but run the native linux beamMP launcher, so you dont need to add the windows launcher to the proton folder of windows beamNG. Follow the link to the guide, there i may have described things better. Can you give us version numbers please? Since we issue newer versions to early access first. |
huh... that honestly seems like it'd be jankier to me, but i'll try it.
launcher version does indeed show as v2.4.0. not sure why, as i have not gone out of my way to do whatever i would do to be an early-access member. if the launcher has separated stable upstream and pre-release upstream, i did not do anything to have it use the pre-release upstream, either. |
Have you read our FAQ/Wiki/#before-you-ask ?
Yes
Describe the bug
a weird network hiccup has started happening on my BeamMP client today. it prevents me from staying connected to BeamMP servers shortly after joining them.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
N/A
Screenshots
Desktop (please complete the following information):
Additional context
potential interference by stuff such as DNS or router is ruled out already.
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