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成员变量 修饰符和类 成员变量描述 static int
DURABILITY_BOW
static int
DURABILITY_DIAMOND
static int
DURABILITY_FISHING_ROD
static int
DURABILITY_FLINT_STEEL
static int
DURABILITY_GOLD
static int
DURABILITY_IRON
static int
DURABILITY_NETHERITE
static int
DURABILITY_SHEARS
static int
DURABILITY_STONE
static int
DURABILITY_TRIDENT
static int
DURABILITY_WOODEN
static int
TIER_DIAMOND
static int
TIER_GOLD
static int
TIER_IRON
static int
TIER_NETHERITE
static int
TIER_STONE
static int
TIER_WOODEN
static int
TYPE_AXE
static int
TYPE_HOE
static int
TYPE_NONE
static int
TYPE_PICKAXE
static int
TYPE_SHEARS
static int
TYPE_SHOVEL
static int
TYPE_SWORD
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ACACIA_DOOR_BLOCK, ACACIA_WOOD_STAIRS, ACACIA_WOODEN_STAIRS, ACTIVATOR_RAIL, AIR, ANVIL, BEACON, BED_BLOCK, BEDROCK, BEETROOT_BLOCK, BIRCH_DOOR_BLOCK, BIRCH_WOOD_STAIRS, BIRCH_WOODEN_STAIRS, BLACK_GLAZED_TERRACOTTA, BLOCK_NETHER_WART_BLOCK, BLUE_GLAZED_TERRACOTTA, BONE_BLOCK, BOOKSHELF, BREWING_BLOCK, BREWING_STAND_BLOCK, BRICK_STAIRS, BRICKS, BRICKS_BLOCK, BROWN_GLAZED_TERRACOTTA, BROWN_MUSHROOM, BROWN_MUSHROOM_BLOCK, BURNING_FURNACE, BUSH, CACTUS, CAKE_BLOCK, CARPET, CARROT_BLOCK, CAULDRON_BLOCK, CHEST, CHORUS_FLOWER, CHORUS_PLANT, CLAY_BLOCK, COAL_BLOCK, COAL_ORE, COBBLE, COBBLE_STAIRS, COBBLE_WALL, COBBLESTONE, COBBLESTONE_STAIRS, COBBLESTONE_WALL, COBWEB, COCOA, COCOA_BLOCK, CONCRETE, CONCRETE_POWDER, CRAFTING_TABLE, CYAN_GLAZED_TERRACOTTA, DANDELION, DARK_OAK_DOOR_BLOCK, DARK_OAK_WOOD_STAIRS, DARK_OAK_WOODEN_STAIRS, DAYLIGHT_DETECTOR, DAYLIGHT_DETECTOR_INVERTED, DEAD_BUSH, DETECTOR_RAIL, DIAMOND_BLOCK, DIAMOND_ORE, DIRT, DISPENSER, DOOR_BLOCK, DOUBLE_PLANT, DOUBLE_RED_SANDSTONE_SLAB, DOUBLE_SLAB, DOUBLE_SLABS, DOUBLE_STONE_SLAB, DOUBLE_WOOD_SLAB, DOUBLE_WOOD_SLABS, DOUBLE_WOODEN_SLAB, DOUBLE_WOODEN_SLABS, DRAGON_EGG, DROPPER, EMERALD_BLOCK, EMERALD_ORE, ENCHANT_TABLE, ENCHANTING_TABLE, ENCHANTMENT_TABLE, END_BRICKS, END_GATEWAY, END_PORTAL, END_PORTAL_FRAME, END_ROD, END_STONE, ENDER_CHEST, FARMLAND, FENCE, FENCE_GATE, FENCE_GATE_ACACIA, FENCE_GATE_BIRCH, FENCE_GATE_DARK_OAK, FENCE_GATE_JUNGLE, FENCE_GATE_OAK, FENCE_GATE_SPRUCE, FIRE, FLOWER, FLOWER_POT_BLOCK, FURNACE, GLASS, GLASS_PANE, GLASS_PANEL, GLOWING_OBSIDIAN, GLOWING_REDSTONE_ORE, GLOWSTONE, GLOWSTONE_BLOCK, GOLD_BLOCK, GOLD_ORE, GRASS, GRASS_PATH, GRAVEL, GRAY_GLAZED_TERRACOTTA, GREEN_GLAZED_TERRACOTTA, HAY_BALE, HEAVY_WEIGHTED_PRESSURE_PLATE, HOPPER_BLOCK, ICE, ICE_FROSTED, INVISIBLE_BEDROCK, IRON_BAR, IRON_BARS, IRON_BLOCK, IRON_DOOR_BLOCK, IRON_ORE, IRON_TRAPDOOR, ITEM_FRAME_BLOCK, JACK_O_LANTERN, JUKEBOX, JUNGLE_DOOR_BLOCK, JUNGLE_WOOD_STAIRS, JUNGLE_WOODEN_STAIRS, LADDER, LAPIS_BLOCK, LAPIS_ORE, LAVA, LEAVE, LEAVE2, LEAVES, LEAVES2, LEVER, LIGHT_BLUE_GLAZED_TERRACOTTA, LIGHT_WEIGHTED_PRESSURE_PLATE, LILY_PAD, LIME_GLAZED_TERRACOTTA, LIT_FURNACE, LIT_PUMPKIN, LIT_REDSTONE_LAMP, LIT_REDSTONE_ORE, LOG, LOG2, MAGENTA_GLAZED_TERRACOTTA, MAGMA, MELON_BLOCK, MELON_STEM, MONSTER_EGG, MONSTER_SPAWNER, MOSS_STONE, MOSSY_STONE, MYCELIUM, NETHER_BRICK_BLOCK, NETHER_BRICK_FENCE, NETHER_BRICKS, NETHER_BRICKS_STAIRS, NETHER_PORTAL, NETHER_REACTOR, NETHER_WART_BLOCK, NETHERRACK, NOTEBLOCK, OAK_WOOD_STAIRS, OAK_WOODEN_STAIRS, OBSERVER, OBSIDIAN, ORANGE_GLAZED_TERRACOTTA, PACKED_ICE, PINK_GLAZED_TERRACOTTA, PISTON, PISTON_EXTENSION, PISTON_HEAD, PLANK, PLANKS, PODZOL, POPPY, POTATO_BLOCK, POWERED_COMPARATOR, POWERED_RAIL, POWERED_REPEATER, PRISMARINE, PUMPKIN, PUMPKIN_STEM, PURPLE_GLAZED_TERRACOTTA, PURPUR_BLOCK, PURPUR_STAIRS, QUARTZ_BLOCK, QUARTZ_ORE, QUARTZ_STAIRS, RAIL, RED_FLOWER, RED_GLAZED_TERRACOTTA, RED_MUSHROOM, RED_MUSHROOM_BLOCK, RED_NETHER_BRICK, RED_SANDSTONE, RED_SANDSTONE_SLAB, RED_SANDSTONE_STAIRS, REDSTONE_BLOCK, REDSTONE_LAMP, REDSTONE_ORE, REDSTONE_TORCH, REDSTONE_WIRE, REEDS, ROSE, SAND, SANDSTONE, SANDSTONE_STAIRS, SAPLING, SAPLINGS, SEA_LANTERN, SHULKER_BOX, SIGN_POST, SILVER_GLAZED_TERRACOTTA, SKULL_BLOCK, SLAB, SLABS, SLIME_BLOCK, SNOW, SNOW_BLOCK, SNOW_LAYER, SOUL_SAND, SPONGE, SPRUCE_DOOR_BLOCK, SPRUCE_WOOD_STAIRS, SPRUCE_WOODEN_STAIRS, STAINED_GLASS, STAINED_GLASS_PANE, STAINED_HARDENED_CLAY, STAINED_TERRACOTTA, STANDING_BANNER, STICKY_PISTON, STILL_LAVA, STILL_WATER, STONE, STONE_BRICK, STONE_BRICK_STAIRS, STONE_BRICKS, STONE_BUTTON, STONE_PRESSURE_PLATE, STONE_SLAB, STONE_WALL, STONECUTTER, SUGARCANE_BLOCK, TALL_GRASS, TERRACOTTA, TNT, TORCH, TRAPDOOR, TRAPPED_CHEST, TRIPWIRE, TRIPWIRE_HOOK, TRUNK, TRUNK2, UNDYED_SHULKER_BOX, UNLIT_REDSTONE_TORCH, UNPOWERED_COMPARATOR, UNPOWERED_REPEATER, VINE, VINES, WALL_BANNER, WALL_SIGN, WATER, WATER_LILY, WHEAT_BLOCK, WHITE_GLAZED_TERRACOTTA, WOOD, WOOD_DOOR_BLOCK, WOOD_SLAB, WOOD_SLABS, WOOD_STAIRS, WOOD2, WOODEN_BUTTON, WOODEN_DOOR_BLOCK, WOODEN_PLANK, WOODEN_PLANKS, WOODEN_PRESSURE_PLATE, WOODEN_SLAB, WOODEN_SLABS, WOODEN_STAIRS, WOOL, WORKBENCH, YELLOW_GLAZED_TERRACOTTA
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ACACIA_DOOR, APPLE, ARMOR_STAND, ARROW, BAKED_POTATO, BAKED_POTATOES, BANNER, BED, BEETROOT, BEETROOT_SEED, BEETROOT_SEEDS, BEETROOT_SOUP, BIRCH_DOOR, BLAZE_POWDER, BLAZE_ROD, BOAT, BONE, BOOK, BOOK_AND_QUILL, BOTTLE, BOW, BOWL, BREAD, BREWING, BREWING_STAND, BRICK, BUCKET, CAKE, CARROT, CARROT_ON_A_STICK, CARROTS, CAULDRON, CHAIN_BOOTS, CHAIN_CHESTPLATE, CHAIN_HELMET, CHAIN_LEGGINGS, CHORUS_FRUIT, CLAY, CLOCK, CLOWNFISH, COAL, COMMAND_BLOCK_MINECART, COMPARATOR, COMPASS, COOKED_BEEF, COOKED_CHICKEN, COOKED_FISH, COOKED_MUTTON, COOKED_PORKCHOP, COOKED_RABBIT, COOKED_SALMON, COOKIE, DARK_OAK_DOOR, DIAMOND, DIAMOND_AXE, DIAMOND_BOOTS, DIAMOND_CHESTPLATE, DIAMOND_HELMET, DIAMOND_HOE, DIAMOND_HORSE_ARMOR, DIAMOND_LEGGINGS, DIAMOND_PICKAXE, DIAMOND_SHOVEL, DIAMOND_SWORD, DRAGON_BREATH, DRIED_KELP, DYE, EGG, ELYTRA, EMERALD, EMPTY_MAP, ENCHANT_BOOK, ENCHANTED_BOOK, END_CRYSTAL, ENDER_EYE, ENDER_PEARL, EXPERIENCE_BOTTLE, FEATHER, FERMENTED_SPIDER_EYE, FIRE_CHARGE, FIREWORKS, FIREWORKSCHARGE, FISHING_ROD, FLINT, FLINT_AND_STEEL, FLINT_STEEL, FLOWER_POT, GHAST_TEAR, GLASS_BOTTLE, GLISTERING_MELON, GLOWSTONE_DUST, GOLD_AXE, GOLD_BOOTS, GOLD_CHESTPLATE, GOLD_HELMET, GOLD_HOE, GOLD_HORSE_ARMOR, GOLD_INGOT, GOLD_LEGGINGS, GOLD_NUGGET, GOLD_PICKAXE, GOLD_SHOVEL, GOLD_SWORD, GOLDEN_APPLE, GOLDEN_APPLE_ENCHANTED, GOLDEN_AXE, GOLDEN_CARROT, GOLDEN_HOE, GOLDEN_NUGGET, GOLDEN_PICKAXE, GOLDEN_SHOVEL, GOLDEN_SWORD, GUNPOWDER, HEART_OF_THE_SEA, HONEY_BOTTLE, HONEYCOMB, HOPPER, IRON_AXE, IRON_BOOTS, IRON_CHESTPLATE, IRON_DOOR, IRON_HELMET, IRON_HOE, IRON_HORSE_ARMOR, IRON_INGOT, IRON_LEGGINGS, IRON_NUGGET, IRON_PICKAXE, IRON_SHOVEL, IRON_SWORD, ITEM_FRAME, JUNGLE_DOOR, KELP, LEAD, LEATHER, LEATHER_BOOTS, LEATHER_CAP, LEATHER_HORSE_ARMOR, LEATHER_PANTS, LEATHER_TUNIC, LINGERING_POTION, LODESTONECOMPASS, MAGMA_CREAM, MAP, MELON, MELON_SEEDS, MELON_SLICE, MINECART, MINECART_WITH_CHEST, MINECART_WITH_HOPPER, MINECART_WITH_TNT, MUSHROOM_STEW, NAME_TAG, NAUTILUS_SHELL, NETHER_BRICK, NETHER_QUARTZ, NETHER_STAR, NETHER_WART, NETHERITE_AXE, NETHERITE_BOOTS, NETHERITE_CHESTPLATE, NETHERITE_HELMET, NETHERITE_HOE, NETHERITE_INGOT, NETHERITE_LEGGINGS, NETHERITE_PICKAXE, NETHERITE_SCRAP, NETHERITE_SHOVEL, NETHERITE_SWORD, PAINTING, PAPER, PHANTOM_MEMBRANE, POISONOUS_POTATO, POPPED_CHORUS_FRUIT, POTATO, POTATOES, POTION, PRISMARINE_CRYSTALS, PRISMARINE_SHARD, PUFFERFISH, PUMPKIN_PIE, PUMPKIN_SEEDS, QUARTZ, RABBIT_FOOT, RABBIT_HIDE, RABBIT_STEW, RAW_BEEF, RAW_CHICKEN, RAW_FISH, RAW_MUTTON, RAW_PORKCHOP, RAW_RABBIT, RAW_SALMON, RECORD_11, RECORD_13, RECORD_BLOCKS, RECORD_CAT, RECORD_CHIRP, RECORD_FAR, RECORD_MALL, RECORD_MELLOHI, RECORD_PIGSTEP, RECORD_STAL, RECORD_STRAD, RECORD_WAIT, RECORD_WARD, REDSTONE, REDSTONE_DUST, REPEATER, ROTTEN_FLESH, SADDLE, SCUTE, SEEDS, SHEARS, SHIELD, SHULKER_SHELL, SIGN, SKULL, SLIMEBALL, SNOWBALL, SPAWN_EGG, SPIDER_EYE, SPLASH_POTION, SPRUCE_DOOR, STEAK, STICK, STICKS, STONE_AXE, STONE_HOE, STONE_PICKAXE, STONE_SHOVEL, STONE_SWORD, STRING, SUGAR, SUGAR_CANE, SUGAR_CANES, SUGARCANE, SWEET_BERRIES, TOTEM, TRIDENT, TURTLE_SHELL, WARPED_FUNGUS_ON_A_STICK, WHEAT, WHEAT_SEEDS, WOODEN_AXE, WOODEN_DOOR, WOODEN_HOE, WOODEN_PICKAXE, WOODEN_SHOVEL, WOODEN_SWORD, WRITTEN_BOOK
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构造函数 构造函数描述 ItemTool(int id)
ItemTool(int id, Integer meta)
ItemTool(int id, Integer meta, int count)
ItemTool(int id, Integer meta, int count, String name)
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All Methods Instance Methods Concrete Methods 修饰符和类 成员函数描述 int
getEnchantAbility()
int
getMaxStackSize()
boolean
isAxe()
boolean
isHoe()
boolean
isPickaxe()
boolean
isShears()
boolean
isShovel()
boolean
isSword()
boolean
isTool()
boolean
isUnbreakable()
boolean
useOn(Block block)
boolean
useOn(Entity entity)
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addCreativeItem, addEnchantment, canBeActivated, canBePlaced, clearCreativeItems, clearCustomBlockData, clearCustomName, clearNamedTag, clone, deepEquals, deepEquals, deepEquals, equals, equals, equals, equalsExact, fromJson, fromString, fromStringMultiple, get, get, get, get, getArmorPoints, getAttackDamage, getBlock, getCompoundTag, getCount, getCreativeItem, getCreativeItemIndex, getCreativeItems, getCustomBlockData, getCustomName, getDamage, getDestroySpeed, getEnchantment, getEnchantment, getEnchantments, getFuelTime, getId, getLore, getMaxDurability, getName, getNamedTag, getNamedTagEntry, getTier, getToughness, hasCompoundTag, hasCustomBlockData, hasCustomName, hasEnchantment, hasEnchantments, hasMeta, init, isArmor, isBoots, isChestplate, isCreativeItem, isHelmet, isLeggings, isNull, onActivate, onClickAir, onRelease, onUse, parseCompoundTag, removeCreativeItem, setCompoundTag, setCompoundTag, setCount, setCustomBlockData, setCustomName, setDamage, setLore, setNamedTag, toString, writeCompoundTag
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