-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathEzili.txt
495 lines (454 loc) · 27.3 KB
/
Ezili.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
level 1
40r
*curse*- 1d, 5p, 1.2s, plasma, camo
- applies *cursed* status- 1d/2.5s, 2.6s duration
- duration is refreshed when reapplied
- only affects main target
XP Curve: 1.425
footprint radius: 7 (medium)
**cost**
510 - easy
600 - medium
650 - hard
720 - impoppable
level 2
43r
*curse*- 1d, 5p, 1.2s, plasma, camo
- applies *cursed* status- 1d/2.5s, 2.6s duration
- duration is refreshed when reapplied
- only affects main target
__Changes from Previous Level__
+3r
level 3
43r
*curse*- 1d, 5p, 1.2s, plasma, camo
- applies *cursed* status- 1d/2.5s, 2.6s duration
- duration is refreshed when reapplied
- only affects main target
**Heartstopper** ability: 45s cooldown, regrow bloons cannot regrow and purple bloons lose immunities for 10s
- initial cooldown of 15s
- effect lasts for 10s after ability ends but cannot affect new spawns after the original 10s
__Changes from Previous Level__
**Heartstopper** ability added
level 4
43r
*curse*- 1d, 5p, 1.2s, plasma, camo
- does 1d to the main target
- applies *cursed* status- 1d/2.5s, 2.6s duration
- duration is refreshed when reapplied
**Heartstopper** ability: 45s cooldown, regrow bloons cannot regrow and purple bloons lose immunities for 10s
- initial cooldown of 15s
- effect lasts for 10s after ability ends but cannot affect new spawns after the original 10s
__Changes from Previous Level__
*curse* applies an additional 1d to the main target
*cursed* status is applied to all targets
level 5
43r
*curse*- 1d, 5p, 1s, plasma, camo
- does 1d to the main target
-applies *cursed* status- 1d/2.5s, 2.6s duration
- duration is refreshed when reapplied
**Heartstopper** ability: 45s cooldown, regrow bloons cannot regrow and purple bloons lose immunities for 10s
- initial cooldown of 15s
- effect lasts for 10s after ability ends but cannot affect new spawns after the original 10s
__Changes from Previous Level__
*curse* gets 83.33%s
level 6
43r
*curse*- 1d, 5p, 1s, plasma, camo
- does 1d to the main target
- applies *cursed* status- 1d/1.8s, 5.5s duration
- duration is refreshed when reapplied
**Heartstopper** ability: 45s cooldown, regrow bloons cannot regrow and purple bloons lose immunities for 10s
- initial cooldown of 15s
- effect lasts for 10s after ability ends but cannot affect new spawns after the original 10s
__Changes from Previous Level__
*cursed* status gets 1d/2.5s -> 1d/1.8s, 2.6s -> 5.5s duration
level 7
43r
*curse*- 1d, 5p, 1s, plasma, camo
- does 1d to the main target
- applies *cursed* status- 1d/1.8s, 5.5s duration
- duration is refreshed when reapplied
**Heartstopper** ability: 45s cooldown, regrow bloons cannot regrow and purple bloons lose immunities for 10s
- initial cooldown of 15s
- effect lasts for 10s after ability ends but cannot affect new spawns after the original 10s
**Sacrificial Totem** ability: 90s cooldown, removes 10 lives, spawns totem on selected spot
- initial cooldown of 30s
- totem lasts 30s
- 78r
- *buff*- all towers in its range get 85%s, +1p, +25%r, +25% projectile speed, camo
- wizards get 80%s instead of 85%s, +2p instead of +1p
__Changes from Previous Level__
**Sacrificial Totem** ability added
level 8
43r
*curse*- 1d, 20md, 5p, 1s, plasma, camo
- does 1d, 20md to the main target
- applies *cursed* status- 2d/1.8s, 30md/1.8s, 5.5s duration
- duration is refreshed when reapplied
**Heartstopper** ability: 45s cooldown, regrow bloons cannot regrow and purple bloons lose immunities for 10s
- initial cooldown of 15s
- effect lasts for 10s after ability ends but cannot affect new spawns after the original 10s
**Sacrificial Totem** ability: 90s cooldown, removes 10 lives, spawns totem on selected spot
- initial cooldown of 30s
- totem lasts 30s
- 78r
- *buff*- all towers in its range get 85%s, +1p, +25%r, +25% projectile speed, camo
- wizards get 80%s instead of 85%s, +2p instead of +1p
__Changes from Previous Level__
*curse* gets +19md
*cursed* status gets +1d, +29md
level 9
43r
*curse*- 1d, 20md, 5p, 1s, plasma, camo
- does 1d, 20md to the main target
- applies *cursed* status- 2d/1.8s, 30md/1.8s, 5.5s duration
- duration is refreshed when reapplied
- removes camo and regrow on damage
- cannot affect D.D.T.s
- removes fortified property from leads and ceramics
**Heartstopper** ability: 45s cooldown, regrow bloons cannot regrow and purple bloons lose immunities for 10s
- initial cooldown of 15s
- effect lasts for 10s after ability ends but cannot affect new spawns after the original 10s
**Sacrificial Totem** ability: 90s cooldown, removes 10 lives, spawns totem on selected spot
- totem lasts 30s
- 78r
- *buff*- all towers in its range get 85%s, +1p, +25%r, +25% projectile speed, camo
- wizards get 80%s instead of 85%s, +2p instead of +1p
__Changes from Previous Level__
*curse* removes camo, regrow, and fortified
level 10
43r
*curse*- 1d, 20md, 5p, 1s, plasma, camo
- does 1d, 20md to the main target
- applies *cursed* status- 2d/1.8s, 30md/1.8s, 5.5s duration
- duration is refreshed when reapplied
- removes camo and regrow on damage
- cannot affect D.D.T.s
- removes fortified property from leads and ceramics
**Heartstopper** ability: 45s cooldown, regrow bloons cannot regrow and purple bloons lose immunities for 10s
- initial cooldown of 15s
- effect lasts for 10s after ability ends but cannot affect new spawns after the original 10s
**Sacrificial Totem** ability: 90s cooldown, removes 10 lives, spawns totem on selected spot
- initial cooldown of 30s
- totem lasts 30s
- 78r
- *buff*- all towers in its range get 85%s, +1p, +25%r, +25% projectile speed, camo
- wizards get 80%s instead of 85%s, +2p instead of +1p
**MOAB Hex** ability: 60s cooldown, targets a moab and applies *hexed* status
- initial cooldown of 20s
- *hexed* status- (4% + 1)d/1s, 25s duration
- *hexed* bloon does not spawn any children
- if the target is popped before the time runs out *hexed* status is applied to the next strongest moab for the remaining duration
- follows ezili’s current targetting
- ∞r
__Changes from Previous Level__
**MOAB Hex** ability added
level 11
45r
*curse*- 1d, 20md, 5p, 1s, plasma, camo
- does 1d, 20md to the main target
- applies *cursed* status- 2d/1.8s, 30md/1.8s, 5.5s duration
- duration is refreshed when reapplied
- removes camo and regrow on damage
- cannot affect D.D.T.s
- removes fortified property from leads and ceramics
**Heartstopper** ability: 45s cooldown, regrow bloons cannot regrow and purple bloons lose immunities for 10s
- initial cooldown of 15s
- effect lasts for 10s after ability ends but cannot affect new spawns after the original 10s
**Sacrificial Totem** ability: 90s cooldown, removes 10 lives, spawns totem on selected spot
- initial cooldown of 30s
- totem lasts 30s
- 78r
- *buff*- all towers in its range get 85%s, +1p, +25%r, +25% projectile speed, camo
- wizards get 80%s instead of 85%s, +2p instead of +1p
**MOAB Hex** ability: 60s cooldown, targets a moab and applies *hexed* status
- initial cooldown of 20s
- *hexed* status- (4% + 1)d/1s, 25s duration
- *hexed* bloon does not spawn any children
- if the target is popped before the time runs out *hexed* status is applied to the next strongest moab for the remaining duration
- follows ezili’s current targetting
- ∞r
*buff*- xx4+ wizard zombloons get +1p, xx5 zmoabs and a zbfbs get +10p
__Changes from Previous Level__
+2r
adds *buff* to zombloons and zomblimps
level 12
45r
*curse*- 1d, 30md, 5p, 1s, plasma, camo
- does 1d, 30md to the main target
- applies *cursed* status- 2d/1.8s, 30md/1.8s, 5.5s duration
- duration is refreshed when reapplied
- removes camo and regrow on damage
- cannot affect D.D.T.s
- removes fortified property from leads and ceramics
**Heartstopper** ability: 40s cooldown, regrow bloons cannot regrow and purple bloons lose immunities for 15s
- existing cooldown reduced by 5s
- effect lasts for 15s after ability ends but cannot affect new spawns after the original 15s
**Sacrificial Totem** ability: 90s cooldown, removes 10 lives, spawns totem on selected spot
- initial cooldown of 30s
- totem lasts 30s
- 78r
- *buff*- all towers in its range get 85%s, +1p, +25%r, +25% projectile speed, camo
- wizards get 80%s instead of 85%s, +2p instead of +1p
**MOAB Hex** ability: 60s cooldown, targets a moab and applies *hexed* status
- initial cooldown of 20s
- *hexed* status- (4% + 1)d/1s, 25s duration
- *hexed* bloon does not spawn any children
- if the target is popped before the time runs out *hexed* status is applied to the next strongest moab for the remaining duration
- follows ezili’s current targetting
- ∞r
*buff*- xx4+ wizard zombloons get +1p, xx5 zmoabs and a zbfbs get +10p
__Changes from Previous Level__
*curse* gets +10md
**Heartstopper** ability gets 45s -> 40s cooldown, 10s -> 15s duration
level 13
45r
*curse*- 1d, 30md, 15p, 1s, plasma, camo
- does 1d, 30md to the main target
- applies *cursed* status- 2d/1.8s, 30md/1.8s, 5.5s duration
- duration is refreshed when reapplied
- removes camo and regrow on damage
- cannot affect D.D.T.s
- removes fortified property from leads and ceramics
**Heartstopper** ability: 40s cooldown, regrow bloons cannot regrow and purple bloons lose immunities for 15s
- existing cooldown reduced by 5s
- effect lasts for 15s after ability ends but cannot affect new spawns after the original 15s
**Sacrificial Totem** ability: 90s cooldown, removes 10 lives, spawns totem on selected spot
- initial cooldown of 30s
- totem lasts 30s
- 78r
- *buff*- all towers in its range get 85%s, +1p, +25%r, +25% projectile speed, camo
- wizards get 80%s instead of 85%s, +2p instead of +1p
**MOAB Hex** ability: 60s cooldown, targets a moab and applies *hexed* status
- initial cooldown of 20s
- *hexed* status- (4% + 1)d/1s, 25s duration
- *hexed* bloon does not spawn any children
- if the target is popped before the time runs out *hexed* status is applied to the next strongest moab for the remaining duration
- follows ezili’s current targetting
- ∞r
*buff*- xx4+ wizard zombloons get +1p, xx5 zmoabs and a zbfbs get +10p
__Changes from Previous Level__
*curse* gets +10p
level 14
45r
*curse*- 1d, 30md, 15p, 1s, plasma, camo
- does 1d, 30md to the main target
- applies *cursed* status- 2d/1s, 30md/1s, 4.1s duration
- duration is refreshed when reapplied
- removes camo and regrow on damage
- cannot affect D.D.T.s
- removes fortified property from leads and ceramics
**Heartstopper** ability: 40s cooldown, regrow bloons cannot regrow and purple bloons lose immunities for 15s
- existing cooldown reduced by 5s
- effect lasts for 15s after ability ends but cannot affect new spawns after the original 15s
**Sacrificial Totem** ability: 90s cooldown, removes 10 lives, spawns totem on selected spot
- initial cooldown of 30s
- totem lasts 30s
- 78r
- *buff*- all towers in its range get 85%s, +1p, +25%r, +25% projectile speed, camo
- wizards get 80%s instead of 85%s, +2p instead of +1p
**MOAB Hex** ability: 60s cooldown, targets a moab and applies *hexed* status
- *hexed* status- (4% + 1)d/1s, 25s duration
- *hexed* bloon does not spawn any children
- if the target is popped before the time runs out *hexed* status is applied to the next strongest moab for the remaining duration
- follows ezili’s current targetting
- ∞r
*buff*- xx4+ wizard zombloons get +1p, xx5 zmoabs and a zbfbs get +10p
__Changes from Previous Level__
*cursed* status ticks every 1.8s -> every 1.0s, 5.5s -> 4.1s duration
level 15
47r
*curse*- 1d, 30md, 15p, 1s, plasma, camo
- does 1d, 30md to the main target
- applies *cursed* status- 2d/1s, 30md/1s, 6.05s duration
- duration is refreshed when reapplied
- removes camo and regrow on damage
- cannot affect D.D.T.s
- removes fortified property from leads and ceramics
**Heartstopper** ability: 40s cooldown, regrow bloons cannot regrow and purple bloons lose immunities for 15s
- existing cooldown reduced by 5s
- effect lasts for 15s after ability ends but cannot affect new spawns after the original 15s
**Sacrificial Totem** ability: 90s cooldown, removes 10 lives, spawns totem on selected spot
- initial cooldown of 30s
- totem lasts 30s
- 78r
- *buff*- all towers in its range get 85%s, +1p, +25%r, +25% projectile speed, camo
- wizards get 80%s instead of 85%s, +2p instead of +1p
**MOAB Hex** ability: 60s cooldown, targets a moab and applies *hexed* status
- initial cooldown of 20s
- *hexed* status- (4% + 1)d/1s, 25s duration
- *hexed* bloon does not spawn any children
- if the target is popped before the time runs out *hexed* status is applied to the next strongest moab for the remaining duration
- follows ezili’s current targetting
- ∞r
*buff*- xx4+ wizard zombloons get +1p, xx5 zmoabs and a zbfbs get +10p
__Changes from Previous Level__
+2r
*cursed* status gets +50% duration
level 16
47r
*curse*- 1d, 30md, 15p, 1s, plasma, camo
- does 1d, 30md to the main target
- applies *cursed* status- 2d/1s, 30md/1s, 6.05s duration
- duration is refreshed when reapplied
- removes camo and regrow on damage
- cannot affect D.D.T.s
- removes fortified property from leads and ceramics
**Heartstopper** ability: 40s cooldown, regrow bloons cannot regrow and purple bloons lose immunities for 15s
- existing cooldown reduced by 5s
- effect lasts for 15s after ability ends but cannot affect new spawns after the original 15s
**Sacrificial Totem** ability: 90s cooldown, removes 1 life, spawns totem on selected spot
- initial cooldown of 30s
- totem lasts 30s
- 78r
- *buff*- all towers in its range get 85%s, +1p, +25%r, +25% projectile speed, camo
- wizards get 80%s instead of 85%s, +2p instead of +1p
**MOAB Hex** ability: 60s cooldown, targets a moab and applies *hexed* status
- initial cooldown of 20s
- *hexed* status- (4% + 1)d/1s, 25s duration
- *hexed* bloon does not spawn any children
- if the target is popped before the time runs out *hexed* status is applied to the next strongest moab for the remaining duration
- follows ezili’s current targetting
- ∞r
*buff*- xx4+ wizard zombloons get +1p, xx5 zmoabs and a zbfbs get +10p
__Changes from Previous Level__
**Sacrificial Totem** ability gets 10s -> 30s duration, uses 10 -> 1 lives
level 17
47r
*curse*- 1d, 30md, 25p, 1s, plasma, camo
- does 1d, 30md to the main target
- applies *cursed* status- 2d/1s, 30md/1s, 6.05s duration
- duration is refreshed when reapplied
- removes camo and regrow on damage
- cannot affect D.D.T.s
- removes fortified property from leads and ceramics
**Heartstopper** ability: 40s cooldown, regrow bloons cannot regrow and purple bloons lose immunities for 15s
- existing cooldown reduced by 5s
- effect lasts for 15s after ability ends but cannot affect new spawns after the original 15s
**Sacrificial Totem** ability: 90s cooldown, removes 1 life, spawns totem on selected spot
- initial cooldown of 30s
- totem lasts 30s
- 78r
- *buff*- all towers in its range get 85%s, +1p, +25%r, +25% projectile speed, camo
- wizards get 80%s instead of 85%s, +2p instead of +1p
**MOAB Hex** ability: 60s cooldown, targets a moab and applies *hexed* status
- initial cooldown of 20s
- *hexed* status- (4% + 1)d/1s, 25s duration
- *hexed* bloon does not spawn any children
- if the target is popped before the time runs out *hexed* status is applied to the next strongest moab for the remaining duration
- follows ezili’s current targetting
- ∞r
*buff*- xx4+ wizard zombloons get +1p, xx5 zmoabs and a zbfbs get +10p
__Changes from Previous Level__
*curse* gets +10p
level 18
47r
*curse*- 1d, 30md, 25p, 0.8s, plasma, camo
- does 1d, 30md to the main target
- applies *cursed* status- 2d/1s, 30md/1s, 6.05s duration
- duration is refreshed when reapplied
- removes camo and regrow on damage
- cannot affect D.D.T.s
- removes fortified property from leads and ceramics
**Heartstopper** ability: 40s cooldown, regrow bloons cannot regrow and purple bloons lose immunities for 15s
- existing cooldown reduced by 5s
- effect lasts for 15s after ability ends but cannot affect new spawns after the original 15s
**Sacrificial Totem** ability: 90s cooldown, removes 1 life, spawns totem on selected spot
- initial cooldown of 30s
- totem lasts 30s
- 78r
- *buff*- all towers in its range get 85%s, +1p, +25%r, +25% projectile speed, camo
- wizards get 80%s instead of 85%s, +2p instead of +1p
**MOAB Hex** ability: 60s cooldown, targets a moab and applies *hexed* status
- initial cooldown of 20s
- *hexed* status- (4% + 1)d/1s, 25s duration
- *hexed* bloon does not spawn any children
- if the target is popped before the time runs out *hexed* status is applied to the next strongest moab for the remaining duration
- follows ezili’s current targetting
- ∞r
*buff*- xx4+ wizard zombloons get +1p, xx5 zmoabs and a zbfbs get +10p
__Changes from Previous Level__
*curse* gets 80%s
level 19
47r
*curse*- 1d, 30md, 25p, 0.8s, plasma, camo
- does 1d, 30md to the main target
- applies *cursed* status- 3d/1s, 31md/1s, 6.05s duration
- duration is refreshed when reapplied
- removes camo and regrow on damage
- cannot affect D.D.T.s
- removes fortified property from leads and ceramics
**Heartstopper** ability: 40s cooldown, regrow bloons cannot regrow and purple bloons lose immunities for 15s
- existing cooldown reduced by 5s
- effect lasts for 15s after ability ends but cannot affect new spawns after the original 15s
**Sacrificial Totem** ability: 90s cooldown, removes 1 life, spawns totem on selected spot
- initial cooldown of 30s
- totem lasts 30s
- 78r
- *buff*- all towers in its range get 85%s, +1p, +25%r, +25% projectile speed, camo
- wizards get 80%s instead of 85%s, +2p instead of +1p
**MOAB Hex** ability: 60s cooldown, targets a moab and applies *hexed* status
- initial cooldown of 20s
- *hexed* status- (4% + 1)d/1s, 25s duration
- *hexed* bloon does not spawn any children
- if the target is popped before the time runs out *hexed* status is applied to the next strongest moab for the remaining duration
- follows ezili’s current targetting
- ∞r
*buff*- xx4+ wizard zombloons get +1p, xx5 zmoabs and a zbfbs get +10p
__Changes from Previous Level__
*cursed* status gets 2d/1s, 30md/1s -> 3d/1s, 31md/1s
level 20
47r
*curse*- 1d, 50md, 25p, 0.8s, plasma, camo
- does 1d, 50md to the main target
- applies *cursed* status- 3d/1s, 31md/1s, 6.05s duration
- duration is refreshed when reapplied
- removes camo and regrow on damage
- cannot affect D.D.T.s
- removes fortified property from leads and ceramics
**Heartstopper** ability: 40s cooldown, regrow bloons cannot regrow and purple bloons lose immunities for 15s
- existing cooldown reduced by 5s
- effect lasts for 15s after ability ends but cannot affect new spawns after the original 15s
**Sacrificial Totem** ability: 90s cooldown, removes 1 life, spawns totem on selected spot
- initial cooldown of 30s
- totem lasts 30s
- 78r
- *buff*- all towers in its range get 85%s, +1p, +25%r, +25% projectile speed, camo
- wizards get 80%s instead of 85%s, +2p instead of +1p
**MOAB Hex** ability: 40s cooldown, targets a moab and applies *hexed* status
- initial cooldown of 20s
- *hexed* status- (5% + 1)d/1s, 25s duration
- *hexed* bloon does not spawn any children
- if the target is popped before the time runs out *hexed* status is applied to the next strongest moab for the remaining duration
- follows ezili’s current targetting
- ∞r
- can affect B.A.D.s
*buff*- xx4+ wizard zombloons get +1p, xx5 zmoabs and a zbfbs get +10p
__Changes from Previous Level__
*curse* gets +20md
**MOAB Hex** ability gets 60s -> 40s cooldown
*hexed* status gets (4% + 1)d/1s -> (5% + 1)d/1s, can affect B.A.D.s
all levels
__**Cost**: $600 (med), $650 (hard) | **XP Curve: 1.425x__
LVL 1 - has *curse* attack
LVL 2 - +3r (43)
LVL 3 - **Heartstopper** ability added
LVL 4 - *curse* applies an additional 1d to the main target ♦️ *cursed* status is applied to all targets
LVL 5 - *curse* gets 83.33%s (1.0s)
LVL 6 - *cursed* status gets 1d/2.5s -> 1d/1.8s, 2.6s -> 5.5s duration
LVL 7 - **Sacrificial Totem** ability added
LVL 8 - *curse* gets +19md (20) ♦️ *cursed* status gets +1d (2), +29md (30)
LVL 9 - *curse* removes camo, regrow, and fortified
LVL 10 - **MOAB Hex** ability added
LVL 11 - +2r (45) ♦️ adds *buff* to zombloons and zomblimps [zombloon +1p | zomblimp +10p]
LVL 12 - *curse* gets +10md (30) ♦️ Heartstopper ability gets 45s -> 40s cooldown, 10s -> 15s duration
LVL 13 - *curse* gets +10p (15)
LVL 14 - *cursed* status ticks every 1.8s -> every 1.0s, 5.5s -> 4.1s duration
LVL 15 - +2r (47) ♦️ *cursed* status gets +50% duration (6.05s)
LVL 16 - Sacrificial Totem ability gets 10s -> 30s duration, uses 10 -> 1 lives
LVL 17 - *curse* gets +10p (25)
LVL 18 - *curse* gets 80%s (0.8s)
LVL 19 - *cursed* status gets +1d (3d/1s, 31md/1s)
LVL 20 - *curse* gets +20md (50) ♦️ MOAB Hex ability gets 60s -> 40s cooldown ♦️ *hexed* status gets (4% + 1)d/1s -> (5% + 1)d/1s, can affect B.A.D.s