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DistantHorizonsPlugin causes Bluemap to render unnecessary updates #653
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BlueMap's update system works by watching the actual world-files and comparing the chunk-timestamps that minecraft writes when updating a chunk to see if a chunk has actually been saved. The only way for distant-horizons to trigger more updates for bluemap would be if it is actively changing and saving minecraft chunks. And even in that case, bluemaps update-system is still working as expected, and DH would be the one who needs to consider if its feasible for them to reduce the amount of times they write to minecraft-chunks. What i think is more likely then that though, is that you are misinterpreting some bluemap-activity/count as "unnormal" when its actually completely normal. :) Please visit our discord if you have any further questions on how bluemaps update-system works :) |
I did test it with the plugin installed/not installed and me as the only one on the server doing nothing. So this is 100% not something that I Interpret wrong. I just cant say which plugin is doing it, so I created issues for Both |
Could you link to the DH issue you created regarding this? |
https://gitlab.com/distant-horizons-team/distant-horizons-server-plugin/-/issues/6 Just created the issue, i only made a discord bug report before but no one answered anyways. |
What i did / Steps to reproduce
Install bluemap + the DHServerSupport plugin on the server
Expected result
Bluemap continues to update normally
Actual result
Bluemap gets upwards of 120+ updates with 3 players online and none of them doing anything significant
Context
BlueMap Version:
5.5 Paper
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