Skip to content
This repository has been archived by the owner on Nov 28, 2024. It is now read-only.

Commit

Permalink
Development (#62) (#63)
Browse files Browse the repository at this point in the history
* Remove screen scalar render setting, should not assume stretching

* Update dependencies

* Update miniquad version

* Fix quad-snd branch

* Fix 2d texture rendering on multiple GPUs by adding magic number

* Update dependencies, add Discord badge

* Update github build action

* Fix byte loading error message, fix label offets

* Replace quad-snd backend with Kira

* Associate file paths with sound ids, in order to not re-load a sound every time it's played in a mixer

* Add aseprite.get_anim_length, update mixer settings

* Try out miniquad github workflow

* Add sdl2dev lib to ubuntu workflow

* Downgrade fontdue to 0.4.0

* Implement Kira and Dummy audio backends

* Remove log, use no-std version of glam

* Try out glam 0.14.0 for android build

* Update physics example

* Add gamepad api for specific index

* Prune stopped instances from mixers post update

* Implement asset loading on android and adjust README (#56)

looks good, thanks for the PR!

* Remove unused code

* Update github actions, remove wasm compiling for now

* Fix actions

* Attempt to fix android action

* fix actions yaml

* Only run actions on PR

* Using fl3's container, shouldn't need to install cargo-apk

* update android apk command

* Mouse input (#59)

* Fix compile errors on wasm (#60)

* Update all dependencies except fontdue, because that would require some (#61)

core logic changes

Co-authored-by: Ilia Konnov <[email protected]>

Co-authored-by: Ilia Konnov <[email protected]>
  • Loading branch information
Bombfuse and iliakonnov authored Jul 10, 2021
1 parent 4ad4e92 commit 2097910
Showing 0 changed files with 0 additions and 0 deletions.

0 comments on commit 2097910

Please sign in to comment.