"simplegame" got me to thinking again about a pluggable skeleton framework. This is an experiment. Ideally there will be just a skeleton, and all rules and actions can be implemented with C# and/or runtime Lua.
"simplegame" got me to thinking again about a pluggable skeleton framework. This is an experiment. Ideally there will be just a skeleton, and all rules and actions can be implemented with C# and/or runtime Lua.