From a587a0e34deb6b403653f99498e7b418d3dd5e26 Mon Sep 17 00:00:00 2001
From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com>
Date: Sat, 14 Oct 2023 17:41:34 +0800
Subject: [PATCH] =?UTF-8?q?Immersive=20Petroleum=20=E7=BF=BB=E8=AF=91?=
=?UTF-8?q?=E6=9B=B4=E6=96=B0=20(#3762)?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
* Immersive Petroleum
* Apply suggestions from code review
Co-authored-by: Cactus_student <97865546+Cactusstudent@users.noreply.github.com>
* Update projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/cokerunit.txt
Co-authored-by: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com>
* Apply suggestions from code review
* uodate 补更新
* fix
* fix coker
* fix
* fix HPRU
---------
Co-authored-by: Cactus_student <97865546+Cactusstudent@users.noreply.github.com>
---
.../immersivepetroleum/lang/en_us.json | 550 +++++++++---------
.../immersivepetroleum/lang/zh_cn.json | 548 ++++++++---------
.../manual/en_us/asphalt.txt | 8 +-
.../manual/en_us/cokerunit.txt | 23 +-
.../manual/en_us/derrick.txt | 18 +-
.../manual/en_us/distillationtower.txt | 50 +-
.../manual/en_us/flarestack.txt | 9 +-
.../manual/en_us/fluids.txt | 40 +-
.../manual/en_us/hydrotreater.txt | 16 +-
.../manual/en_us/lubricant.txt | 18 +-
.../manual/en_us/molotov.txt | 8 +
.../manual/en_us/oiltank.txt | 11 +-
.../manual/en_us/plastics.txt | 14 +-
.../manual/en_us/portablegenerator.txt | 13 +-
.../manual/en_us/pumpjack.txt | 18 +-
.../manual/en_us/speedboat.txt | 21 +-
.../manual/zh_cn/asphalt.txt | 6 +-
.../manual/zh_cn/cokerunit.txt | 20 +-
.../manual/zh_cn/derrick.txt | 20 +-
.../manual/zh_cn/distillationtower.txt | 50 +-
.../manual/zh_cn/flarestack.txt | 7 +-
.../manual/zh_cn/fluids.txt | 22 +-
.../manual/zh_cn/hydrotreater.txt | 18 +-
.../manual/zh_cn/lubricant.txt | 14 +-
.../manual/zh_cn/molotov.txt | 8 +
.../manual/zh_cn/oiltank.txt | 11 +-
.../manual/zh_cn/plastics.txt | 6 +-
.../manual/zh_cn/portablegenerator.txt | 11 +-
.../manual/zh_cn/projector.txt | 6 +-
.../manual/zh_cn/pumpjack.txt | 16 +-
.../manual/zh_cn/speedboat.txt | 19 +-
31 files changed, 834 insertions(+), 765 deletions(-)
create mode 100644 projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/molotov.txt
create mode 100644 projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/molotov.txt
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/lang/en_us.json b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/lang/en_us.json
index 9570a212f8ca..64d9e83135e7 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/lang/en_us.json
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/lang/en_us.json
@@ -1,276 +1,286 @@
{
- "itemGroup.immersivepetroleum": "Immersive Petroleum",
-
- "_comment": "################## Blocks ##################",
-
- "block.immersivepetroleum.fluid_diesel": "Diesel",
- "block.immersivepetroleum.fluid_crude_oil": "Crude Oil",
- "block.immersivepetroleum.fluid_lubricant": "Lubricant",
- "block.immersivepetroleum.fluid_gasoline": "Gasoline",
- "block.immersivepetroleum.fluid_napalm": "Napalm",
-
- "block.immersivepetroleum.asphalt": "Asphalt Concrete",
- "block.immersivepetroleum.asphalt_slab": "Asphalt Concrete Slab",
- "block.immersivepetroleum.asphalt_stair": "Asphalt Concrete Stairs",
- "block.immersivepetroleum.petcoke_block": "Block of Petcoke",
- "block.immersivepetroleum.paraffin_wax_block": "Block of Paraffin Wax",
-
- "block.immersivepetroleum.auto_lubricator": "Automatic Lubricator",
- "block.immersivepetroleum.gas_generator": "Portable Generator",
- "block.immersivepetroleum.flarestack": "Flarestack",
- "block.immersivepetroleum.seismic_survey": "Seismic Survey Tool",
-
- "block.immersivepetroleum.pumpjack": "Pumpjack",
- "block.immersivepetroleum.distillation_tower": "Distillation Tower",
- "block.immersivepetroleum.coker_unit": "Coker",
- "block.immersivepetroleum.hydrotreater": "High-Pressure Refinery Unit",
- "block.immersivepetroleum.derrick": "Derrick",
- "block.immersivepetroleum.oiltank": "Oil Tank",
-
- "fluid.immersivepetroleum.diesel": "Diesel",
- "fluid.immersivepetroleum.diesel_sulfur": "Sulfurized Diesel",
- "fluid.immersivepetroleum.crudeoil": "Crude Oil",
- "fluid.immersivepetroleum.lubricant": "Lubricant",
- "fluid.immersivepetroleum.gasoline": "Gasoline",
- "fluid.immersivepetroleum.napalm": "Napalm",
- "fluid.immersivepetroleum.naphtha": "Naphtha",
- "fluid.immersivepetroleum.naphtha_cracked": "Cracked Naphtha",
- "fluid.immersivepetroleum.benzene": "Benzene",
- "fluid.immersivepetroleum.propylene": "Propylene",
- "fluid.immersivepetroleum.ethylene": "Ethylene",
- "fluid.immersivepetroleum.lubricant_cracked": "Cracked Lubricant",
- "fluid.immersivepetroleum.kerosene": "Kerosene",
- "fluid.immersivepetroleum.gasoline_additives": "Gasoline Additives",
-
- "_comment": "################## Items ##################",
-
- "item.immersivepetroleum.projector": "Projector",
- "item.immersivepetroleum.projector.specific": "%s Projector",
- "item.immersivepetroleum.speedboat": "Motorboat",
- "item.immersivepetroleum.oil_can": "Lubricant Can",
- "item.immersivepetroleum.survey_result": "Survey Result",
-
- "item.immersivepetroleum.bitumen": "Bitumen",
- "item.immersivepetroleum.petcoke": "Petcoke",
- "item.immersivepetroleum.petcoke_dust": "Petcoke Dust",
- "item.immersivepetroleum.diesel_bucket": "Bucket of Diesel",
- "item.immersivepetroleum.diesel_sulfur_bucket": "Bucket of Sulfurized Diesel",
- "item.immersivepetroleum.crudeoil_bucket": "Bucket of Crude Oil",
- "item.immersivepetroleum.lubricant_bucket": "Bucket of Lubricant",
- "item.immersivepetroleum.gasoline_bucket": "Bucket of Gasoline",
- "item.immersivepetroleum.napalm_bucket": "Bucket of Napalm",
- "item.immersivepetroleum.naphtha_bucket": "Bucket of Naphtha",
- "item.immersivepetroleum.naphtha_cracked_bucket": "Bucket of Cracked Naphtha",
- "item.immersivepetroleum.benzene_bucket": "Bucket of Benzene",
- "item.immersivepetroleum.propylene_bucket": "Bucket of Propylene",
- "item.immersivepetroleum.ethylene_bucket": "Bucket of Ethylene",
- "item.immersivepetroleum.lubricant_cracked_bucket": "Bucket of Cracked Lubricant",
- "item.immersivepetroleum.kerosene_bucket": "Bucket of Kerosene",
- "item.immersivepetroleum.gasoline_additives_bucket": "Bucket of Gasoline Additives",
- "item.immersivepetroleum.paraffin_wax": "Paraffin Wax",
+ "itemGroup.immersivepetroleum": "Immersive Petroleum",
+
+ "_comment": "################## Blocks ##################",
+
+ "block.immersivepetroleum.fluid_diesel": "Diesel",
+ "block.immersivepetroleum.fluid_crude_oil": "Crude Oil",
+ "block.immersivepetroleum.fluid_lubricant": "Lubricant",
+ "block.immersivepetroleum.fluid_gasoline": "Gasoline",
+ "block.immersivepetroleum.fluid_napalm": "Napalm",
+
+ "block.immersivepetroleum.asphalt": "Asphalt Concrete",
+ "block.immersivepetroleum.asphalt_slab": "Asphalt Concrete Slab",
+ "block.immersivepetroleum.asphalt_stair": "Asphalt Concrete Stairs",
+ "block.immersivepetroleum.petcoke_block": "Block of Petcoke",
+ "block.immersivepetroleum.paraffin_wax_block": "Block of Paraffin Wax",
+
+ "block.immersivepetroleum.auto_lubricator": "Automatic Lubricator",
+ "block.immersivepetroleum.gas_generator": "Portable Generator",
+ "block.immersivepetroleum.flarestack": "Flarestack",
+ "block.immersivepetroleum.seismic_survey": "Seismic Survey Tool",
+
+ "block.immersivepetroleum.pumpjack": "Pumpjack",
+ "block.immersivepetroleum.distillation_tower": "Distillation Tower",
+ "block.immersivepetroleum.coker_unit": "Coker",
+ "block.immersivepetroleum.hydrotreater": "High-Pressure Refinery Unit",
+ "block.immersivepetroleum.derrick": "Derrick",
+ "block.immersivepetroleum.oiltank": "Oil Tank",
+
+ "fluid.immersivepetroleum.diesel": "Diesel",
+ "fluid.immersivepetroleum.diesel_sulfur": "Sulfurized Diesel",
+ "fluid.immersivepetroleum.crudeoil": "Crude Oil",
+ "fluid.immersivepetroleum.lubricant": "Lubricant",
+ "fluid.immersivepetroleum.gasoline": "Gasoline",
+ "fluid.immersivepetroleum.napalm": "Napalm",
+ "fluid.immersivepetroleum.naphtha": "Naphtha",
+ "fluid.immersivepetroleum.naphtha_cracked": "Cracked Naphtha",
+ "fluid.immersivepetroleum.benzene": "Benzene",
+ "fluid.immersivepetroleum.propylene": "Propylene",
+ "fluid.immersivepetroleum.ethylene": "Ethylene",
+ "fluid.immersivepetroleum.lubricant_cracked": "Cracked Lubricant",
+ "fluid.immersivepetroleum.kerosene": "Kerosene",
+ "fluid.immersivepetroleum.gasoline_additives": "Gasoline Additives",
+
+ "_comment": "################## Items ##################",
+
+ "item.immersivepetroleum.projector": "Projector",
+ "item.immersivepetroleum.projector.specific": "%s Projector",
+ "item.immersivepetroleum.speedboat": "Motorboat",
+ "item.immersivepetroleum.oil_can": "Lubricant Can",
+ "item.immersivepetroleum.survey_result": "Survey Result",
+ "item.immersivepetroleum.gasoline_bottle":"Gasoline Bottle",
+ "item.immersivepetroleum.molotov":"Molotov",
+ "item.immersivepetroleum.molotov_lit":"Molotov Lit",
+
+ "item.immersivepetroleum.bitumen": "Bitumen",
+ "item.immersivepetroleum.petcoke": "Petcoke",
+ "item.immersivepetroleum.petcoke_dust": "Petcoke Dust",
+ "item.immersivepetroleum.diesel_bucket": "Bucket of Diesel",
+ "item.immersivepetroleum.diesel_sulfur_bucket": "Bucket of Sulfurized Diesel",
+ "item.immersivepetroleum.crudeoil_bucket": "Bucket of Crude Oil",
+ "item.immersivepetroleum.lubricant_bucket": "Bucket of Lubricant",
+ "item.immersivepetroleum.gasoline_bucket": "Bucket of Gasoline",
+ "item.immersivepetroleum.napalm_bucket": "Bucket of Napalm",
+ "item.immersivepetroleum.naphtha_bucket": "Bucket of Naphtha",
+ "item.immersivepetroleum.naphtha_cracked_bucket": "Bucket of Cracked Naphtha",
+ "item.immersivepetroleum.benzene_bucket": "Bucket of Benzene",
+ "item.immersivepetroleum.propylene_bucket": "Bucket of Propylene",
+ "item.immersivepetroleum.ethylene_bucket": "Bucket of Ethylene",
+ "item.immersivepetroleum.lubricant_cracked_bucket": "Bucket of Cracked Lubricant",
+ "item.immersivepetroleum.kerosene_bucket": "Bucket of Kerosene",
+ "item.immersivepetroleum.gasoline_additives_bucket": "Bucket of Gasoline Additives",
+ "item.immersivepetroleum.paraffin_wax": "Paraffin Wax",
- "item.immersivepetroleum.upgrade_reinforced_hull": "Reinforced Hull",
- "item.immersivepetroleum.upgrade_icebreaker": "Icebreaker Bow",
- "item.immersivepetroleum.upgrade_tank": "Expanded Fuel Tank",
- "item.immersivepetroleum.upgrade_rudders": "Maneuvering Rudders",
- "item.immersivepetroleum.upgrade_paddles": "Emergency Paddles",
-
- "_comment": "################## Descriptions ##################",
-
- "desc.immersivepetroleum.info.survey_result.amount": "Amount: %1$s Buckets. (%2$s%%)",
- "desc.immersivepetroleum.info.survey_result.expected": "Expected pressure of %1$s mB/t.",
-
- "desc.immersivepetroleum.info.oiltank.input": "Input",
- "desc.immersivepetroleum.info.oiltank.output": "Output",
-
- "desc.immersivepetroleum.info.reservoir.oil": "Oil Reservoir",
- "desc.immersivepetroleum.info.reservoir.aquifer": "Aquifer",
- "desc.immersivepetroleum.info.reservoir.lava": "Magma Chamber",
-
- "desc.immersivepetroleum.flavour.upgrade_reinforced_hull": "Makes Motorboat fire resistant and increases its health",
- "desc.immersivepetroleum.flavour.upgrade_icebreaker": "Allows Motorboat to destroy ice and harm mobs",
- "desc.immersivepetroleum.flavour.upgrade_tank": "Increases fuel tank capacity for Motorboat",
- "desc.immersivepetroleum.flavour.upgrade_rudders": "Allows for tighter turns in the Motorboat",
- "desc.immersivepetroleum.flavour.upgrade_paddles": "Can paddle Motorboat when out of fuel",
-
- "desc.immersivepetroleum.flavour.asphalt": "Increases walking speed by %1$s",
- "desc.immersivepetroleum.flavour.paraffin_wax": "Decreases walking speed by 5%%. Slippery.",
-
- "_comment": "This is for the upgrade list of the speedboat tooltip",
- "desc.immersivepetroleum.flavour.speedboat.prefix": "Upgraded ",
- "desc.immersivepetroleum.flavour.speedboat.upgrade": "Upgrade %d: ",
-
- "desc.immersivepetroleum.flavour.surveytool.holdme": "Hold in Hand.",
- "desc.immersivepetroleum.flavour.surveytool.location": "Sample taken at %d, %d",
-
- "desc.immersivepetroleum.info.projector.noMultiblock": "Right-Click to open Menu",
- "desc.immersivepetroleum.info.projector.size": "Size: %d x %d x %d",
- "desc.immersivepetroleum.info.projector.build0": "Displays instructions",
- "desc.immersivepetroleum.info.projector.build1": "for making a %s",
- "desc.immersivepetroleum.info.projector.center": "Centered at [%d, %d, %d]",
-
- "desc.immersivepetroleum.info.projector.flipped.true": "Mirrored: Yes.",
- "desc.immersivepetroleum.info.projector.flipped.false": "Mirrored: No.",
-
- "desc.immersivepetroleum.info.projector.rotated.north":"Rotated North",
- "desc.immersivepetroleum.info.projector.rotated.east": "Rotated East",
- "desc.immersivepetroleum.info.projector.rotated.south": "Rotated South",
- "desc.immersivepetroleum.info.projector.rotated.west": "Rotated West",
-
- "desc.immersivepetroleum.info.projector.mode_0": "Selection Mode",
- "desc.immersivepetroleum.info.projector.mode_1": "Projection Mode",
-
- "desc.immersivepetroleum.info.projector.holdshift": "Shift",
- "desc.immersivepetroleum.info.projector.holdshift.text": "Stats",
-
- "desc.immersivepetroleum.info.projector.holdctrl": "Ctrl",
- "desc.immersivepetroleum.info.projector.holdctrl.text": "Keybinds",
-
- "desc.immersivepetroleum.info.projector.control1": "Shift + Scroll-UP/DOWN to Rotate",
- "desc.immersivepetroleum.info.projector.control2": "%s to Mirror",
- "desc.immersivepetroleum.info.projector.control3": "Sneak + Rightclick in air to Change Mode",
-
- "desc.immersiveengineering.info.shader.immersivepetroleum:projector": "Projector",
+ "item.immersivepetroleum.upgrade_reinforced_hull": "Reinforced Hull",
+ "item.immersivepetroleum.upgrade_icebreaker": "Icebreaker Bow",
+ "item.immersivepetroleum.upgrade_tank": "Expanded Fuel Tank",
+ "item.immersivepetroleum.upgrade_rudders": "Maneuvering Rudders",
+ "item.immersivepetroleum.upgrade_paddles": "Emergency Paddles",
+
+ "_comment": "################# Entities ################",
- "_comment": "################## Item-Shaders ##################",
-
- "item.immersivepetroleum.shader.name.blue": "Blue ASHPD",
- "item.immersivepetroleum.shader.name.orange": "Orange ASHPD",
- "item.immersivepetroleum.shader.name.cube0": "Storage Cube",
- "item.immersivepetroleum.shader.name.cube1": "Companion Cube",
-
- "_comment": "################## GUI ##################",
-
- "gui.immersivepetroleum.projector.search": "Search",
- "gui.immersivepetroleum.projector.button.confirm": "Confirm",
- "gui.immersivepetroleum.projector.button.cancel": "Cancel",
- "gui.immersivepetroleum.projector.button.mirror": "Mirror",
- "gui.immersivepetroleum.projector.button.rcw": "Rotate Clockwise",
- "gui.immersivepetroleum.projector.button.rccw": "Rotate Counter-Clockwise",
+ "entity.immersivepetroleum.speedboat": "Motorboat",
- "gui.immersivepetroleum.derrick.msg.disabled": "Disabled via Controller",
- "gui.immersivepetroleum.derrick.msg.drilling": "Drilling... %1$s",
- "gui.immersivepetroleum.derrick.msg.out_of_pipes": "Out Of Pipes",
- "gui.immersivepetroleum.derrick.msg.missing": "Missing %1$s",
- "gui.immersivepetroleum.derrick.msg.completed": "Drilling Completed! Have a nice day :3",
- "gui.immersivepetroleum.derrick.msg.safety_valve": "! WARNING ! SAFETY VALVE OPEN PRESSURE TOO HIGH",
- "gui.immersivepetroleum.derrick.msg.water_table": "! WARNING ! Below water table! Flooded with water!",
- "gui.immersivepetroleum.derrick.msg.set_in_stone": "Set In Stone",
- "gui.immersivepetroleum.derrick.msg.config": "Config",
-
- "gui.immersivepetroleum.derrick.settings.button.set": "Set",
- "gui.immersivepetroleum.derrick.settings.button.set.desc": "Applies path to Derrick.",
- "gui.immersivepetroleum.derrick.settings.button.reset": "Reset",
- "gui.immersivepetroleum.derrick.settings.button.reset.desc": "Reset to last config if possible.",
- "gui.immersivepetroleum.derrick.settings.button.close": "Close",
- "gui.immersivepetroleum.derrick.settings.button.close.desc": "Return to Derrick.",
-
- "_comment": "################## Effects ##################",
-
- "effect.immersivepetroleum.anti_fire": "",
-
- "_comment": "################## IE-Manual ##################",
-
- "manual.immersivepetroleum.petroleum": "Oil Processing",
-
- "ie.manual.entry.blank_text": "",
-
- "ie.manual.entry.reservoirs.title": "Fluid Reservoirs",
- "ie.manual.entry.reservoirs.subtitle": "Black gold",
+ "_comment": "################## Descriptions ##################",
+
+ "desc.immersivepetroleum.info.survey_result.amount": "Amount: %1$s Buckets. (%2$s%%)",
+ "desc.immersivepetroleum.info.survey_result.expected": "Expected pressure of %1$s mB/t.",
+
+ "desc.immersivepetroleum.info.oiltank.input": "Input",
+ "desc.immersivepetroleum.info.oiltank.output": "Output",
+
+ "desc.immersivepetroleum.info.reservoir.oil": "Oil Reservoir",
+ "desc.immersivepetroleum.info.reservoir.aquifer": "Aquifer",
+ "desc.immersivepetroleum.info.reservoir.lava": "Magma Chamber",
+
+ "desc.immersivepetroleum.flavour.upgrade_reinforced_hull": "Makes Motorboat fire resistant and increases its health",
+ "desc.immersivepetroleum.flavour.upgrade_icebreaker": "Allows Motorboat to destroy ice and harm mobs",
+ "desc.immersivepetroleum.flavour.upgrade_tank": "Increases fuel tank capacity for Motorboat",
+ "desc.immersivepetroleum.flavour.upgrade_rudders": "Allows for tighter turns in the Motorboat",
+ "desc.immersivepetroleum.flavour.upgrade_paddles": "Can paddle Motorboat when out of fuel",
+
+ "desc.immersivepetroleum.flavour.asphalt": "Increases walking speed by %1$s",
+ "desc.immersivepetroleum.flavour.paraffin_wax": "Decreases walking speed by 5%%. Slippery.",
+
+ "_comment": "This is for the upgrade list of the speedboat tooltip",
+ "desc.immersivepetroleum.flavour.speedboat.prefix": "Upgraded ",
+ "desc.immersivepetroleum.flavour.speedboat.upgrade": "Upgrade %d: ",
+
+ "desc.immersivepetroleum.flavour.surveytool.holdme": "Hold in Hand.",
+ "desc.immersivepetroleum.flavour.surveytool.location": "Sample taken at %d, %d",
+
+ "desc.immersivepetroleum.info.projector.noMultiblock": "Right-Click to open Menu",
+ "desc.immersivepetroleum.info.projector.size": "Size: %d x %d x %d",
+ "desc.immersivepetroleum.info.projector.build0": "Displays instructions",
+ "desc.immersivepetroleum.info.projector.build1": "for making a %s",
+ "desc.immersivepetroleum.info.projector.center": "Centered at [%d, %d, %d]",
+
+ "desc.immersivepetroleum.info.projector.flipped.true": "Mirrored: Yes.",
+ "desc.immersivepetroleum.info.projector.flipped.false": "Mirrored: No.",
+
+ "desc.immersivepetroleum.info.projector.rotated.north":"Rotated North",
+ "desc.immersivepetroleum.info.projector.rotated.east": "Rotated East",
+ "desc.immersivepetroleum.info.projector.rotated.south": "Rotated South",
+ "desc.immersivepetroleum.info.projector.rotated.west": "Rotated West",
+
+ "desc.immersivepetroleum.info.projector.mode_0": "Selection Mode",
+ "desc.immersivepetroleum.info.projector.mode_1": "Projection Mode",
+
+ "desc.immersivepetroleum.info.projector.holdshift": "Shift",
+ "desc.immersivepetroleum.info.projector.holdshift.text": "Stats",
+
+ "desc.immersivepetroleum.info.projector.holdctrl": "Ctrl",
+ "desc.immersivepetroleum.info.projector.holdctrl.text": "Keybinds",
+
+ "desc.immersivepetroleum.info.projector.control1": "Shift + Scroll-UP/DOWN to Rotate",
+ "desc.immersivepetroleum.info.projector.control2": "%s to Mirror",
+ "desc.immersivepetroleum.info.projector.control3": "Sneak + Rightclick in air to Change Mode",
+
+ "desc.immersiveengineering.info.shader.immersivepetroleum:projector": "Projector",
+
+ "_comment": "################## Item-Shaders ##################",
+
+ "item.immersivepetroleum.shader.name.blue": "Blue ASHPD",
+ "item.immersivepetroleum.shader.name.orange": "Orange ASHPD",
+ "item.immersivepetroleum.shader.name.cube0": "Storage Cube",
+ "item.immersivepetroleum.shader.name.cube1": "Companion Cube",
+
+ "_comment": "################## GUI ##################",
+
+ "gui.immersivepetroleum.projector.search": "Search",
+ "gui.immersivepetroleum.projector.button.confirm": "Confirm",
+ "gui.immersivepetroleum.projector.button.cancel": "Cancel",
+ "gui.immersivepetroleum.projector.button.mirror": "Mirror",
+ "gui.immersivepetroleum.projector.button.rcw": "Rotate Clockwise",
+ "gui.immersivepetroleum.projector.button.rccw": "Rotate Counter-Clockwise",
- "ie.manual.entry.reservoirs.oil0": "While mining near bedrock, you've occasionally noticed a slick black flammable substance: . Crude Oil is just one of many fluids that can be found underneath the impenetrable rock, but you won't be able to breach these reserves on your own.\n\nWith the help of a you may be able to get your hands on the contents of these reservoirs.",
- "ie.manual.entry.reservoirs.oil1": "The §o§nSeismic §o§nSurvey §o§nTool§r can be used to prospect for fluid reservoirs via listening to reflected infrasonic waves from an explosion from a . Buckshot must be loaded in and the tool activated to produce a map of the surrounding reservoirs that can be used to triangulate an exact location.\n\nOnly one type of fluid can come from a single reservoir, the types of which are listed in the following pages.",
-
- "ie.manual.entry.reservoirs.consonant": "A",
- "ie.manual.entry.reservoirs.vowel": "An",
-
- "ie.manual.entry.reservoirs.dim.valid": "%3$s §l%1$s§r is a type of fluid reservoir that can be found in %2$s.",
- "ie.manual.entry.reservoirs.dim.invalid": "%3$s §l%1$s§r is a type of fluid reservoir that can be found anywhere but in %2$s.",
- "ie.manual.entry.reservoirs.dim.any": "%2$s §l%1$s§r is a type of fluid reservoir that can be found in any Dimension.",
-
- "ie.manual.entry.reservoirs.bio.valid": "This reservoir will generate in %s biomes.",
- "ie.manual.entry.reservoirs.bio.invalid": "This reservoir will not generate in %s biomes.",
- "ie.manual.entry.reservoirs.bio.any": "This reservoir will generate in any biome.",
-
- "ie.manual.entry.reservoirs.content": "%1$s %6$s\nIt contains %3$s to %4$s buckets of %2$s.%5$s",
- "ie.manual.entry.reservoirs.replenish": "\nAfter the reservoir is below %3$dB, %1$dmB/tick of trace %2$s will replenish to equilibrium pressure.",
- "ie.manual.entry.reservoirs.replenish_depleted": "\nAfter the reservoir is depleted, %1$dmB/tick of trace %2$s can be extracted by Pumpjack.",
-
- "_comment": "################## Chat ##################",
-
- "chat.immersivepetroleum.command.reservoir.notfound": "No reservoir found.",
- "chat.immersivepetroleum.command.reservoir.locate": "Found %1$s at %2$s",
- "chat.immersivepetroleum.command.reservoir.set.amount.success": "Reservoir amount set to: %1$s",
- "chat.immersivepetroleum.command.reservoir.set.capacity.success": "Reservoir capacity set to: %1$s",
- "chat.immersivepetroleum.command.reservoir.set.type.success": "Reservoir type set to: %1$s",
- "chat.immersivepetroleum.command.reservoir.set.type.fail": "§cInvalid reservoir, '%1$s' is not a valid identifier.§r",
- "chat.immersivepetroleum.command.reservoir.get": "%1$s (%2$s%%) of %3$s",
-
- "key.categories.immersivepetroleum": "Immersive Petroleum",
- "key.immersivepetroleum.projector.flip": "Mirror Projection",
-
- "death.attack.ipFlarestack": "%1$s was flared out of existence",
- "death.attack.ipFlarestack.player": "%1$s was flared out of existence by %2$s",
-
- "_comment": "################## Advancements ##################",
-
- "advancement.immersivepetroleum.root": "Immersive Petroleum",
- "advancement.immersivepetroleum.root.desc": "Find an Oil Reservoir using the Seismic Survey",
- "advancement.immersivepetroleum.projector": "How do I build this thing?",
- "advancement.immersivepetroleum.projector.desc": "Craft the Projector",
- "advancement.immersivepetroleum.flarestack": "You Monster!",
- "advancement.immersivepetroleum.flarestack.desc": "Kill a Goat with the Flarestack",
- "advancement.immersivepetroleum.napalm": "Fortunate Son",
- "advancement.immersivepetroleum.napalm.desc": "Mix some Napalm",
- "advancement.immersivepetroleum.mb_derrick": "Baku Blowout Blast",
- "advancement.immersivepetroleum.mb_derrick.desc": "Form the Derrick",
- "advancement.immersivepetroleum.mb_oiltank": "Self leveling Glory!",
- "advancement.immersivepetroleum.mb_oiltank.desc": "Form the Oil-Tank",
- "advancement.immersivepetroleum.mb_pumpjack": "This sucks!",
- "advancement.immersivepetroleum.mb_pumpjack.desc": "Form the Pumpjack",
- "advancement.immersivepetroleum.mb_distillationtower": "This is only the Beginning",
- "advancement.immersivepetroleum.mb_distillationtower.desc": "Form the Distillation Tower",
- "advancement.immersivepetroleum.bitumen": "It's so sticky!",
- "advancement.immersivepetroleum.bitumen.desc": "Pick up some Bitumen",
- "advancement.immersivepetroleum.asphalt": "Speed me up Scotty",
- "advancement.immersivepetroleum.asphalt.desc": "Sprint-Jump on Asphalt",
- "advancement.immersivepetroleum.mb_cokerunit": "This thing is Massive!",
- "advancement.immersivepetroleum.mb_cokerunit.desc": "Form the Coker Unit",
- "advancement.immersivepetroleum.petcoke": "Can we keep it, please?",
- "advancement.immersivepetroleum.petcoke.desc": "Pick up some Petcoke",
- "advancement.immersivepetroleum.mb_hydrotreater": "Clean™ Diesel",
- "advancement.immersivepetroleum.mb_hydrotreater.desc": "Form the High-Pressure Refinery Unit",
- "advancement.immersivepetroleum.gas_generator": "Power 2 Go",
- "advancement.immersivepetroleum.gas_generator.desc": "Insert some Gasoline into the Portable Generator",
- "advancement.immersivepetroleum.motorboat": "Relaxing Adventure",
- "advancement.immersivepetroleum.motorboat.desc": "Fill a Motorboat with Gasoline",
- "advancement.immersivepetroleum.ice_breaker": "The Titanic would be Jealous",
- "advancement.immersivepetroleum.ice_breaker.desc": "Break ice with the Motorboat. (Ice Breaker upgrade installed)",
- "advancement.immersivepetroleum.paddles": "Back to Square One",
- "advancement.immersivepetroleum.paddles.desc": "Run out of Fuel in the Motorboat. (Emergency Paddles upgrade installed)",
- "advancement.immersivepetroleum.reinforced_hull": "Is this realy safe?",
- "advancement.immersivepetroleum.reinforced_hull.desc": "Set sail in the Nether. (Reinforced Hull upgrade Installed)",
- "advancement.immersivepetroleum.rudders": "360 No-Scope",
- "advancement.immersivepetroleum.rudders.desc": "Kill a Skeleton with a Bow while Spinning in a circle. (Maneuvering Rudders upgrade Installed)",
- "advancement.immersivepetroleum.tank": "Gasoline Hoarder",
- "advancement.immersivepetroleum.tank.desc": "Have the Motorboat filled to the Brim with Gasoline. (Expanded Fuel Tank upgrade installed)",
- "advancement.immersivepetroleum.auto_lubricator": "Automated squirts",
- "advancement.immersivepetroleum.auto_lubricator.desc": "Place an Automatic Lubricator next to a Machine",
- "advancement.immersivepetroleum.oil_can": "A few squirts here and there",
- "advancement.immersivepetroleum.oil_can.desc": "Manually lubricate a Machine",
- "advancement.immersivepetroleum.cracking": "Deadly Sauna",
- "advancement.immersivepetroleum.cracking.desc": "Use the HPRU to crack some Naphtha",
- "advancement.immersivepetroleum.naphtha_distillates": "Entitled to Financial Compensation",
- "advancement.immersivepetroleum.naphtha_distillates.desc": "Produce a bucket of each naphtha product",
- "advancement.immersivepetroleum.duroplast": "Nu-Modern Materials",
- "advancement.immersivepetroleum.duroplast.desc": "Produce duroplast blocks from petroleum",
- "advancement.immersivepetroleum.kerosene": "The Shukhov Shuffle",
- "advancement.immersivepetroleum.kerosene.desc": "Convert Kerosene into Gasoline Additives",
- "advancement.immersivepetroleum.gasoline": "Overpowering Octane",
- "advancement.immersivepetroleum.gasoline.desc": "Upgrade some Naphtha into Gasoline",
-
- "_comment": "################## Subtitles ##################",
-
- "subtitle.immersivepetroleum.projector": "Projector whirring",
- "subtitle.immersivepetroleum.flarestack_fire":"Flarestack fire wooshing"
+ "gui.immersivepetroleum.derrick.msg.disabled": "Disabled via Controller",
+ "gui.immersivepetroleum.derrick.msg.drilling": "Drilling... %1$s",
+ "gui.immersivepetroleum.derrick.msg.out_of_pipes": "Out Of Pipes",
+ "gui.immersivepetroleum.derrick.msg.missing": "Missing %1$s",
+ "gui.immersivepetroleum.derrick.msg.completed": "Drilling Completed! Have a nice day :3",
+ "gui.immersivepetroleum.derrick.msg.safety_valve": "! WARNING ! SAFETY VALVE OPEN PRESSURE TOO HIGH",
+ "gui.immersivepetroleum.derrick.msg.water_table": "! WARNING ! Below water table! Flooded with water!",
+ "gui.immersivepetroleum.derrick.msg.set_in_stone": "Set In Stone",
+ "gui.immersivepetroleum.derrick.msg.config": "Config",
+
+ "gui.immersivepetroleum.derrick.settings.button.set": "Set",
+ "gui.immersivepetroleum.derrick.settings.button.set.desc": "Applies path to Derrick.",
+ "gui.immersivepetroleum.derrick.settings.button.reset": "Reset",
+ "gui.immersivepetroleum.derrick.settings.button.reset.desc": "Reset to last config if possible.",
+ "gui.immersivepetroleum.derrick.settings.button.close": "Close",
+ "gui.immersivepetroleum.derrick.settings.button.close.desc": "Return to Derrick.",
+
+ "_comment": "################## Effects ##################",
+
+ "effect.immersivepetroleum.anti_fire": "",
+
+ "_comment": "################## IE-Manual ##################",
+
+ "manual.immersivepetroleum.petroleum": "Oil Processing",
+
+ "ie.manual.entry.blank_text": "",
+
+ "ie.manual.entry.reservoirs.title": "Fluid Reservoirs",
+ "ie.manual.entry.reservoirs.subtitle": "Black gold",
+
+ "ie.manual.entry.reservoirs.oil0": "While mining near bedrock, you've occasionally noticed a slick black flammable substance: . Crude Oil is just one of many fluids that can be found underneath the impenetrable rock, but you won't be able to breach these reserves on your own.\n\nWith the help of a you may be able to get your hands on the contents of these reservoirs.",
+ "ie.manual.entry.reservoirs.oil1": "The §o§nSeismic §o§nSurvey §o§nTool§r can be used to prospect for fluid reservoirs via listening to reflected infrasonic waves from an explosion from a . Buckshot must be loaded in and the tool activated to produce a map of the surrounding reservoirs that can be used to triangulate an exact location.\n\nOnly one type of fluid can come from a single reservoir, the types of which are listed in the following pages.",
+
+ "ie.manual.entry.reservoirs.consonant": "A",
+ "ie.manual.entry.reservoirs.vowel": "An",
+
+ "ie.manual.entry.reservoirs.dim.valid": "%3$s §l%1$s§r is a type of fluid reservoir that can be found in %2$s.",
+ "ie.manual.entry.reservoirs.dim.invalid": "%3$s §l%1$s§r is a type of fluid reservoir that can be found anywhere but in %2$s.",
+ "ie.manual.entry.reservoirs.dim.any": "%2$s §l%1$s§r is a type of fluid reservoir that can be found in any Dimension.",
+
+ "ie.manual.entry.reservoirs.bio.valid": "This reservoir will generate in %s biomes.",
+ "ie.manual.entry.reservoirs.bio.invalid": "This reservoir will not generate in %s biomes.",
+ "ie.manual.entry.reservoirs.bio.any": "This reservoir will generate in any biome.",
+
+ "ie.manual.entry.reservoirs.content": "%1$s %6$s\nIt contains %3$s to %4$s buckets of %2$s.%5$s",
+ "ie.manual.entry.reservoirs.replenish": "\nAfter the reservoir is below %3$dB, %1$dmB/tick of trace %2$s will replenish to equilibrium pressure.",
+ "ie.manual.entry.reservoirs.replenish_depleted": "\nAfter the reservoir is depleted, %1$dmB/tick of trace %2$s can be extracted by Pumpjack.",
+
+ "_comment": "################## Chat ##################",
+
+ "chat.immersivepetroleum.command.reservoir.notfound": "No reservoir found.",
+ "chat.immersivepetroleum.command.reservoir.locate": "Found %1$s at %2$s",
+ "chat.immersivepetroleum.command.reservoir.set.amount.success": "Reservoir amount set to: %1$s",
+ "chat.immersivepetroleum.command.reservoir.set.capacity.success": "Reservoir capacity set to: %1$s",
+ "chat.immersivepetroleum.command.reservoir.set.type.success": "Reservoir type set to: %1$s",
+ "chat.immersivepetroleum.command.reservoir.set.type.fail": "§cInvalid reservoir, '%1$s' is not a valid identifier.§r",
+ "chat.immersivepetroleum.command.reservoir.get": "%1$s (%2$s%%) of %3$s",
+
+ "key.categories.immersivepetroleum": "Immersive Petroleum",
+ "key.immersivepetroleum.projector.flip": "Mirror Projection",
+
+ "death.attack.ipFlarestack": "%1$s was flared out of existence",
+ "death.attack.ipFlarestack.player": "%1$s was flared out of existence by %2$s",
+
+ "_comment": "################## Advancements ##################",
+
+ "advancement.immersivepetroleum.root": "Immersive Petroleum",
+ "advancement.immersivepetroleum.root.desc": "Find an Oil Reservoir using the Seismic Survey",
+ "advancement.immersivepetroleum.projector": "How do I build this thing?",
+ "advancement.immersivepetroleum.projector.desc": "Craft the Projector",
+ "advancement.immersivepetroleum.flarestack": "You Monster!",
+ "advancement.immersivepetroleum.flarestack.desc": "Kill a Goat with the Flarestack",
+ "advancement.immersivepetroleum.napalm": "Fortunate Son",
+ "advancement.immersivepetroleum.napalm.desc": "Mix some Napalm",
+ "advancement.immersivepetroleum.mb_derrick": "Baku Blowout Blast",
+ "advancement.immersivepetroleum.mb_derrick.desc": "Form the Derrick",
+ "advancement.immersivepetroleum.mb_oiltank": "Self leveling Glory!",
+ "advancement.immersivepetroleum.mb_oiltank.desc": "Form the Oil-Tank",
+ "advancement.immersivepetroleum.mb_pumpjack": "This sucks!",
+ "advancement.immersivepetroleum.mb_pumpjack.desc": "Form the Pumpjack",
+ "advancement.immersivepetroleum.mb_distillationtower": "This is only the Beginning",
+ "advancement.immersivepetroleum.mb_distillationtower.desc": "Form the Distillation Tower",
+ "advancement.immersivepetroleum.bitumen": "It's so sticky!",
+ "advancement.immersivepetroleum.bitumen.desc": "Pick up some Bitumen",
+ "advancement.immersivepetroleum.asphalt": "Speed me up Scotty",
+ "advancement.immersivepetroleum.asphalt.desc": "Sprint-Jump on Asphalt",
+ "advancement.immersivepetroleum.mb_cokerunit": "This thing is Massive!",
+ "advancement.immersivepetroleum.mb_cokerunit.desc": "Form the Coker Unit",
+ "advancement.immersivepetroleum.petcoke": "Can we keep it, please?",
+ "advancement.immersivepetroleum.petcoke.desc": "Pick up some Petcoke",
+ "advancement.immersivepetroleum.mb_hydrotreater": "Clean™ Diesel",
+ "advancement.immersivepetroleum.mb_hydrotreater.desc": "Form the High-Pressure Refinery Unit",
+ "advancement.immersivepetroleum.gas_generator": "Power 2 Go",
+ "advancement.immersivepetroleum.gas_generator.desc": "Insert some Gasoline into the Portable Generator",
+ "advancement.immersivepetroleum.motorboat": "Relaxing Adventure",
+ "advancement.immersivepetroleum.motorboat.desc": "Fill a Motorboat with Gasoline",
+ "advancement.immersivepetroleum.ice_breaker": "The Titanic would be Jealous",
+ "advancement.immersivepetroleum.ice_breaker.desc": "Break ice with the Motorboat. (Ice Breaker upgrade installed)",
+ "advancement.immersivepetroleum.paddles": "Back to Square One",
+ "advancement.immersivepetroleum.paddles.desc": "Run out of Fuel in the Motorboat. (Emergency Paddles upgrade installed)",
+ "advancement.immersivepetroleum.reinforced_hull": "Is this realy safe?",
+ "advancement.immersivepetroleum.reinforced_hull.desc": "Set sail in the Nether. (Reinforced Hull upgrade Installed)",
+ "advancement.immersivepetroleum.rudders": "360 No-Scope",
+ "advancement.immersivepetroleum.rudders.desc": "Kill a Skeleton with a Bow while Spinning in a circle. (Maneuvering Rudders upgrade Installed)",
+ "advancement.immersivepetroleum.tank": "Gasoline Hoarder",
+ "advancement.immersivepetroleum.tank.desc": "Have the Motorboat filled to the Brim with Gasoline. (Expanded Fuel Tank upgrade installed)",
+ "advancement.immersivepetroleum.auto_lubricator": "Automated squirts",
+ "advancement.immersivepetroleum.auto_lubricator.desc": "Place an Automatic Lubricator next to a Machine",
+ "advancement.immersivepetroleum.oil_can": "A few squirts here and there",
+ "advancement.immersivepetroleum.oil_can.desc": "Manually lubricate a Machine",
+ "advancement.immersivepetroleum.cracking": "Deadly Sauna",
+ "advancement.immersivepetroleum.cracking.desc": "Use the HPRU to crack some Naphtha",
+ "advancement.immersivepetroleum.naphtha_distillates": "Entitled to Financial Compensation",
+ "advancement.immersivepetroleum.naphtha_distillates.desc": "Produce a bucket of each naphtha product",
+ "advancement.immersivepetroleum.duroplast": "Nu-Modern Materials",
+ "advancement.immersivepetroleum.duroplast.desc": "Produce duroplast blocks from petroleum",
+ "advancement.immersivepetroleum.kerosene": "The Shukhov Shuffle",
+ "advancement.immersivepetroleum.kerosene.desc": "Convert Kerosene into Gasoline Additives",
+ "advancement.immersivepetroleum.gasoline": "Overpowering Octane",
+ "advancement.immersivepetroleum.gasoline.desc": "Upgrade some Naphtha into Gasoline",
+
+ "_comment": "################## Subtitles ##################",
+
+ "subtitle.immersivepetroleum.projector": "Projector whirring",
+ "subtitle.immersivepetroleum.flarestack_fire":"Flarestack fire wooshing",
+
+ "_comment": "##################### JEI #####################",
+ "desc.immersivepetroleum.compat.jei.distillation.byproduct": "Secondary Output"
}
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/lang/zh_cn.json b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/lang/zh_cn.json
index 270939646746..3794f0addfa9 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/lang/zh_cn.json
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/lang/zh_cn.json
@@ -1,276 +1,286 @@
{
- "itemGroup.immersivepetroleum": "沉浸原油",
-
- "_comment": "################## Blocks ##################",
-
- "block.immersivepetroleum.fluid_diesel": "柴油",
- "block.immersivepetroleum.fluid_crude_oil": "原油",
- "block.immersivepetroleum.fluid_lubricant": "润滑油",
- "block.immersivepetroleum.fluid_gasoline": "汽油",
- "block.immersivepetroleum.fluid_napalm": "凝固汽油",
-
- "block.immersivepetroleum.asphalt": "沥青混凝土",
- "block.immersivepetroleum.asphalt_slab": "沥青混凝土台阶",
- "block.immersivepetroleum.asphalt_stair": "沥青混凝土楼梯",
- "block.immersivepetroleum.petcoke_block": "石油焦块",
- "block.immersivepetroleum.paraffin_wax_block": "石蜡块",
-
- "block.immersivepetroleum.auto_lubricator": "自动润滑器",
- "block.immersivepetroleum.gas_generator": "便携式发电机",
- "block.immersivepetroleum.flarestack": "焚油烟囱",
- "block.immersivepetroleum.seismic_survey": "震波探测器",
-
- "block.immersivepetroleum.pumpjack": "抽油机",
- "block.immersivepetroleum.distillation_tower": "精馏塔",
- "block.immersivepetroleum.coker_unit": "焦化器",
- "block.immersivepetroleum.hydrotreater": "高压精炼单元",
- "block.immersivepetroleum.derrick": "钻井",
- "block.immersivepetroleum.oiltank": "储油罐",
-
- "fluid.immersivepetroleum.diesel": "柴油",
- "fluid.immersivepetroleum.diesel_sulfur": "含硫柴油",
- "fluid.immersivepetroleum.crudeoil": "原油",
- "fluid.immersivepetroleum.lubricant": "润滑油",
- "fluid.immersivepetroleum.gasoline": "汽油",
- "fluid.immersivepetroleum.napalm": "凝固汽油",
- "fluid.immersivepetroleum.naphtha": "石脑油",
- "fluid.immersivepetroleum.naphtha_cracked": "裂化石脑油",
- "fluid.immersivepetroleum.benzene": "苯",
- "fluid.immersivepetroleum.propylene": "丙烯",
- "fluid.immersivepetroleum.ethylene": "乙烯",
- "fluid.immersivepetroleum.lubricant_cracked": "裂化润滑油",
- "fluid.immersivepetroleum.kerosene": "煤油",
- "fluid.immersivepetroleum.gasoline_additives": "汽油添加剂",
-
- "_comment": "################## Items ##################",
-
- "item.immersivepetroleum.projector": "投影仪",
- "item.immersivepetroleum.projector.specific": "投影仪:%s",
- "item.immersivepetroleum.speedboat": "汽艇",
- "item.immersivepetroleum.oil_can": "润滑剂罐",
- "item.immersivepetroleum.survey_result": "探测结果",
-
- "item.immersivepetroleum.bitumen": "沥青",
- "item.immersivepetroleum.petcoke": "石油焦",
- "item.immersivepetroleum.petcoke_dust": "石油焦粉",
- "item.immersivepetroleum.diesel_bucket": "柴油桶",
- "item.immersivepetroleum.diesel_sulfur_bucket": "含硫柴油桶",
- "item.immersivepetroleum.crudeoil_bucket": "原油桶",
- "item.immersivepetroleum.lubricant_bucket": "润滑油桶",
- "item.immersivepetroleum.gasoline_bucket": "汽油桶",
- "item.immersivepetroleum.napalm_bucket": "凝固汽油桶",
- "item.immersivepetroleum.naphtha_bucket": "石脑油桶",
- "item.immersivepetroleum.naphtha_cracked_bucket": "裂化石脑油桶",
- "item.immersivepetroleum.benzene_bucket": "苯桶",
- "item.immersivepetroleum.propylene_bucket": "丙烯桶",
- "item.immersivepetroleum.ethylene_bucket": "乙烯桶",
- "item.immersivepetroleum.lubricant_cracked_bucket": "裂化润滑油桶",
- "item.immersivepetroleum.kerosene_bucket": "煤油桶",
- "item.immersivepetroleum.gasoline_additives_bucket": "汽油添加剂桶",
- "item.immersivepetroleum.paraffin_wax": "石蜡",
-
- "item.immersivepetroleum.upgrade_reinforced_hull": "强化船体",
- "item.immersivepetroleum.upgrade_icebreaker": "破冰船艏",
- "item.immersivepetroleum.upgrade_tank": "扩展油箱",
- "item.immersivepetroleum.upgrade_rudders": "机动船舵",
- "item.immersivepetroleum.upgrade_paddles": "应急船桨",
-
- "_comment": "################## Descriptions ##################",
-
- "desc.immersivepetroleum.info.survey_result.amount": "含量:%1$sB(%2$s%%)",
- "desc.immersivepetroleum.info.survey_result.expected": "预期压力为%1$smB/t",
-
- "desc.immersivepetroleum.info.oiltank.input": "输入",
- "desc.immersivepetroleum.info.oiltank.output": "输出",
-
- "desc.immersivepetroleum.info.reservoir.oil": "油藏",
- "desc.immersivepetroleum.info.reservoir.aquifer": "含水层",
- "desc.immersivepetroleum.info.reservoir.lava": "熔岩层",
-
- "desc.immersivepetroleum.flavour.upgrade_reinforced_hull": "使汽艇防火,并且增加它的生命值",
- "desc.immersivepetroleum.flavour.upgrade_icebreaker": "使汽艇能摧毁冰块、伤害怪物",
- "desc.immersivepetroleum.flavour.upgrade_tank": "增加汽艇的燃料仓容量",
- "desc.immersivepetroleum.flavour.upgrade_rudders": "使操作汽艇时能更精确地转向",
- "desc.immersivepetroleum.flavour.upgrade_paddles": "在汽艇没有燃料时能用来划船",
-
- "desc.immersivepetroleum.flavour.asphalt": "增加%1$s步行速度",
- "desc.immersivepetroleum.flavour.paraffin_wax": "降低5%%步行速度,很滑",
-
- "_comment": "This is for the upgrade list of the speedboat tooltip",
- "desc.immersivepetroleum.flavour.speedboat.prefix": "增强",
- "desc.immersivepetroleum.flavour.speedboat.upgrade": "升级#%d:",
-
- "desc.immersivepetroleum.flavour.surveytool.holdme": "手持以查看",
- "desc.immersivepetroleum.flavour.surveytool.location": "在[%1$d, %2$d]处获取的样本",
-
- "desc.immersivepetroleum.info.projector.noMultiblock": "右击打开菜单",
- "desc.immersivepetroleum.info.projector.size": "尺寸:%dx%dx%d",
- "desc.immersivepetroleum.info.projector.build0": "显示用于指导搭建多方块结构",
- "desc.immersivepetroleum.info.projector.build1": "%s的虚像指南",
- "desc.immersivepetroleum.info.projector.center": "以[%d, %d, %d]为中心",
-
- "desc.immersivepetroleum.info.projector.flipped.true": "已镜像",
- "desc.immersivepetroleum.info.projector.flipped.false": "未镜像",
-
- "desc.immersivepetroleum.info.projector.rotated.north": "朝向:北",
- "desc.immersivepetroleum.info.projector.rotated.east": "朝向:东",
- "desc.immersivepetroleum.info.projector.rotated.south": "朝向:南",
- "desc.immersivepetroleum.info.projector.rotated.west": "朝向:西",
-
- "desc.immersivepetroleum.info.projector.mode_0": "选择模式",
- "desc.immersivepetroleum.info.projector.mode_1": "投影模式",
-
- "desc.immersivepetroleum.info.projector.holdshift": "按住Shift",
- "desc.immersivepetroleum.info.projector.holdshift.text": "查看被设定参数",
+ "itemGroup.immersivepetroleum": "沉浸原油",
+
+ "_comment": "################## Blocks ##################",
+
+ "block.immersivepetroleum.fluid_diesel": "柴油",
+ "block.immersivepetroleum.fluid_crude_oil": "原油",
+ "block.immersivepetroleum.fluid_lubricant": "润滑油",
+ "block.immersivepetroleum.fluid_gasoline": "汽油",
+ "block.immersivepetroleum.fluid_napalm": "凝固汽油",
+
+ "block.immersivepetroleum.asphalt": "沥青混凝土",
+ "block.immersivepetroleum.asphalt_slab": "沥青混凝土台阶",
+ "block.immersivepetroleum.asphalt_stair": "沥青混凝土楼梯",
+ "block.immersivepetroleum.petcoke_block": "石油焦块",
+ "block.immersivepetroleum.paraffin_wax_block": "石蜡块",
+
+ "block.immersivepetroleum.auto_lubricator": "自动润滑器",
+ "block.immersivepetroleum.gas_generator": "便携式发电机",
+ "block.immersivepetroleum.flarestack": "焚油烟囱",
+ "block.immersivepetroleum.seismic_survey": "震波探测器",
+
+ "block.immersivepetroleum.pumpjack": "抽油机",
+ "block.immersivepetroleum.distillation_tower": "蒸馏塔",
+ "block.immersivepetroleum.coker_unit": "焦炭塔",
+ "block.immersivepetroleum.hydrotreater": "高压精炼装置",
+ "block.immersivepetroleum.derrick": "井架",
+ "block.immersivepetroleum.oiltank": "储油罐",
+
+ "fluid.immersivepetroleum.diesel": "柴油",
+ "fluid.immersivepetroleum.diesel_sulfur": "含硫柴油",
+ "fluid.immersivepetroleum.crudeoil": "原油",
+ "fluid.immersivepetroleum.lubricant": "润滑油",
+ "fluid.immersivepetroleum.gasoline": "汽油",
+ "fluid.immersivepetroleum.napalm": "凝固汽油",
+ "fluid.immersivepetroleum.naphtha": "石脑油",
+ "fluid.immersivepetroleum.naphtha_cracked": "裂化石脑油",
+ "fluid.immersivepetroleum.benzene": "苯",
+ "fluid.immersivepetroleum.propylene": "丙烯",
+ "fluid.immersivepetroleum.ethylene": "乙烯",
+ "fluid.immersivepetroleum.lubricant_cracked": "裂化润滑油",
+ "fluid.immersivepetroleum.kerosene": "煤油",
+ "fluid.immersivepetroleum.gasoline_additives": "汽油添加剂",
+
+ "_comment": "################## Items ##################",
+
+ "item.immersivepetroleum.projector": "投影仪",
+ "item.immersivepetroleum.projector.specific": "投影仪:%s",
+ "item.immersivepetroleum.speedboat": "汽艇",
+ "item.immersivepetroleum.oil_can": "润滑剂罐",
+ "item.immersivepetroleum.survey_result": "探测结果",
+ "item.immersivepetroleum.gasoline_bottle":"汽油瓶",
+ "item.immersivepetroleum.molotov":"燃烧瓶",
+ "item.immersivepetroleum.molotov_lit":"点燃的燃烧瓶",
+
+ "item.immersivepetroleum.bitumen": "沥青",
+ "item.immersivepetroleum.petcoke": "石油焦",
+ "item.immersivepetroleum.petcoke_dust": "石油焦粉",
+ "item.immersivepetroleum.diesel_bucket": "柴油桶",
+ "item.immersivepetroleum.diesel_sulfur_bucket": "含硫柴油桶",
+ "item.immersivepetroleum.crudeoil_bucket": "原油桶",
+ "item.immersivepetroleum.lubricant_bucket": "润滑油桶",
+ "item.immersivepetroleum.gasoline_bucket": "汽油桶",
+ "item.immersivepetroleum.napalm_bucket": "凝固汽油桶",
+ "item.immersivepetroleum.naphtha_bucket": "石脑油桶",
+ "item.immersivepetroleum.naphtha_cracked_bucket": "裂化石脑油桶",
+ "item.immersivepetroleum.benzene_bucket": "苯桶",
+ "item.immersivepetroleum.propylene_bucket": "丙烯桶",
+ "item.immersivepetroleum.ethylene_bucket": "乙烯桶",
+ "item.immersivepetroleum.lubricant_cracked_bucket": "裂化润滑油桶",
+ "item.immersivepetroleum.kerosene_bucket": "煤油桶",
+ "item.immersivepetroleum.gasoline_additives_bucket": "汽油添加剂桶",
+ "item.immersivepetroleum.paraffin_wax": "石蜡",
+
+ "item.immersivepetroleum.upgrade_reinforced_hull": "强化船体",
+ "item.immersivepetroleum.upgrade_icebreaker": "破冰船艏",
+ "item.immersivepetroleum.upgrade_tank": "扩展油箱",
+ "item.immersivepetroleum.upgrade_rudders": "机动船舵",
+ "item.immersivepetroleum.upgrade_paddles": "应急船桨",
+
+ "_comment": "################# Entities ################",
- "desc.immersivepetroleum.info.projector.holdctrl": "按住Ctrl",
- "desc.immersivepetroleum.info.projector.holdctrl.text": "查看操作键位",
-
- "desc.immersivepetroleum.info.projector.control1": "按住Shift并上下滚动鼠标滚轮以旋转",
- "desc.immersivepetroleum.info.projector.control2": "按%s以镜像多方块结构虚像",
- "desc.immersivepetroleum.info.projector.control3": "对着空气潜行并右击以改变模式",
-
- "desc.immersiveengineering.info.shader.immersivepetroleum:projector": "投影仪",
+ "entity.immersivepetroleum.speedboat": "汽艇",
- "_comment": "################## Item-Shaders ##################",
-
- "item.immersivepetroleum.shader.name.blue": "Blue ASHPD",
- "item.immersivepetroleum.shader.name.orange": "Orange ASHPD",
- "item.immersivepetroleum.shader.name.cube0": "Storage Cube",
- "item.immersivepetroleum.shader.name.cube1": "Companion Cube",
-
- "_comment": "################## GUI ##################",
-
- "gui.immersivepetroleum.projector.search": "搜索",
- "gui.immersivepetroleum.projector.button.confirm": "确认",
- "gui.immersivepetroleum.projector.button.cancel": "取消",
- "gui.immersivepetroleum.projector.button.mirror": "镜像",
- "gui.immersivepetroleum.projector.button.rcw": "顺时针旋转",
- "gui.immersivepetroleum.projector.button.rccw": "逆时针旋转",
+ "_comment": "################## Descriptions ##################",
+
+ "desc.immersivepetroleum.info.survey_result.amount": "含量:%1$sB(%2$s%%)",
+ "desc.immersivepetroleum.info.survey_result.expected": "预期压力为%1$smB/t",
+
+ "desc.immersivepetroleum.info.oiltank.input": "输入",
+ "desc.immersivepetroleum.info.oiltank.output": "输出",
+
+ "desc.immersivepetroleum.info.reservoir.oil": "油藏",
+ "desc.immersivepetroleum.info.reservoir.aquifer": "含水层",
+ "desc.immersivepetroleum.info.reservoir.lava": "熔岩层",
+
+ "desc.immersivepetroleum.flavour.upgrade_reinforced_hull": "使汽艇防火,并且增加它的生命值",
+ "desc.immersivepetroleum.flavour.upgrade_icebreaker": "使汽艇能摧毁冰块、伤害怪物",
+ "desc.immersivepetroleum.flavour.upgrade_tank": "增加汽艇的燃料仓容量",
+ "desc.immersivepetroleum.flavour.upgrade_rudders": "使操作汽艇时能更精确地转向",
+ "desc.immersivepetroleum.flavour.upgrade_paddles": "在汽艇没有燃料时能用来划船",
+
+ "desc.immersivepetroleum.flavour.asphalt": "增加%1$s步行速度",
+ "desc.immersivepetroleum.flavour.paraffin_wax": "降低5%%步行速度,很滑",
+
+ "_comment": "This is for the upgrade list of the speedboat tooltip",
+ "desc.immersivepetroleum.flavour.speedboat.prefix": "增强",
+ "desc.immersivepetroleum.flavour.speedboat.upgrade": "升级#%d:",
+
+ "desc.immersivepetroleum.flavour.surveytool.holdme": "手持以查看",
+ "desc.immersivepetroleum.flavour.surveytool.location": "在[%1$d, %2$d]处获取的样本",
+
+ "desc.immersivepetroleum.info.projector.noMultiblock": "右击打开菜单",
+ "desc.immersivepetroleum.info.projector.size": "尺寸:%dx%dx%d",
+ "desc.immersivepetroleum.info.projector.build0": "显示用于指导搭建多方块结构",
+ "desc.immersivepetroleum.info.projector.build1": "%s的虚像指南",
+ "desc.immersivepetroleum.info.projector.center": "以[%d, %d, %d]为中心",
+
+ "desc.immersivepetroleum.info.projector.flipped.true": "已镜像",
+ "desc.immersivepetroleum.info.projector.flipped.false": "未镜像",
+
+ "desc.immersivepetroleum.info.projector.rotated.north": "朝向:北",
+ "desc.immersivepetroleum.info.projector.rotated.east": "朝向:东",
+ "desc.immersivepetroleum.info.projector.rotated.south": "朝向:南",
+ "desc.immersivepetroleum.info.projector.rotated.west": "朝向:西",
+
+ "desc.immersivepetroleum.info.projector.mode_0": "选择模式",
+ "desc.immersivepetroleum.info.projector.mode_1": "投影模式",
+
+ "desc.immersivepetroleum.info.projector.holdshift": "按住Shift",
+ "desc.immersivepetroleum.info.projector.holdshift.text": "查看被设定参数",
- "gui.immersivepetroleum.derrick.msg.disabled": "被红石控制关闭",
- "gui.immersivepetroleum.derrick.msg.drilling": "钻探中……%1$s",
- "gui.immersivepetroleum.derrick.msg.out_of_pipes": "管道不足",
- "gui.immersivepetroleum.derrick.msg.missing": "缺少%1$s",
- "gui.immersivepetroleum.derrick.msg.completed": "钻探已完成! 祝今日顺利 :3",
- "gui.immersivepetroleum.derrick.msg.safety_valve": "警告! 安全阀已打开 压力过高",
- "gui.immersivepetroleum.derrick.msg.water_table": "警告! 低于地下水位! 已被水堵塞!",
- "gui.immersivepetroleum.derrick.msg.set_in_stone": "已设定",
- "gui.immersivepetroleum.derrick.msg.config": "配置",
-
- "gui.immersivepetroleum.derrick.settings.button.set": "设置",
- "gui.immersivepetroleum.derrick.settings.button.set.desc": "设定钻井钻探路径",
- "gui.immersivepetroleum.derrick.settings.button.reset": "重设",
- "gui.immersivepetroleum.derrick.settings.button.reset.desc": "重设为上一可用配置",
- "gui.immersivepetroleum.derrick.settings.button.close": "关闭",
- "gui.immersivepetroleum.derrick.settings.button.close.desc": "返回钻井界面",
-
- "_comment": "################## Effects ##################",
-
- "effect.immersivepetroleum.anti_fire": "",
-
- "_comment": "################## IE-Manual ##################",
-
- "manual.immersivepetroleum.petroleum": "原油处理",
-
- "ie.manual.entry.blank_text": "",
-
- "ie.manual.entry.reservoirs.title": "流体储层",
- "ie.manual.entry.reservoirs.subtitle": "黑色的黄金",
+ "desc.immersivepetroleum.info.projector.holdctrl": "按住Ctrl",
+ "desc.immersivepetroleum.info.projector.holdctrl.text": "查看操作键位",
+
+ "desc.immersivepetroleum.info.projector.control1": "按住Shift并上下滚动鼠标滚轮以旋转",
+ "desc.immersivepetroleum.info.projector.control2": "按%s以镜像多方块结构虚像",
+ "desc.immersivepetroleum.info.projector.control3": "对着空气潜行并右击以改变模式",
+
+ "desc.immersiveengineering.info.shader.immersivepetroleum:projector": "投影仪",
+
+ "_comment": "################## Item-Shaders ##################",
+
+ "item.immersivepetroleum.shader.name.blue": "Blue ASHPD",
+ "item.immersivepetroleum.shader.name.orange": "Orange ASHPD",
+ "item.immersivepetroleum.shader.name.cube0": "Storage Cube",
+ "item.immersivepetroleum.shader.name.cube1": "Companion Cube",
+
+ "_comment": "################## GUI ##################",
+
+ "gui.immersivepetroleum.projector.search": "搜索",
+ "gui.immersivepetroleum.projector.button.confirm": "确认",
+ "gui.immersivepetroleum.projector.button.cancel": "取消",
+ "gui.immersivepetroleum.projector.button.mirror": "镜像",
+ "gui.immersivepetroleum.projector.button.rcw": "顺时针旋转",
+ "gui.immersivepetroleum.projector.button.rccw": "逆时针旋转",
- "ie.manual.entry.reservoirs.oil0": "当你在基岩附近挖矿时,你偶尔会看到一种黏稠的黑色易燃物质:。原油只是这坚不可摧的基岩下方的数种流体之一,但凭你自己的力量无法触及这些流体储层。\n\n在的帮助下,你才能把这些流体矿藏收入囊中。",
- "ie.manual.entry.reservoirs.oil1": "§o§n震波探测器§r能以反射回来的次声波探测地下的流体储层,而探测用次声波可由产生。需将鹿弹装填至探测器内,再启动仪器,就可产出一张记录有周围流体储层信息的地图,凭此能三角定位出确切位置。\n\n每个流体储层只能产出一种流体,各类型的具体信息已罗列在后页。",
-
- "ie.manual.entry.reservoirs.consonant": "",
- "ie.manual.entry.reservoirs.vowel": "",
-
- "ie.manual.entry.reservoirs.dim.valid": "%3$s§l%1$s§r是一种可以在%2$s中找到的流体储层。",
- "ie.manual.entry.reservoirs.dim.invalid": "%3$s§l%1$s§r是一种随处可见的流体储层,但不会分布于%2$s。",
- "ie.manual.entry.reservoirs.dim.any": "%2$s§l%1$s§r是一种可以在任何维度找到的流体储层。",
-
- "ie.manual.entry.reservoirs.bio.valid": "此流体储层会生成在%s生物群系。",
- "ie.manual.entry.reservoirs.bio.invalid": "此流体储层不会生成在%s生物群系。",
- "ie.manual.entry.reservoirs.bio.any": "此流体储层会生成在任何生物群系。",
-
- "ie.manual.entry.reservoirs.content": "%1$s%6$s\n它含有%3$s到%4$sB的%2$s。%5$s",
- "ie.manual.entry.reservoirs.replenish": "\n储层储量低于%3$dB后,其会因平衡压力而以%1$dmB/tick的速率额外渗出少量的%2$s。",
- "ie.manual.entry.reservoirs.replenish_depleted": "\n储层枯竭后,抽油机能以%1$dmB/tick的速率开采出少量的%2$s。",
+ "gui.immersivepetroleum.derrick.msg.disabled": "被红石控制关闭",
+ "gui.immersivepetroleum.derrick.msg.drilling": "钻探中……%1$s",
+ "gui.immersivepetroleum.derrick.msg.out_of_pipes": "管道不足",
+ "gui.immersivepetroleum.derrick.msg.missing": "缺少%1$s",
+ "gui.immersivepetroleum.derrick.msg.completed": "钻探已完成! 祝今日顺利 :3",
+ "gui.immersivepetroleum.derrick.msg.safety_valve": "警告! 安全阀已打开 压力过高",
+ "gui.immersivepetroleum.derrick.msg.water_table": "警告! 低于地下水位! 已被水堵塞!",
+ "gui.immersivepetroleum.derrick.msg.set_in_stone": "已设定",
+ "gui.immersivepetroleum.derrick.msg.config": "配置",
+
+ "gui.immersivepetroleum.derrick.settings.button.set": "设置",
+ "gui.immersivepetroleum.derrick.settings.button.set.desc": "设定井架钻探路径",
+ "gui.immersivepetroleum.derrick.settings.button.reset": "重设",
+ "gui.immersivepetroleum.derrick.settings.button.reset.desc": "重设为上一可用配置",
+ "gui.immersivepetroleum.derrick.settings.button.close": "关闭",
+ "gui.immersivepetroleum.derrick.settings.button.close.desc": "返回井架界面",
+
+ "_comment": "################## Effects ##################",
+
+ "effect.immersivepetroleum.anti_fire": "",
+
+ "_comment": "################## IE-Manual ##################",
+
+ "manual.immersivepetroleum.petroleum": "原油处理",
+
+ "ie.manual.entry.blank_text": "",
+
+ "ie.manual.entry.reservoirs.title": "流体储层",
+ "ie.manual.entry.reservoirs.subtitle": "黑色的黄金",
- "_comment": "################## Chat ##################",
-
- "chat.immersivepetroleum.command.reservoir.notfound": "没有流体储层",
- "chat.immersivepetroleum.command.reservoir.locate": "在%2$s处找到%1$s",
- "chat.immersivepetroleum.command.reservoir.set.amount.success": "流体储层含量设为:%1$s",
- "chat.immersivepetroleum.command.reservoir.set.capacity.success": "流体储层容量设为:%1$s",
- "chat.immersivepetroleum.command.reservoir.set.type.success": "流体储层类型设为:%1$s",
- "chat.immersivepetroleum.command.reservoir.set.type.fail": "§c无效的流体储层,“%1$s”不是有效的流体储层类型§r",
- "chat.immersivepetroleum.command.reservoir.get": "%3$s,共%1$smB(%2$s%%)",
-
- "key.categories.immersivepetroleum": "沉浸原油",
- "key.immersivepetroleum.projector.flip": "镜像投影",
-
- "death.attack.ipFlarestack": "%1$s在火光里灰飞烟灭了",
- "death.attack.ipFlarestack.player": "%1$s因%2$s在火光里灰飞烟灭",
-
- "_comment": "################## Advancements ##################",
-
- "advancement.immersivepetroleum.root": "沉浸原油",
- "advancement.immersivepetroleum.root.desc": "通过震波探测器找到一处油藏",
- "advancement.immersivepetroleum.projector": "我该怎么造这个?",
- "advancement.immersivepetroleum.projector.desc": "制作投影仪",
- "advancement.immersivepetroleum.flarestack": "你真残忍!",
- "advancement.immersivepetroleum.flarestack.desc": "用焚油烟囱杀死一只山羊",
- "advancement.immersivepetroleum.napalm": "幸运之子",
- "advancement.immersivepetroleum.napalm.desc": "混合出凝固汽油",
- "advancement.immersivepetroleum.mb_derrick": "井喷大作战",
- "advancement.immersivepetroleum.mb_derrick.desc": "搭建钻井多方块结构",
- "advancement.immersivepetroleum.mb_oiltank": "自流平的荣耀!",
- "advancement.immersivepetroleum.mb_oiltank.desc": "搭建储油罐多方块结构",
- "advancement.immersivepetroleum.mb_pumpjack": "糟透了!",
- "advancement.immersivepetroleum.mb_pumpjack.desc": "搭建抽油机多方块结构",
- "advancement.immersivepetroleum.mb_distillationtower": "这只是个开始",
- "advancement.immersivepetroleum.mb_distillationtower.desc": "搭建精馏塔多方块结构",
- "advancement.immersivepetroleum.bitumen": "黏性真强!",
- "advancement.immersivepetroleum.bitumen.desc": "获得沥青",
- "advancement.immersivepetroleum.asphalt": "加速我吧,史考提",
- "advancement.immersivepetroleum.asphalt.desc": "在沥青混凝土上疾跑并跳跃",
- "advancement.immersivepetroleum.mb_cokerunit": "这东西真大件!",
- "advancement.immersivepetroleum.mb_cokerunit.desc": "搭建焦化器多方块结构",
- "advancement.immersivepetroleum.petcoke": "我能留着它吗?",
- "advancement.immersivepetroleum.petcoke.desc": "获得石油焦",
- "advancement.immersivepetroleum.mb_hydrotreater": "清洁™柴油",
- "advancement.immersivepetroleum.mb_hydrotreater.desc": "搭建高压精炼单元多方块结构",
- "advancement.immersivepetroleum.gas_generator": "威力酷烧",
- "advancement.immersivepetroleum.gas_generator.desc": "给便携式发电机加注汽油",
- "advancement.immersivepetroleum.motorboat": "舒心冒险",
- "advancement.immersivepetroleum.motorboat.desc": "给汽艇加注汽油",
- "advancement.immersivepetroleum.ice_breaker": "泰坦尼克也得嫉妒",
- "advancement.immersivepetroleum.ice_breaker.desc": "驾驶汽艇破冰(需加装破冰船艏升级)",
- "advancement.immersivepetroleum.paddles": "前功尽弃",
- "advancement.immersivepetroleum.paddles.desc": "耗尽汽艇的燃料(需加装应急船桨升级)",
- "advancement.immersivepetroleum.reinforced_hull": "这真的安全吗?",
- "advancement.immersivepetroleum.reinforced_hull.desc": "在下界航行(需加装强化船体升级)",
- "advancement.immersivepetroleum.rudders": "360 No-Scope",
- "advancement.immersivepetroleum.rudders.desc": "在汽艇转圈时用弓击杀一只骷髅(需加装机动船舵升级)",
- "advancement.immersivepetroleum.tank": "汽油囤积狂",
- "advancement.immersivepetroleum.tank.desc": "给汽艇装满汽油(需加装扩展油箱升级)",
- "advancement.immersivepetroleum.auto_lubricator": "自动上油",
- "advancement.immersivepetroleum.auto_lubricator.desc": "在机器旁放置自动润滑器",
- "advancement.immersivepetroleum.oil_can": "这里来一点,那里来一点",
- "advancement.immersivepetroleum.oil_can.desc": "手动给机器润滑",
- "advancement.immersivepetroleum.cracking": "致命桑拿",
- "advancement.immersivepetroleum.cracking.desc": "用高压精炼单元裂化石脑油",
- "advancement.immersivepetroleum.naphtha_distillates": "有权获得经济补偿",
- "advancement.immersivepetroleum.naphtha_distillates.desc": "制得所有石脑油制品各一桶",
- "advancement.immersivepetroleum.duroplast": "全新现代材料",
- "advancement.immersivepetroleum.duroplast.desc": "用原油制得工程塑胶块",
- "advancement.immersivepetroleum.kerosene": "舒霍夫裂解",
- "advancement.immersivepetroleum.kerosene.desc": "将煤油加工为汽油添加剂",
- "advancement.immersivepetroleum.gasoline": "辛烷值过大",
- "advancement.immersivepetroleum.gasoline.desc": "将石脑油加工为汽油",
-
- "_comment": "################## Subtitles ##################",
-
- "subtitle.immersivepetroleum.projector": "投影仪:嗡嗡声",
- "subtitle.immersivepetroleum.flarestack_fire": "焚油烟囱:火焰嗖嗖声"
+ "ie.manual.entry.reservoirs.oil0": "当你在基岩附近挖矿时,你偶尔会看到一种黏稠的黑色易燃物质:。原油只是这坚不可摧的基岩下方的数种流体之一,但凭你自己的力量无法触及这些流体储层。\n\n在的帮助下,你才能把这些流体矿藏收入囊中。",
+ "ie.manual.entry.reservoirs.oil1": "§o§n震波探测器§r能以反射回来的次声波探测地下的流体储层,而探测用次声波可由产生。需将鹿弹装填至探测器内,再启动仪器,就可产出一张记录有周围流体储层信息的地图,凭此能三角定位出确切位置。\n\n每个流体储层只能产出一种流体,各类型的具体信息已罗列在后页。",
+
+ "ie.manual.entry.reservoirs.consonant": "",
+ "ie.manual.entry.reservoirs.vowel": "",
+
+ "ie.manual.entry.reservoirs.dim.valid": "%3$s§l%1$s§r是一种可以在%2$s中找到的流体储层。",
+ "ie.manual.entry.reservoirs.dim.invalid": "%3$s§l%1$s§r是一种随处可见的流体储层,但不会分布于%2$s。",
+ "ie.manual.entry.reservoirs.dim.any": "%2$s§l%1$s§r是一种可以在任何维度找到的流体储层。",
+
+ "ie.manual.entry.reservoirs.bio.valid": "此流体储层会生成在%s生物群系。",
+ "ie.manual.entry.reservoirs.bio.invalid": "此流体储层不会生成在%s生物群系。",
+ "ie.manual.entry.reservoirs.bio.any": "此流体储层会生成在任何生物群系。",
+
+ "ie.manual.entry.reservoirs.content": "%1$s%6$s\n它含有%3$s到%4$sB的%2$s。%5$s",
+ "ie.manual.entry.reservoirs.replenish": "\n储层储量低于%3$dB后,其会因平衡压力而以%1$dmB/tick的速率额外渗出少量的%2$s。",
+ "ie.manual.entry.reservoirs.replenish_depleted": "\n储层枯竭后,抽油机能以%1$dmB/tick的速率开采出少量的%2$s。",
+
+ "_comment": "################## Chat ##################",
+
+ "chat.immersivepetroleum.command.reservoir.notfound": "没有流体储层",
+ "chat.immersivepetroleum.command.reservoir.locate": "在%2$s处找到%1$s",
+ "chat.immersivepetroleum.command.reservoir.set.amount.success": "流体储层含量设为:%1$s",
+ "chat.immersivepetroleum.command.reservoir.set.capacity.success": "流体储层容量设为:%1$s",
+ "chat.immersivepetroleum.command.reservoir.set.type.success": "流体储层类型设为:%1$s",
+ "chat.immersivepetroleum.command.reservoir.set.type.fail": "§c无效的流体储层,“%1$s”不是有效的流体储层类型§r",
+ "chat.immersivepetroleum.command.reservoir.get": "%3$s,共%1$smB(%2$s%%)",
+
+ "key.categories.immersivepetroleum": "沉浸原油",
+ "key.immersivepetroleum.projector.flip": "镜像投影",
+
+ "death.attack.ipFlarestack": "%1$s在火光里灰飞烟灭了",
+ "death.attack.ipFlarestack.player": "%1$s因%2$s在火光里灰飞烟灭",
+
+ "_comment": "################## Advancements ##################",
+
+ "advancement.immersivepetroleum.root": "沉浸原油",
+ "advancement.immersivepetroleum.root.desc": "通过震波探测器找到一处油藏",
+ "advancement.immersivepetroleum.projector": "我该怎么造这个?",
+ "advancement.immersivepetroleum.projector.desc": "制作投影仪",
+ "advancement.immersivepetroleum.flarestack": "你真残忍!",
+ "advancement.immersivepetroleum.flarestack.desc": "用焚油烟囱杀死一只山羊",
+ "advancement.immersivepetroleum.napalm": "幸运之子",
+ "advancement.immersivepetroleum.napalm.desc": "混合出凝固汽油",
+ "advancement.immersivepetroleum.mb_derrick": "井喷大作战",
+ "advancement.immersivepetroleum.mb_derrick.desc": "搭建井架多方块结构",
+ "advancement.immersivepetroleum.mb_oiltank": "自流平的荣耀!",
+ "advancement.immersivepetroleum.mb_oiltank.desc": "搭建储油罐多方块结构",
+ "advancement.immersivepetroleum.mb_pumpjack": "糟透了!",
+ "advancement.immersivepetroleum.mb_pumpjack.desc": "搭建抽油机多方块结构",
+ "advancement.immersivepetroleum.mb_distillationtower": "这只是个开始",
+ "advancement.immersivepetroleum.mb_distillationtower.desc": "搭建蒸馏塔多方块结构",
+ "advancement.immersivepetroleum.bitumen": "黏性真强!",
+ "advancement.immersivepetroleum.bitumen.desc": "获得沥青",
+ "advancement.immersivepetroleum.asphalt": "加速我吧,史考提",
+ "advancement.immersivepetroleum.asphalt.desc": "在沥青混凝土上疾跑并跳跃",
+ "advancement.immersivepetroleum.mb_cokerunit": "这东西真大件!",
+ "advancement.immersivepetroleum.mb_cokerunit.desc": "搭建焦炭塔多方块结构",
+ "advancement.immersivepetroleum.petcoke": "我能留着它吗?",
+ "advancement.immersivepetroleum.petcoke.desc": "获得石油焦",
+ "advancement.immersivepetroleum.mb_hydrotreater": "清洁™柴油",
+ "advancement.immersivepetroleum.mb_hydrotreater.desc": "搭建高压精炼装置多方块结构",
+ "advancement.immersivepetroleum.gas_generator": "威力酷烧",
+ "advancement.immersivepetroleum.gas_generator.desc": "给便携式发电机加注汽油",
+ "advancement.immersivepetroleum.motorboat": "舒心冒险",
+ "advancement.immersivepetroleum.motorboat.desc": "给汽艇加注汽油",
+ "advancement.immersivepetroleum.ice_breaker": "泰坦尼克也得嫉妒",
+ "advancement.immersivepetroleum.ice_breaker.desc": "驾驶汽艇破冰(需加装破冰船艏升级)",
+ "advancement.immersivepetroleum.paddles": "前功尽弃",
+ "advancement.immersivepetroleum.paddles.desc": "耗尽汽艇的燃料(需加装应急船桨升级)",
+ "advancement.immersivepetroleum.reinforced_hull": "这真的安全吗?",
+ "advancement.immersivepetroleum.reinforced_hull.desc": "在下界航行(需加装强化船体升级)",
+ "advancement.immersivepetroleum.rudders": "360 No-Scope",
+ "advancement.immersivepetroleum.rudders.desc": "在汽艇转圈时用弓击杀一只骷髅(需加装机动船舵升级)",
+ "advancement.immersivepetroleum.tank": "汽油囤积狂",
+ "advancement.immersivepetroleum.tank.desc": "给汽艇装满汽油(需加装扩展油箱升级)",
+ "advancement.immersivepetroleum.auto_lubricator": "自动上油",
+ "advancement.immersivepetroleum.auto_lubricator.desc": "在机器旁放置自动润滑器",
+ "advancement.immersivepetroleum.oil_can": "这里来一点,那里来一点",
+ "advancement.immersivepetroleum.oil_can.desc": "手动给机器润滑",
+ "advancement.immersivepetroleum.cracking": "致命桑拿",
+ "advancement.immersivepetroleum.cracking.desc": "用高压精炼装置裂化石脑油",
+ "advancement.immersivepetroleum.naphtha_distillates": "有权获得经济补偿",
+ "advancement.immersivepetroleum.naphtha_distillates.desc": "制得所有石脑油制品各一桶",
+ "advancement.immersivepetroleum.duroplast": "全新现代材料",
+ "advancement.immersivepetroleum.duroplast.desc": "用原油制得工程塑胶块",
+ "advancement.immersivepetroleum.kerosene": "舒霍夫裂解",
+ "advancement.immersivepetroleum.kerosene.desc": "将煤油加工为汽油添加剂",
+ "advancement.immersivepetroleum.gasoline": "辛烷值过大",
+ "advancement.immersivepetroleum.gasoline.desc": "将石脑油加工为汽油",
+
+ "_comment": "################## Subtitles ##################",
+
+ "subtitle.immersivepetroleum.projector": "投影仪:嗡嗡声",
+ "subtitle.immersivepetroleum.flarestack_fire": "焚油烟囱:火焰嗖嗖声",
+
+ "_comment": "##################### JEI #####################",
+ "desc.immersivepetroleum.compat.jei.distillation.byproduct": "副产物"
}
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/asphalt.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/asphalt.txt
index 465016d5e05d..2330c5e79338 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/asphalt.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/asphalt.txt
@@ -1,4 +1,6 @@
Asphalt Concrete
-Highway material
-<&asphalt0>Asphalt Concrete, held together by gooey Bitumen, is a darker colored alternative to regular Concrete. It may be produced using the bitumen byproducts of distilling Crude Oil in the .
-Asphalt is a high-quality road material, and entities that walk atop it will find their journeys to go quicker - 20% faster on average. Stairs and slabs can be made of asphalt, with the same effects of being a high-quality road material.
\ No newline at end of file
+Highway Material
+<&asphalt0>Asphalt concrete is a darker, tarry alternative to regular concrete. Asphalt is produced using bitumen as the binder instead of clay in the concrete, making asphalt concrete a byproduct of the distillation of .
+Asphalt concrete can be cut into stairs and slabs using the stonecutter, but cannot be cut into slices as concrete can.
+
+The smooth, durable blacktop produced by asphalt concrete and its cut forms makes an excellent roadway, providing a 20% boost to movement speed.
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/cokerunit.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/cokerunit.txt
index b821edbaef62..dc3c0e4662c4 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/cokerunit.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/cokerunit.txt
@@ -1,13 +1,18 @@
Coker
-Very sticky stuff
-<&cokerunit0>The Coker is a §overy large§r multiblock structure that further processes Bitumen into Petroleum Coke (Petcoke) and Diesel as a byproduct. It does this by heating the Bitumen up to its thermal cracking temperature. This cracks the heavy, long chain hydrocarbon molecules into Petroleum Coke and Diesel.
+Very Sticky Stuff
+<&cokerunit0>The Coker is a massive machine that cracks and carbonizes residual from distillation into and .
-It is built as shown and formed by using the Engineering's Hammer on the Concrete Block in the Center, on the side with the Redstone Engineering Block.
-Applying a redstone signal to the control panel will halt the machine's process, this behavior can be inverted by use of the Screwdriver.
+Energy is input through the two high-amperage connectors on the front of the machine, and bitumen and water to the two labeled input ports on the front of the machine. Sulfurized diesel is output from the orange port on the front, and petroleum coke from the two hoppers below the coking drums.
-Water is input at the back, the port is marked with a blue dot and Bitumen can be inserted through the hatch in the middle.
-Petcoke is dropped below the chamber chutes.
-The coker uses Flux/t and 125mB Water per chamber while converting Bitumen into Petcoke.
+Supplying a redstone signal to the control panel will halt the coking process, which can be inverted with the use of the Engineer's Screwdriver.
-A chamber does not need to be filled up all the way for the coker to start the process, and more can be added during the first phase.
-If a chamber is filled up all the way it will try to fill the secondary chamber instead.
\ No newline at end of file
+Due to the heating-cooling cycle of the coking process, the Coker is an energy-intensive machine that requires medium or high voltage infrastructure.
+
+To construct the machine, build it as shown and use the Engineer's Hammer on the concrete block in the center on the side with the redstone engineering block.
+The coking process is thus:
+Bitumen is loaded into the coking drums. Once loading has finished, the drums are brought up to temperature and the bitumen is converted into petroleum coke and sulfurized diesel.
+
+When the conversion is complete, the drums are drained of sulfurized diesel, then dumped and flushed with water to cool down for bitumen to be loaded again.
+The coking drums do not need to be full for the coking process to begin, and more bitumen can be input during the first phase of the coking cycle. Once the output and flushing phases have begun, more bitumen cannot be input until the cycle completes.
+
+The coking drums operate independently: once the currently loading coking drum is full of bitumen, bitumen will load into the other drum unless the drum is already operating.
\ No newline at end of file
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/derrick.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/derrick.txt
index 77ce82571f5d..1c41aa90cedd 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/derrick.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/derrick.txt
@@ -1,17 +1,19 @@
Derrick
OSHA Nightmare
<&derrick0>
-The Oil Derrick is a large multiblock structure that drills beneath the bedrock to recover fluid from .
-It is built as shown and formed by using the Engineering's Hammer on the Light Engineering Block.
+The Derrick creates wellheads by drilling reinforced pipes into porous strata containing beneath the bedrock.
+The structure is built as shown and formed by using the Engineer's Hammer on the single light engineering block.
-Applying a redstone signal to the control panel will halt the machine's process, this behavior can be inverted by use of the Screwdriver.
+Fluids are input through the blue fluid port, and fluid is output from the singular orange fluid output port. Drilling pipes must be input by hand.
-The derrick opens up reservoirs for fluid extraction before the can be used to finish off extracting liquid from them.
-The derrick cannot work below the waterline as backpressure from groundwater interferes with well construction.
+Applying a redstone signal to the control panel will halt the drilling process, and can be inverted by use of the Engineer's Screwdriver.
+The derrick's drilling process happens in two stages, and cannot happen below the water line as water will flood the nascent drill hole and erode the walls.
-First, the derrick drills down to bedrock, and places encased concrete fluid pipes, consuming to do so.
+The first phase is the reinforced drilling phase, when the derrick drills above the bedrock and must reinforce the placed fluid pipes with to stabilize them, placing well pipes. If broken, these pipes must be re-drilled.
+Once the derrick has hit bedrock, the second drill phase begins and concrete reinforcement is swapped for cooling water. The derrick begins drilling through the bedrock to one or more target locations that can be set via its interface, consuming water and fluid pipes to do so.
-Once the derrick has hit bedrock, it begins drilling through the bedrock to a target location that can be set via its interface, consuming water and fluid pipes to do so.
-When the well has been dug, fluid pressure from the reservoir is to be positive - fluid is forced out of the derrick and into, depending on space, the derrick tank and out to external storage such as the . If the derrick has no ability to output, it will waste and gush fluid out of the top.
+When the well is completed the wellhead is opened and the drilling equipment is forced out of the well by the fluid pressure from below.
+
+Positive pressure from the well forces fluid to the surface and into the derrick's tank and out to external storage such as the . If the derrick's tank is full and has no ability to output, the pressure relief valve will blow and oil will gush from the top of the derrick and become waste.
Once the positive pressure in the reservoir has dropped to zero, the derrick is no longer needed, and fluid extraction can be moved to a .
\ No newline at end of file
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/distillationtower.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/distillationtower.txt
index db1ecaea8b14..73f5e70075c6 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/distillationtower.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/distillationtower.txt
@@ -1,34 +1,32 @@
Distillation Tower
-Environmentally unfriendly
-<&distillationtower0>The Distillation Tower is a large multiblock structure that separates crude oil into a number of byproducts.
-It is built as shown and formed by using the Engineering's Hammer on the Redstone Engineering Block.
+Environmentally Unfriendly
+<&distillationtower0>The Distillation Tower is the energy-intensive workhorse machine of a modern petroleum refinery.
+It consists of a heating unit and a fractionation column.
+To form the structure, assemble it as shown on the previous page and use the Engineer's Hammer on the redstone engineering block.
-Applying a redstone signal to the control panel will halt the machine's process, this behavior can be inverted by use of the Screwdriver.
+Energy is input through the plug at the top of the heating unit, and the fluid to be separated is input to the bottom the unit. Applying a redstone signal to the control panel will halt the machine's process, this behavior can be inverted by use of the Engineer's Screwdriver.
-Crude Oil can be input into the Distillation Tower at the back hatch marked with a blue dot, where it will be heated until it separates into a number of layers. This produces a variety of fluids and has a chance to produce Bitumen as a byproduct.
+The produced fluid mix is output from the side hatch marked with an orange dot; the Bitumen through the front hatch.
-Consuming IF/t, it converts:
-50mB/t of Crude Oil to:
-| 15mB/t of Naphtha
-| 18mB/t of Kerosene
-| 30mB/t Sulfurized Diesel
-| 12mB/t Lubricant
-| and some Bitumen.
+The distillation tower can separate the following fluids into their fractions:
-The produced fluid mix is output from the side hatch marked with an orange dot; the Bitumen through the front hatch.
+50mB/t of into
+| 15mB/t of
+| 18mB/t of
+| 30mB/t of
+| 12mB/t of
+| 0.07/t of .
-10mB/t of Cracked Naphtha to:
-| 6mB/t Ethylene
-| 2mB/t Propylene
-| 2mB/t Benzene
+10mB/t of into
+| 6mB/t of
+| 2mB/t of
+| 2mB/t of
-12mB/t of Cracked Lubricant to:
-| 6mB/t Kerosene
-| 10mB/t Sulfurized Diesel
+12mB/t of into
+| 6mB/t of
+| 10mB/t of
-10mB/t of Kerosene to:
-| 2mB/t Naphtha
-| 3mB/t Gasoline Additives
-| 5mB/t Sulfurized Diesel
-
-Diesel can be used for ; Lubricant for ; Kerosene for ; and Naphtha for or . Bitumen is used to make and can be processed to get Petroleum Coke in the .
+10mB/t of into
+| 2mB/t of
+| 3mB/t of
+| 5mB/t of
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/flarestack.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/flarestack.txt
index 40ee5f219fd0..29b7c3e31f58 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/flarestack.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/flarestack.txt
@@ -1,4 +1,7 @@
Flarestack
-Burns away your problems
-<&flarestack0>This device burns combustible fluids pumped into bottom. Burn rate depends on the applied redstone signal strength, with a maximum burn rate of 250mB/t. This behavior can be inverted by use of the Screwdriver.
-<&flarestack1>Below is a list of fluids which can be burned by the flarestack
\ No newline at end of file
+Burns Away Your Problems
+<&flarestack0>The flarestack disposes of any combustible fluid pumped into the input port on the bottom by burning it in a flare jet.
+
+The pilot light of the flarestack is permanently on, and standing on top of it will cause burn damage.
+The flare rate is proportional to the applied redstone signal strength, with a maximum rate of 250mB/t. This behavior can be inverted with the Engineer's Screwdriver.
+Below is a list of fluids which can be burned by the flarestack
\ No newline at end of file
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/fluids.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/fluids.txt
index d3382a838f3b..19f2368a37fe 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/fluids.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/fluids.txt
@@ -1,38 +1,46 @@
Petroleum Products
At Least It's Not GT5u
<&crude>
-Crude Oil is a sticky, black substance that seeps from in the world. It is the base resource that all other petroleum-based resources take their feedstock from, and is essential to any petrochemical engineer's journey.
+Crude oil is a sticky, black substance that seeps from in the world. It is the base resource that all other petroleum-based resources take their feedstock from, and is essential to any petrochemical engineer's journey.
Crude oil can be separated in the once it is extracted from reservoirs.
<&lubricant>
-Lubricant is the heaviest fraction immediately distillable from , and is best used to lubricate machines to high efficiency. It can be processed into
+Lubricant is the heaviest fraction immediately distillable from , and is best used to increase the working speed of machines via lubrication. It can be processed into .
-It can be burned in the flare stack or cracked into and if such activities are not useful.
+It can be burned in the flare stack or cracked into and if such activities are not useful.
<&diesel>
-Diesel and Sulfurized Diesel are the heavyweight fuels of the petrochemical engineer, being able to be used in the for bulk power production.
+Diesel and sulfurized diesel are the heavyweight fuels of the petrochemical engineer, being able to be used in the for bulk power production.
-Sulfurized Diesel can be used for an easy source of sulfur, and is the second-heaviest fraction distillable from .
+Sulfurized diesel can be used for an easy source of sulfur, and is the second-heaviest fraction distillable from .
<&kerosene>
-Kerosene is a medium fuel usable in the for bulk power production. It can be separated into its light, medium, and heavy fractions to upgrade into .
+Kerosene is a medium fuel usable in the for bulk power production. It can be separated into its light, medium, and heavy fractions to upgrade into .
-Being a lighter fraction than , kerosene does not accumulate as much sulfur and does not need to be desulfurized.
+Being a lighter fraction than , kerosene does not accumulate as much sulfur and does not need to be desulfurized.
<&naphtha>
-Naphtha is a volatile light fuel usable in or , and the lightest fraction in .
+Naphtha is a volatile light fuel usable in or , and the lightest fraction in .
-Its volatility can be controlled via it with gasoline additives to form .
+Its volatility can be controlled via mixing it with gasoline additives to form .
-Naphtha is chemical feedstock for producing plastics, and is often used to produce from its .
+Naphtha is chemical feedstock for producing plastics, and is often used to produce from its .
+<&bitumen>
+Bitumen is a dark, sticky solid that can be used as an artificial binder for concrete, making , or pyrolized to make .
+
+Bitumen is created from the distillation of at a slow rate.
<&naphtha_derivates>
-Benzene, Propylene, and Ethylene are not immediately distillable from crude oil, these lighter feedstocks must be distilled from .
+Benzene, propylene, and ethylene are not immediately distillable from crude oil, these lighter feedstocks must be distilled from .
-Benzene can be used as light fuel, but propylene and ethylene are gasses, and cannot. All three are used as chemical feedstock for .
+Benzene, can be used as light fuel, but propylene and ethylene cannot. All three are used as chemical feedstock for .
<&gasoline>
-Gasoline is a light fuel suitable for the or , and can also be used in .
+Gasoline is a high-quality light fuel suitable for the or , and can also be used in .
-Gasoline is a mixed, high quality fuel made from and , with reduced volatility and a higher efficiency in the .
+ It has reduced volatility and a higher efficiency in the . Gasoline is made from gasoline additives, which are produced from , and in the .
<&napalm>
-Napalm is an extremely flammable substance that can be created in the using and three measures of Aluminium Grit. It has little use other than wanton destruction; when Napalm is lit, fire will spread almost immediately over its surface, allowing for rapid deforestation. In addition, it can serve as a very effective fuel for the .
+Napalm is an extremely flammable substance that can be created in the using and three measures of aluminium grit. It has little use other than wanton destruction; when napalm is lit, fire will spread almost immediately over its surface, allowing for rapid deforestation. In addition, it can serve as a very effective fuel for the .
<¶ffin>
Paraffin wax is a waxy solid that can be used as an artificial beeswax substitute, making candles or waxing copper to stop it from oxidizing.
-Paraffin Wax is created from the dewaxing at high pressure of at a slow rate.
\ No newline at end of file
+Paraffin wax is created from the dewaxing at high pressure of at a slow rate.
+<&petroleum_coke>
+Petroleum coke is a high-purity allotrope of carbon, equivalent to coal coke. It can be used to make steel, or compressed into .
+
+Petroleum coke is created from the coking at high temperature of .
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/hydrotreater.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/hydrotreater.txt
index afcd15c35d0d..ba21b0349001 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/hydrotreater.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/hydrotreater.txt
@@ -1,19 +1,13 @@
High-Pressure Refinery Unit
What's A Palladium Catalyst?
<&hydrotreater0>
-The High-Pressure Refinery Unit (HPRU) is a multiblock machine that heats two fluids before combining them together for a fast reaction inside its high-pressure tank.
+The High-Pressure Refinery Unit heats and combines fluids within its main reaction drum. It is integral to secondary process chains in modern petroleum refining, including cracking and desulfurization.
+Fluctuating power demands from the place the High-Pressure Refinery Unit between LV and MV, with more intensive recipes unable to use LV wiring. Power is input through the port on top of the heating unit.
-It uses within and IF/t.
-These conditions make it ideal for three processes: cracking into lighter ones, sulfur recovery from , and the dewaxing of to make .
+Fluids are input through the port on the front of the machine, water into the top port beside the control panel. Items are output from the side port beneath the water input, and the reaction product from the port atop the reaction drum.
-It is built as shown and formed by using the Engineering's Hammer on the Heavy Engineering Block in the Center
+It is built as shown and formed by using the Engineer's Hammer on the heavy engineering block in the of the front face.
Applying a redstone signal to the control panel will halt the machine, this behavior can be inverted with the Screwdriver.
-§2Sulfurized Diesel§r, §2Lubricant§r or §2Naphtha§r is pumped into the frontal port.
-
-§2Water§r is pumped into the top.
-
-§2Sulfur§r is dumped out the left port.
-
-§2Diesel§r, §2Cracked Lubricant§r or §2Cracked Naphtha§r, depending upon feedstock, is pumped out of the top port on the left side.
\ No newline at end of file
+If pneumatically-processed plastic is available, the High-Pressure Refinery Unit can process both and into molten plastic at a 10x or 20x yield respectively.
\ No newline at end of file
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/lubricant.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/lubricant.txt
index a50459e5486c..6f70b523fd38 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/lubricant.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/lubricant.txt
@@ -1,19 +1,17 @@
Lubrication
-Slip and slide
-Machines have many moving parts, where gears grind past each other or bearings spin on their mounts. While gearboxes can operate without , lubrication allows machines to operate faster.
+Slip and Slide
+Lubricated bearings and gearboxes are present in almost every machine, but heavy-duty gearboxes and bearings benefit from their lubricant being regularly flushed and replaced.
-Not all machines benefit from lubrication, however. Only machines with high mechanical load do, such as the , , and .
+Machines with high mechanical loads — such as the , , and — can be actively lubricated to increase their speed by 25%.
-Lubrication will allow machines to operate at x speed.
- is the most effective lubricant, but can also be used to lubricate machines, at the cost of consuming much more lubricant.
-
-Iron Golems may also be lubricated, healing them and temporarily increasing their speed and strength.
+Iron Golems can be lubricated, temporarily increasing their speed and strength.
+<&lubricant0>
+ is the most effective lubricant, but can also be used to lubricate machines, at the cost of consuming much more lubricant.
Both Iron Golems and machines will drip spent lubricant while in use, a handy sign of if the machine is lubricated.
<&lubricant1>The Lubricant Can can be used to manually apply a lubricant to machines. Once the can is full, simply use on a valid block to lubricate it.
A can also be used to apply a lubricant to blocks, albeit less efficiently. Simply spray lubricant onto a machine to apply.
<&lubricant2>
-Manually lubricating machines can be tiring and often frustrating. Once attached to a machine, the Automatic Lubricator will lubricate the machine as long as it is provided with lubricant.
-
-The point where it must be attached is highlighted while holding a lubricator in your hand, and when correctly placed, lubricating pipes will form around the machine.
\ No newline at end of file
+The Automatic Lubricator is the solution to the tedium of manual application, lubricating as long as it has fluid.
+The point where it must be attached is highlighted while holding a lubricator. When placed correctly, pipes will form around the machine.
\ No newline at end of file
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/molotov.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/molotov.txt
new file mode 100644
index 000000000000..1812d98fa35a
--- /dev/null
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/molotov.txt
@@ -0,0 +1,8 @@
+Molotov
+Perfect for Riots
+<&molotov>
+Fill an empty Glass Bottle using the with .
+Stuff some Wool or into neck of the Gasoline filled Glass Bottle.
+
+Once you're ready to throw it hold Flint & Steel in your off-hand, the Unlit Molotov in your main-hand and hold rightclick to ignite.
+You have §o15 Seconds§r to throw it, otherwise all the Gasoline inside the bottle will be used up and all you're left with is an Empty Bottle again.
\ No newline at end of file
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/oiltank.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/oiltank.txt
index 477749f735bf..3d9e99f67f83 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/oiltank.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/oiltank.txt
@@ -1,11 +1,12 @@
Oil Tank
Bathtub for Gentlemen
<&oiltank0>
-The Oil Tank is a self-levelling multiblock tank bigger than the normal , with both side, top, and bottom fluid ports. It can store 1024B of any non-gaseous fluid.
-The Oil Tank will self-level with any non-configured Oil Tanks next to it within a line, so a line of them will all level to the same percentage full.
+The Oil Tank is a self-levelling liquid tank bigger than the normal , with both side, top, and bottom fluid ports. It can store 1024B of any non-gaseous fluid.
+The Oil Tank will self-level with any non-configured Oil Tanks next to it within a line, bringing each connected tank to an approximately equal liquid level any time fluids are input.
-The side fluid ports can be configured with the hammer, while the top and bottom ports cannot. Both the top and bottom port can input, but only the bottom fluid port can output.
+The side fluid ports can be configured with the hammer to either input and output, while the top and bottom ports cannot be configured. Both the top and bottom port can input, but only the bottom fluid port can output.
+Because of its generous capacity and self-leveling, the tank is a good fit for use with the during the gushing phase, to prevent well blowouts due to filled storage and high well pressure.
-Because of its generous capacity, the tank is a good fit for use with the , to handle the high production.
+Attaching a comparator to the redstone port of the tank will read the fill of the full tank in a 0-15 metric. Attaching the comparator to one of the layers results in a signal proportional to the height of the comparator.
-Attaching a comparator to the redstone port of the tank will read the fill of the full tank in a 0-15 metric. Attaching the comparator to one of the layers results in a signal proportional to the height of the comparator. For example, a comparator attached to the second layer of a tank would not emit any signal until the tank is 1/4 full and have a signal strength of 15 if the tank is half full or more.
+For example, a comparator attached to the second layer of a tank would not emit any signal until the tank is 1/4 full and have a signal strength of 15 if the tank is half full or more.
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/plastics.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/plastics.txt
index 7b06d229b15a..9697b0467a6c 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/plastics.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/plastics.txt
@@ -1,16 +1,16 @@
Petroleum Plastics
Does Not Contain 2,3,7,8-TCDD!
<&plastics0>
- is a chemical marvel for the modern age, but one crucial thing is lacking: it had no petroleum-derived process for its production.
+ is a chemical marvel for the modern age, but it was missing a petroleum derived process for its production.
-Using newly developed thermal cracking systems, this is no longer: phenolic resin can be produced from feedstock using a combination of high temperature techniques to crack it into its constituent alkenes.
+Using newly developed thermal cracking systems, this is no longer: phenolic resin can be produced from feedstock using a combination of high temperature techniques to crack it into its constituent alkenes.
<&plastics1>
-Cracked Naphtha is produced in the , converting 20mB Naphtha and 5mB of Water to 20mB of Cracked Naphtha.
+The is used to crack naphtha, converting 20mB naphtha and 5mB of water to 20mB of cracked naphtha.
-Cracked Naphtha can then be into Benzene, Propylene, and Ethylene; the three alkenes produce portions of the chemical process for .
+Cracked Naphtha can then be into benzene, propylene, and ethylene; the three alkenes produce portions of the chemical process for .
<&plastics2>
-Benzene is a liquid alkene, and can be combined in the with Propylene for Phenol, more commonly known as .
+Benzene is a liquid alkene, and can be combined in the with propylene for phenol, more commonly known as .
-Ethylene is a gaseous alkene that oxidizable to Acetaldehyde. This process is done using §2Copper Plate§r as catalyst.
+Ethylene is a gaseous alkene that oxidizable to acetaldehyde. This process is done using §2Copper Plate§r as a catalyst.
-These two chemical feedstocks are used to produce the polymer resin of .
+These two chemical feedstocks are used to produce the polymer resin of .
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/portablegenerator.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/portablegenerator.txt
index a1517273e9cc..ac065c35b8f6 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/portablegenerator.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/portablegenerator.txt
@@ -1,6 +1,11 @@
Portable Generator
-Gassed up
-<&portablegenerator0>The Portable Generator is a mobile all-in-one power solution. This -fueled engine-generator produces up to Flux/t while running, and has an internal power buffer of 100,000 RF.
-The Portable Generator can accept fuel by simply right clicking with a bucket. Gasoline or other light fuel () can also be piped in from above. Power is output directly through LV or MV wires, Connectors are not needed. Applying a redstone signal will halt generation.
+Gassed Up
+<&portablegenerator0>
+The Portable Generator is an easily-movable, light fuel alternative to the heavy, immobile .
-Sneaking and right clicking on the generator will pick it up, preserving all stored power and fuel.
\ No newline at end of file
+The generator connects to LV and MV power grids directly, and can be picked up with it contents by crouching.
+The Portable Generator produces up to IF/t while burning fuels such as , , or , and has an energy buffer of 100,000IF.
+
+The Portable Generator can accept fuel from buckets, jerrycans, and from a pipe through the input port on top of the generator.
+
+Higher quality fuels will last longer, and a redstone signal will immediately halt the generator with no lost fuel.
\ No newline at end of file
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/pumpjack.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/pumpjack.txt
index 094735c96ff4..6a2c8b0259b4 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/pumpjack.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/pumpjack.txt
@@ -1,13 +1,17 @@
Pumpjack
-Pump, pump it up
+Pump, Pump It Up
<&pumpjack0>
-The Pumpjack is a multiblock that pumps liquids from deposits situated underneath bedrock once they have been tapped by the .
-The structure is formed by using the Engineering's Hammer on the Heavy Engineering Block on the second layer.
+The Pumpjack is a machine which pumps liquids from wellheads created by the .
+The structure is formed by using the Engineer's Hammer on the heavy engineering block on the second layer.
+Pumpjacks are the workhorse machine of petroleum extraction, producing a slow but steady amount of liquid from their wells by lifting it through a one-way valve to overcome the lack of well pressure. Wells that still have pressure will overcome the pumpjack's valve and will gush liquid.
+
+To operate, the headpipe connection must be placed directly atop the wellhead so the valve apparatus may be lowered into the wellhead.
+The Pumpjack uses Flux/t to pump liquid at a rate of mB/t. Liquids are output through the side ports with orange dots.
+
+The average oil reservoir will take days to deplete with one pumpjack. Some reservoirs, once the reservoir's hydrostatic pressure is below equilibrium, will replenish fluid that can be extracted by the Pumpjack.
+
+Applying a redstone signal to the control panel will halt the pumpjack motor, this behavior can be inverted by use of the Engineer's Screwdriver.
-Applying a redstone signal to the control panel will halt the machine's process, this behavior can be inverted by use of the Screwdriver.
-The Pumpjack Tower uses Flux/t to pump liquid at a rate of mB/t. Liquids are output through the two side ports with orange dots.
-Pumpjack head pipes (the well-block at the very tip) must be placed above a pre-drilled well that is exhausted of pressure from the , and cannot pump straight from the ground.
-The average Oil deposit will take days to deplete, though adding more Pumpjacks can speed the process. Some reservoirs, once the reservoir's hydrostatic pressure is below equilibrium, will replenish fluid that can be extracted by the Pumpjack.
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/speedboat.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/speedboat.txt
index a04d5c1034ba..a48b3032adb9 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/speedboat.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/en_us/speedboat.txt
@@ -1,15 +1,12 @@
Motorboat
-Wave rider
-<&speedboat0>You can now travel the seas at high speed with the help of the powerful Motorboat. The Motorboat runs off of or other which may be added to the fuel tank with a bucket or .
+Wave Rider
+<&speedboat0>The Motorboat is a direct upgrade to the standard wooden boat. The engine in the motorboat runs off the same fuels as the , and gives the Motorboat a significant speed boost compared to paddling. Fuel can be added to the tank with any portable fluid canister, such as a bucket or .
+Fuel is consumed while the engine is active at a constant rate whether the Motorboat is moving backwards or forwards. Holding the jump key will increase the speed of the Motorboat, albeit at the cost of higher fuel consumption and increased turn radius.
-
-Fuel is consumed while driving the Motorboat forwards or backwards. Holding the jump key will increase the speed of the boat, albeit at the cost of higher fuel consumption and increased turn radius.
-
-Like other devices, the Motorboat can be modified in the .
-
+Like other devices, the Motorboat can be modified in the .
<&speedboat1>
-The §6Expanded Fuel Tank§r allows the Motorboat to hold twice the amount of fuel.
-<&speedboat2>A set of §6Maneuvering Rudders§r gives the Motorboat the ability to change direction much more quickly, drastically improving handling. With this upgrade, the boat's turning radius is impressively lowered.
-<&speedboat3>Navigation through colder climates becomes a trivial task with the §6Icebreaker Bow§r, which allows the Motorboat to ram through ice. In addition to its mobility benefits, the Bow allows the Motorboat to damage monsters that it runs into.
-<&speedboat4>If you seek to explore beyond this realm, or simply wish to make your Motorboat more resistant to the elements, consider installing a §6Reinforced Hull§r. The steel hull grants both increased health and fire resistance to the boat, allowing for navigation of the Nether's vast lava lakes.
-<&speedboat5>Equipping your Motorboat with a pair of §6Emergency Paddles§r means that running out of fuel is no longer the disaster it once was. If the fuel tank on the boat is empty, you can paddle it like a traditional rowboat.
\ No newline at end of file
+The §2Expanded Fuel Tank§r allows the Motorboat to hold twice the amount of fuel.
+<&speedboat2>A set of §2Maneuvering Rudders§r gives the Motorboat the ability to change direction much more quickly, drastically improving handling. With this upgrade, the boat's turning radius is impressively lowered.
+<&speedboat3>Navigation through colder climates becomes a trivial task with the §2Icebreaker Bow§r, which allows the Motorboat to plow through ice. In addition to its mobility benefits, the Icebreaker Bow allows the Motorboat to damage monsters that it runs into.
+<&speedboat4>If you seek to explore beyond this realm, or simply wish to make your Motorboat more resistant to the elements, consider installing a §2Reinforced Hull§r. The steel hull grants both increased health and fire resistance to the boat, allowing for navigation of the Nether's vast lava lakes.
+<&speedboat5>Equipping your Motorboat with a pair of §2Emergency Paddles§r means that running out of fuel is no longer the disaster it once was. If the fuel tank on the boat is empty, you can paddle it like a traditional rowboat.
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/asphalt.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/asphalt.txt
index 71d37a779987..1e9bcb87d910 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/asphalt.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/asphalt.txt
@@ -1,4 +1,6 @@
沥青混凝土
高速路材料
-<&asphalt0>沥青混凝土,顾名思义,是掺有粘稠的沥青的混凝土,也因此其颜色比普通混凝土更深。它可由处理原油时的沥青副产物制得。
-沥青混凝土是一种高质量的铺路用材料,在其上行走的实体的行动速度会得到提升——平均提升20%。沥青混凝土也可制成台阶和楼梯,且拥有与完整方块一致的加速效果。
\ No newline at end of file
+<&asphalt0>沥青混凝土是颜色更深,含有更多焦油类物质的混凝土。它不使用黏土作为粘合剂,而是使用精炼的副产物沥青。
+沥青混凝土可用切石机加工为台阶或楼梯,但无法像普通混凝土那样加工为薄板。
+
+用其制成的柏油路面平滑且耐用,和它的各式加工版本一样都是优秀路面的不二之选。它们均能提升20%的移动速度。
\ No newline at end of file
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/cokerunit.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/cokerunit.txt
index 0288823f2837..d8d90278fb08 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/cokerunit.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/cokerunit.txt
@@ -1,13 +1,17 @@
-焦化器
+焦炭塔
很黏的东西
-<&cokerunit0>焦化器是一个§o非常巨大§r的多方块结构,可将沥青进一步加工成石油焦和副产物柴油。它会将沥青加热到其热裂解温度来实现这一点。这会将较重的长链烃分子裂解为石油焦和柴油。
+<&cokerunit0>焦炭塔是一个巨大的多方块结构,可将精炼残余物裂解焦化为和。
+
+能量需从机器前面的两个强电流连接器输入,沥青和水需从前面带有蓝色圆点的舱口输入。含硫柴油会从前面带有橙色圆点的舱口输出,而石油焦则会从仓室下方的溜槽输出。
-其结构如上图所示;在安装有红石工程块的一侧,用工程师锤敲击中心的混凝土完成搭建。
在前面的控制面板上通入红石信号将停止机器的进程,可以用工程师螺丝刀来反转。
-水需从后面标有蓝色圆点的舱口输入,沥青可以通过中间的舱口输入。
-石油焦则会掉落在仓室溜槽下方。
-焦化器在将沥青转化为石油焦时,每室消耗Flux/t和125mB水。
+焦化过程的加热与冷却循环能耗非常高,也因此焦炭塔需要中压或者高压供电。
+
+其结构如上图所示;在安装有红石工程块的一侧,用工程师锤敲击中心的混凝土完成搭建。
+焦化流程如下:
+沥青进入焦炭塔。装载完成后,升高塔室温度,从而将沥青转化为石油焦和含硫柴油。
-焦化室不需要全部装满就可以开始加工,而且在第一阶段可以加入更多。
-如果一个仓室被填满了,它将试图填充第二仓室。
\ No newline at end of file
+转换完成后,需排空焦炭塔内的含硫柴油,并注入水以冷却塔室,为下一批沥青做好准备。
+焦炭塔室未满时也可开始加工,且在焦化循环的第一阶段中还可输入沥青。但输出和排空阶段开始后,需先等待循环结束才可再次输入。
+两个焦炭塔室的运作并非同步:当前装载的焦炭塔室装满且另一个焦炭塔室未处于工作状态时,沥青会装载入另一个焦炭塔室。
\ No newline at end of file
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/derrick.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/derrick.txt
index a2079dbdfd09..8c6558225e7e 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/derrick.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/derrick.txt
@@ -1,17 +1,19 @@
-钻井
+井架
职业安全与健康之敌
<&derrick0>
-钻井是能从基岩下方的中钻取流体的大型多方块结构。
+井架会向基岩下方包含的多孔地层中铺设预制管道,以此搭建井口装置。
其结构如上图所示,需用工程师锤敲击轻型工程块完成搭建。
-在前面的控制面板上通入红石信号将停止机器的进程,可以用工程师螺丝刀来反转。
+流体需从带有蓝色圆点的流体输入口输入,钻得的流体则会从带有橙色圆点的流体输出口输出。管道则必须手动放入。
-钻井可将流体储层钻开,从而使得能将剩余流体抽出。
-钻井无法在海平面以下工作,因为地下水的反压力会扰乱井的构建。
+在前面的控制面板上通入红石信号将停止钻探的进程,可以用工程师螺丝刀来反转。
+井架的钻采过程分为两个阶段,且无法在水位线以下进行,否则水会进入未完成的井中并侵蚀井壁。
-首先,钻井会向下钻至基岩层,过程中会放置被混凝土包裹的流体管道并消耗。
+第一阶段是预制钻探阶段,此时钻头位于基岩层上方,且必须用固化并稳定流体管道。如流体管道被破坏则必须重新预制所有管道。
+钻至基岩层后,第二阶段开始,此时需供给冷却水而非混凝土。井架将开始钻过基岩层并钻至设定好的一或多个目标位置,过程中会消耗水和流体管道。
-钻至基岩层后,其将开始钻过基岩层并钻至设定好的目标位置,过程中会消耗水和流体管道。
-钻探完全后,流体储层产生的液压会大于大气压——流体会被压出钻井,并根据设施环境,压至钻井的储罐内或是外部流体储罐(如)内。如果钻井没有可以输出的位置,钻出的流体就将冲出钻井顶部,造成浪费。
+完井且井口开放后,钻探设备会被下方的流体压力推出井口。
-流体储层的液压差降至零后,钻井就可以拆除了,后续的流体抽取过程交由执行。
\ No newline at end of file
+井口中的正压力会将流体压到地表,进入井架内部储罐或是外部流体储罐(如)内。如果井架储罐已满且无输出能力,减压阀会打开,钻出的流体就将冲出井架顶部,造成浪费。
+
+流体储层的液压差降至零后,井架就可以拆除了,后续的流体抽取过程交由执行。
\ No newline at end of file
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/distillationtower.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/distillationtower.txt
index 2ca155dbc6a5..436b734c3a25 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/distillationtower.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/distillationtower.txt
@@ -1,34 +1,32 @@
-精馏塔
+蒸馏塔
对环境不友好
-<&distillationtower0>精馏塔是能将石油分馏成若干种产品的大型多方块设备。
-其结构如上图所示,需用工程师锤敲击红石工程块完成搭建。
+<&distillationtower0>蒸馏塔是集现代原油精炼技术之大成的高能耗工厂机器。
+它由加热单元和分馏塔组成。
+其结构如上页所示,需用工程师锤敲击红石工程块完成搭建。
-在前面的控制面板上通入红石信号将停止机器的进程,可以用工程师螺丝刀来反转。
+能量需从加热单元上的插座输入,需分馏的流体则需从其底面输入。在前面的控制面板上通入红石信号将停止机器的进程,可以用工程师螺丝刀来反转。
-原油需从其后面带有蓝色圆点的舱口输入。原油在塔中会被加热,最终分成若干层不同的产物。这个过程会产出多种流体,以及可能产出副产物沥青。
+产出的混合流体会从侧面带有橙色圆点的输出口输出,沥青则会从前面的输出口输出。
-当消耗Flux/t时,其将按如下加工:
-按50mB/t将原油加工为:
-| 15mB/t 石脑油
-| 18mB/t 煤油
-| 30mB/t 含硫柴油
-| 12mB/t 润滑油
-| 和一些沥青
+蒸馏塔能将下列流体分离为其组分:
-产出的混合流体会从侧面带有橙色圆点的舱口输出,副产物沥青则从正面输出。
+按50mB/t将加工为
+| 15mB/t
+| 18mB/t
+| 30mB/t
+| 12mB/t
+| 0.07/t
-按10mB/t将裂化石脑油加工为:
-| 6mB/t 乙烯
-| 2mB/t 丙烯
-| 2mB/t 苯
+按10mB/t将加工为
+| 6mB/t
+| 2mB/t
+| 2mB/t
-按12mB/t将裂化润滑油加工为:
-| 6mB/t 煤油
-| 10mB/t 含硫柴油
+按12mB/t将加工为
+| 6mB/t
+| 10mB/t
-按10mB/t将煤油加工为:
-| 2mB/t 石脑油
-| 3mB/t 汽油添加剂
-| 5mB/t 含硫柴油
-
-柴油可用于,润滑油可用于,煤油可用于,石脑油可用于和制造。沥青可用于制造,并可进一步加工以在中制得石油焦。
+按10mB/t将加工为
+| 2mB/t
+| 3mB/t
+| 5mB/t
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/flarestack.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/flarestack.txt
index 6b01051e4a15..8549918d9bbc 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/flarestack.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/flarestack.txt
@@ -1,4 +1,7 @@
焚油烟囱
烧掉你的烦恼
-<&flarestack0>这个设备可以燃烧掉从底部泵入的可燃性流体。燃烧速率取决于接收到的红石信号强度,最高燃烧速率为250mB/t。可以用工程师螺丝刀来反转。
-<&flarestack1>以下是可以被焚油烟囱燃烧的流体列表:
\ No newline at end of file
+<&flarestack0>焚油烟囱可以燃烧掉从底部输出口泵入的可燃性流体,并产生一道火舌。
+
+焚油烟囱的指示灯永远处于点亮状态,且站在其上会受到燃烧伤害。
+燃烧速率取决于接收到的红石信号强度,最高燃烧速率为250mB/t。可以用工程师螺丝刀来反转。
+以下是可以被焚油烟囱燃烧的流体列表:
\ No newline at end of file
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/fluids.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/fluids.txt
index aec8912f0540..dc9385f3fe92 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/fluids.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/fluids.txt
@@ -3,7 +3,7 @@
<&crude>
原油是一种高黏性的黑色物质,它会从世界中的中慢慢渗出。原油是所有石油制品的原料,也是所有石油化工工程师的必经之路。
-在从油藏里抽取出来后,原油可在内分馏为多种流体。
+在从油藏里抽取出来后,原油可在内分馏为多种流体。
<&lubricant>
润滑油是中最先分馏出来的,也是最重的组分。它最适用于润滑机器并能使其高效率运转。它也可加工出。
@@ -19,20 +19,28 @@
<&naphtha>
石脑油是适用于和的易挥发轻质燃油,也是中最轻的组分。
-其过强的挥发性可经将其与汽油添加剂控制,从而制得。
+可将其与汽油添加剂混合以控制其过强的挥发性,从而制得。
石脑油也是制造塑料的化工原料,其常用于制造。
+<&bitumen>
+沥青是一种高粘性的暗色固体,可用作混凝土的粘合剂,制得。也可将其热解为。
+
+的精馏过程会缓慢产出沥青。
<&naphtha_derivates>
苯、丙烯和乙烯都不是直接能从原油中馏得的组分,这些更轻的组分需从中馏出。
-苯可用作轻质燃油,但丙烯和乙烯是气体,因此不行。这三种流体都是制作所需的化工原料。
+苯可用作轻质燃油,但丙烯和乙烯不行。这三种流体都是制作所需的化工原料。
<&gasoline>
-汽油是适用于和的轻质燃油,也可用于制造。
+汽油是适用于和的高质量轻质燃油,也可用于制造。
-汽油是由和混合制成的高质量燃油,挥发性不强,且在中运转效率较高。
+汽油挥发性不强,且在中运转效率较高。它是由汽油添加剂制成的,添加剂又是由和在中制得的。
<&napalm>
-凝固汽油是可在中用和三份铝粉制成的极其易燃的物质。除用于造成大量破坏外,凝固汽油几乎毫无用处。当其被点燃时,火焰会迅速燃遍其表面,可造成大面积毁林。此外,它也是的极理想燃料。
+凝固汽油是一种极其易燃的物质,可在中用和三份铝粉制成。除用于造成大量破坏外,凝固汽油几乎毫无用处。当其被点燃时,火焰会迅速燃遍其表面,可焚尽大面积的森林。此外,它也是的极理想燃料。
<¶ffin>
石蜡是可替代蜂蜡的蜡质固体,可用于制造蜡烛和给铜上防氧化蜡。
-石蜡可在的高压脱蜡过程中缓慢累积。
+的高压脱蜡过程会缓慢产出石蜡。
+<&petroleum_coke>
+石油焦是碳的一种高纯同素异形体,与焦煤等价。它可用于制造钢,也可压缩为。
+
+的高温焦化过程会产出石油焦。
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/hydrotreater.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/hydrotreater.txt
index 259600526504..07cc5460879b 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/hydrotreater.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/hydrotreater.txt
@@ -1,19 +1,13 @@
-高压精炼单元
+高压精炼装置
钯催化剂是什么来着?
<&hydrotreater0>
-高压精炼单元是能将两种流体加热并在其高压仓室中迅速反应的多方块机器。
+高压精炼装置能在其主反应室中加热并化合流体。它是现代原油精炼次级加工链中不可或缺的一环,例如裂解和脱硫。
+高压精炼装置的能量消耗会在低压和中压间波动,但低压无法完全供应某些高能耗的配方。能量需从加热单元上面的端口输入。
-其运行时会消耗到Flux/t。
-其反应环境适用于三种加工过程:将裂解,从中回收硫,和从的脱蜡过程中累积。
+流体需从机器正面的输入口输入,水需从控制面板旁边的顶部输入口输入。物品会从水输入口下方的输出口输出,反应产物则会从反应室上面的输出口输出。
-其结构如上图所示,需用工程师锤敲击中央的重型工程块完成搭建。
+其结构如上图所示,需用工程师锤敲击前面的重型工程块完成搭建。
在前面的控制面板上通入红石信号将停止机器的进程,可以用工程师螺丝刀来反转。
-§2含硫汽油§r、§2润滑油§r或§2石脑油§r需从正面舱口输入。
-
-§2水§r需从顶部舱口输入。
-
-§2硫磺§r会从左面舱口输出。
-
-§2柴油§r、§2裂化润滑油§r或§2裂化石脑油§r则会从左面靠上舱口输出。
\ No newline at end of file
+如果存在气动加工塑料的方式,则高压精炼装置能将和分别以10倍和20倍体积产出液态塑料。
\ No newline at end of file
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/lubricant.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/lubricant.txt
index 8cf96e649bee..41b8e9891468 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/lubricant.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/lubricant.txt
@@ -1,19 +1,17 @@
润滑机器
左滑右滑
-一台机械中有许多个可移动构件,齿轮相互啮合绕转,轴承在轴承座中旋转。尽管并非齿轮箱运作的必需品,但它能让机器运转得更快。
+几乎所有机器都有经过润滑的轴承和齿轮箱,不过高负载的轴承和齿轮箱仍需要定时清理并重新上润滑油。
-不过润滑剂并不对所有机器有效。只有机械载荷较高的机器才会因此加速,例如、和。
+、和等高机械载荷的机器润滑后运转速度会加快25%。
-润滑剂能使机器以倍速度运转。
-是最高效的润滑剂。也能用于润滑,但消耗量会大大增加。
-
-铁傀儡也可以被润滑,这样可以治疗它们,并暂时增加它们的速度和力量。
+铁傀儡也可以被润滑,这样可以暂时增加它们的速度和力量。
+<&lubricant0>
+是最高效的润滑剂。也能用于润滑,但消耗量会大大增加。
经润滑后,铁傀儡和机器都会明显滴油,不失为判定其是否已被润滑的好方法。
<&lubricant1>润滑油罐可用于手动加注润滑剂。装满罐后,对相应方块使用即可润滑。
也可用于加注润滑剂,虽然效率不高。把润滑剂喷到对应机器上就可以了。
<&lubricant2>
-也许手动润滑机器常使你感到疲惫。在连接至机器后,自动润滑器会在供给有润滑剂时自动润滑相应机器。
-
+自动润滑器是繁重的手动润滑的替代方案,其会在有润滑剂时自动润滑相应机器。
其连接点会在手持其时高亮。若正确放置,机器周围便会自动铺设自动润滑器的管道。
\ No newline at end of file
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/molotov.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/molotov.txt
new file mode 100644
index 000000000000..1d2865c364c5
--- /dev/null
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/molotov.txt
@@ -0,0 +1,8 @@
+燃烧瓶
+暴乱的绝配
+<&molotov>
+在中向空玻璃瓶中装入。
+再向汽油瓶的瓶颈塞入一团羊毛或者一些。
+
+投掷前在副手备好打火石,主手则拿上燃烧瓶,按住右键即可点燃。
+瓶中的汽油足够燃烧§o15秒§r,需要在那之前投出去,不然汽油就会烧光,只留下一个空玻璃瓶。
\ No newline at end of file
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/oiltank.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/oiltank.txt
index 977e14c3da6a..da0076c5de00 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/oiltank.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/oiltank.txt
@@ -1,11 +1,12 @@
储油罐
绅士们的浴缸
<&oiltank0>
-储油罐是比稍大的能自动平均分配的多方块储罐,其侧面、顶部和底部均有流体输入输出舱口。它能存储最多1024B的非气态流体。
-储油罐会和与其相邻的未经配置的储油罐自动平均分配其中流体,因此相连一排储油罐的流体含量占比都将一致。
+储油罐是能自动平均分配的流体储罐,容量比稍大,其侧面、顶部和底部均有流体输入输出口。它最多能存储1024B的非气态流体。
+储油罐会与未经配置的毗邻储油罐平均分配其中流体,因此所有毗邻的储油罐中的流体含量都大致相同。
-其侧面的流体舱口可用工程师锤配置,顶部和底部的舱口则不行。顶部和底部的舱口都能输入流体,而仅有底部舱口才能输出流体。
+其侧面的流体接口可用工程师锤配置为输入或输出,顶部和底部的接口则不行。顶部和底部的接口都能输入流体,而仅有底部接口才能输出流体。
+由于其容量较大和自动均分特性,储油罐和搭配使用效果很好,可以借此处理井架设施的涌流,避免储罐装满和钻孔高压所致的流体喷出。
-由于其容量较大,储油罐和搭配使用效果很好,可以借此处理钻井较高的产出速率。
+放置在其红石接口的比较器就能以0到15的红石信号读出储油罐流体含量占比。将比较器附在各层,则能产生和比较器所附层中流体含量占比成比例的信号。
-放置在其红石舱口的比较器就能以0到15的红石信号读出储油罐流体含量占比。将比较器附在各层,则能产生和比较器所附层中流体含量占比成比例的信号。例如,一个附在第二层的比较器,在储油罐1/3满之前不会发出任何信号;如果储油罐是2/3满或更多,则发出强度为15的信号;在这之间则按装满程度发出强度在0到15之间的信号。
+例如,一个附在第二层的比较器,在储油罐1/3满之前不会发出任何信号;如果储油罐是2/3满或更多,则发出强度为15的红石信号。
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/plastics.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/plastics.txt
index d678dba7c1c9..5ac2f39a8931 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/plastics.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/plastics.txt
@@ -1,11 +1,11 @@
石油塑料
不含二噁英!
<&plastics0>
-是现代化学的瑰宝,但它缺失了重要一环:无法凭石油制得它。
+是现代化学的瑰宝,但它缺失了石油相关的制造方法。
-而利用全新开发的裂解工艺,这重要一环就被补上了:通过高温综合加工工艺处理,将其裂解为各烃组分,就能进一步制得酚醛树脂。
+而利用全新开发的裂解工艺,就将这重要一环补上了:通过高温综合加工工艺处理,将其裂解为各烃组分,就能进一步制得酚醛树脂。
<&plastics1>
-裂化石脑油可在内制得,可将20mB石脑油和5mB水制成20mB的裂化石脑油。
+可用于裂化石脑油,能将20mB石脑油和5mB水制成20mB裂化石脑油。
裂化石脑油又可被为苯、丙烯和乙烯。由此可以通过化学反应以这三种烃制得。
<&plastics2>
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/portablegenerator.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/portablegenerator.txt
index bff81b48aa76..7c5795d6a029 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/portablegenerator.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/portablegenerator.txt
@@ -1,6 +1,11 @@
便携式发电机
燃油满上
-<&portablegenerator0>便携式发电机是能源匮乏的可移动式万用解决方案。此驱动的燃油发电机工作时最高能产出Flux/t,此外它还具有100,000Flux的电容量。
-便携式发电机只需用桶右击即可添加燃料。汽油和其他轻质燃油()也可从顶面用管道输入。电源可直接通过低压或者中压线圈输出,不需要接线器。给予红石信号将停止发电。
+<&portablegenerator0>
+便携式发电机是一种可移动式轻质燃油发电机,是使用重质燃油的不可移动式的替代机器。
-潜行时右击便可将发电机拿起,并且其会存储内部所有的电量与燃料。
\ No newline at end of file
+此类发电机可直接与低压和中压网络相连。潜行时右击便可将其拿起,并且其会保留所有内容物。
+便携式发电机在燃烧、,等燃料时能产生最多IF/t,且具有100000IF的能量缓存。
+
+可用桶、油罐,或向便携式发电机上面的输入口以管道输入燃料。
+
+高质量燃料的燃烧时间更长,提供红石信号会停止其运作,不会损失燃料。
\ No newline at end of file
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/projector.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/projector.txt
index 38e4e6b69193..7775d627eb77 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/projector.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/projector.txt
@@ -1,17 +1,17 @@
多方块结构投影仪
-堪比启示录
+无价的指引
<&projector0>当考虑到建造大型多方块结构时,一次次地翻看你的工程师手册就稍显乏味。通过制作一个原始的投影仪设备,你就可以将这些结构的示意图投影到世界中以用作模板。
一开始GUI可能看着让人不知所措,但实际上它的构成很直白。
左侧是所有现有多方块结构的列表。
-选择其中一个就将在右侧显示完成后的多方块结构,同时当前选择多方块结构的名称也将在GUI上显示出来。
+选定其中一个就将在右侧显示完成后的多方块结构,同时当前选定的多方块结构的名称也将在GUI上显示出来。
中间一栏则是调整朝向和镜像的按钮,当前朝向则由朝向按钮上方的§0§lN§r、§0§lS§r、§0§lE§r和§0§lW§r指示。
觉得当前的设置已经可以了,就请单击§2§l确认§r,这将锁定你的选择并关闭GUI。
单击§4§l取消§r只会关闭GUI而不执行任何操作。
-潜行并对着空气右击就可在投影模式或选择模式之间切换。
+潜行并右击空气就可在投影模式或选择模式之间切换。
手持投影仪时就会显示结构。按“§0§l§r”键就将镜像翻转结构,潜行时滚动鼠标滚轮则将旋转结构。右击就会将图案显示锁定,只要该投影仪位于快捷栏内就将一直显示结构投影。
手持锁定过投影的投影仪潜行右击就能将其解锁。
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/pumpjack.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/pumpjack.txt
index f7564e244045..e3ff9bf87daf 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/pumpjack.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/pumpjack.txt
@@ -1,13 +1,17 @@
抽油机
泵起热情
<&pumpjack0>
-抽油机是能将流体从钻出的流体储层内抽出的多方块机器。
-需用工程师锤敲击第二层的重型工程块完成搭建。
+抽油机是能将流体从井口内抽出的机器。
+需用工程师锤敲击第二层的重型工程块完成搭建。
+抽油机是原油抽取作业的主力机器,其单向阀能解决井压力不足的问题,并能以缓慢但稳定的速率从井口中抽出液体。仍有正压力的井口会冲开抽油机的阀门,导致液体溢出。
+
+抽油机的前管必须对准井口,才可将阀门组件放入井口以正常工作。
+抽油机在工作时会消耗Flux/t并以mB/t的速率泵出液体。液体会从侧面的两个带有橙色圆点的舱口输出。
+
+单台抽油机需要天才能采尽普通油藏。而对某些流体储层而言,在其流体静力压低于平衡点后,其会缓慢渗出少量流体,可用抽油机提取出来。
+
+在前面的控制面板上通入红石信号将停止抽油机的马达,可以用工程师螺丝刀来反转。
-在前面的控制面板上通入红石信号将停止机器的进程,可以用工程师螺丝刀来反转。
-抽油机在工作时会消耗Flux/t并以mB/t的速率泵出流体。抽出的流体可从侧面的两个带有橙色圆点的输出舱口自动输出。
-抽油机的管道头部(油井方块的最上端)必须对准预先开好并释放过储层内液压的井的井口,而不能直接对着地面泵液。
-普通油藏的流体需要天才能采尽,但增加抽油机的数量就能加快进度。而对某些流体储层而言,在其流体静力压低于平衡点后,其会缓慢渗出少量流体,可用抽油机提取出来。
diff --git a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/speedboat.txt b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/speedboat.txt
index 4383710b1e20..c8cda09c21e9 100644
--- a/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/speedboat.txt
+++ b/projects/1.18/assets/immersive-petroleum/immersivepetroleum/manual/zh_cn/speedboat.txt
@@ -1,15 +1,12 @@
汽艇
乘风破浪
-<&speedboat0>在汽艇的帮助下,你可以在海上自由地高速航行。汽艇的运行离不开或者其他几种,可以通过桶或者进行添加。
+<&speedboat0>汽艇是标准木船的升级版。汽艇马达运行所需的燃料与的相同,其带来的加速效果是手动划桨不能比拟的。如桶和等任意便携式流体储罐都可为汽艇加入燃料。
+燃料会在引擎启动时以恒定速率消耗,汽艇向前或向后航行都是一样。按住“跳跃”键则能增加汽艇的速度,尽管燃料消耗速率和转弯半径也会随之升高。
-
-燃料会在汽艇向前或向后航行的时候消耗。按住“跳跃”键则能增加汽艇的速度,尽管燃料消耗速率和转弯半径也会随之升高。
-
-和其他设备一样,汽艇也能在中进行修改。
-
+和其他设备一样,汽艇也能在中进行修改。
<&speedboat1>
-§6扩展油箱§r将允许汽艇承载两倍的油量。
-<&speedboat2>一套§6机动船舵§r将赋予汽艇更快的转向能力,从而大幅提高稳定性。此升级安装后,汽艇的转弯半径将会大大缩短。
-<&speedboat3>有了§6破冰船艏§r,在寒冷的环境中航行就成了小菜一碟,它允许汽艇冲破冰层。除了机动性优势之外,船艏还允许汽艇对撞到的怪物造成伤害。
-<&speedboat4>如果你想要探索维度之外的领域,或者只是想让汽艇能抵御各种自然元素,请考虑安装§6强化船体§r。它提高了汽艇的生命值和耐火性,能让船只在下界广阔的熔岩湖中航行。
-<&speedboat5>为汽艇配置一副§6应急船桨§r就使得棘手的燃料耗尽问题成为过去。就算船只的燃料见底,汽艇也还能像普通的船那样划动航行。
\ No newline at end of file
+§2扩展油箱§r将允许汽艇装载两倍的油量。
+<&speedboat2>一套§2机动船舵§r将赋予汽艇更快的转向能力,从而大幅提高稳定性。此升级安装后,汽艇的转弯半径将会大大缩短。
+<&speedboat3>有了§2破冰船艏§r,在寒冷的环境中航行就成了小菜一碟,它允许汽艇冲破冰层。除了机动性优势之外,破冰船艏还允许汽艇对撞到的怪物造成伤害。
+<&speedboat4>如果你想要探索维度之外的领域,或者只是想让汽艇能抵御各种自然危险,请考虑安装§2强化船体§r。它提高了汽艇的生命值和耐火性,能让船只在下界广阔的熔岩湖中航行。
+<&speedboat5>为汽艇配置一副§2应急船桨§r就使得棘手的燃料耗尽问题成为过去。就算船只的燃料见底,汽艇也还能像普通的船那样划动航行。
\ No newline at end of file