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Hi, What if I need a cube cut by a cylinder? So it would result in a cube with two faces having a hole. How to achieve this basic? |
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For most case, using the newer corefinement API is enough and simpler (while being faster and as robust). See https://doc.cgal.org/latest/Polygon_mesh_processing/index.html#Coref_section Input are triangle meshes. In your case, it would be a call to |
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For most case, using the newer corefinement API is enough and simpler (while being faster and as robust). See https://doc.cgal.org/latest/Polygon_mesh_processing/index.html#Coref_section
Input are triangle meshes. In your case, it would be a call to
CGAL::Polygon_mesh_processing::corefine_and_compute_difference(cube, cylinder, output)