CGAL mesh boolean original faces outlines #8711
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petrasvestartas
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I don't understand what you want. Could you explain what is the input and what is the output, and what extra information you would need. |
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Mesh Boolean methods can track original face indices:
#5440
Is there a method or an example that could help to recontruct polylines of these triangle groups?
At ethz we use cgal for geometry like this, but the triangulation of that comes out of cgal can hardly be used for structural calculations and fabrications applications.
We really need to output clean polygons. We can do this in python but on c++ cgal it would be much faster.
Input geometry that is interesecting with side beams:

Blocks are boolean differenced by cgal method:

Then we detect overlapping triangle faces, but due to mesh triangulation it is not usuable:

We somehow a clean output comming from boolean difference.
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