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Consider keeping thrusters on when we're not moving (by having them fight each other). Would help with jerky movement on thruster startup and maybe current spiking.
Would be difficult to get working with Pixhawk/BlueOS.
The text was updated successfully, but these errors were encountered:
Suggestion from @TheRealBananaDuck
Consider keeping thrusters on when we're not moving (by having them fight each other). Would help with jerky movement on thruster startup and maybe current spiking.
Would be difficult to get working with Pixhawk/BlueOS.
The text was updated successfully, but these errors were encountered: