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TEXTURES.Melee
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// Texture definitions generated by SLADE3
// on Sun May 2 13:29:30 2021
Sprite "PUNGA0", 205, 160
{
Offset 37, -112
Patch "PL_00001", -131, 1
}
Sprite "PUNGB0", 158, 86
{
Offset -197, -125
Patch "PL_00005", 0, 0
{
FlipX
}
}
Sprite "PUNGC0", 214, 99
{
Offset -167, -100
Patch "PL_00006", 0, 0
{
FlipX
}
}
Sprite "PUNGD0", 262, 98
{
Offset -151, -84
Patch "PL_00007", 0, 0
{
FlipX
}
}
Sprite "PUNFA0", 205, 160
{
Offset 37, -112
Patch "PL_00001", -131, 1
}
Sprite "PUNFB0", 158, 86
{
Offset -197, -125
Patch "PL_00005", 0, 0
{
FlipX
}
}
Sprite "PUNFC0", 214, 99
{
Offset -167, -100
Patch "PL_00006", 0, 0
{
FlipX
}
}
Sprite "PUNFD0", 262, 98
{
Offset -151, -84
Patch "PL_00007", 0, 0
{
FlipX
}
}
Sprite "PUNCA0", 205, 160
{
Offset 37, -112
Patch "PL_00001", -131, 1
}
Sprite "PUNCB0", 158, 86
{
Offset -197, -125
Patch "PL_00005", 0, 0
{
FlipX
}
}
Sprite "PUNCC0", 214, 99
{
Offset -167, -100
Patch "PL_00006", 0, 0
{
FlipX
}
}
Sprite "PUNCD0", 262, 98
{
Offset -151, -84
Patch "PL_00007", 0, 0
{
FlipX
}
}
Sprite "CKF0A0", 205, 160
{
Offset 37, -112
Patch "PL_00001", -131, 1
}
// End of texture definitions