From d081a76b842d98e3edf895b14d7dabb7cc733ad7 Mon Sep 17 00:00:00 2001 From: Carnagion Date: Fri, 24 Jun 2022 15:42:25 +0200 Subject: [PATCH] Update README --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 2df0e3b..e172c48 100644 --- a/README.md +++ b/README.md @@ -9,7 +9,7 @@ It supports (de)serialization of almost any C# type including collections and ma **GDSerializer** is available as a [NuGet package](https://www.nuget.org/packages/GDSerializer/), which can be installed either through an IDE or by manually including the following lines in a Godot project's `.csproj` file: ```xml - + ``` Its dependencies may need to be installed as well, in a similar fashion.