Releases: CitiesSkylinesMultiplayer/CSM
Releases · CitiesSkylinesMultiplayer/CSM
2006.21
Installation instructions:
- Download and unzip the attached zip file
2a. Windows: Run the includedinstall.ps1
file.
2b. Linux/MacOSX: If you want, you can also install powershell and run the script withpwsh install.ps1
. Otherwise you have to copy the DLL files to the respective mod folder (ACSM
folder inside the mods folder).
Release notes
- Change default port back to 4230
- Fix port not updating in the manage game panel
2005.13
Installation instructions:
- Download and unzip the attached zip file
2a. Windows: Run the includedinstall.ps1
file.
2b. Linux/MacOSX: If you want, you can also install powershell and run the script withpwsh install.ps1
. Otherwise you have to copy the DLL files to the respective mod folder (ACSM
folder inside the mods folder).
Release notes
- Possibility to save settings on join and hosting (like IP or username)
- Display the names of mismatched DLCs when joining
- Display warning when hosting with DLCs or other mods enabled
- Fix for the "Joining..." panels when playing with more than 3 people
- Other UI related improvements
2003.3
Installation instructions:
- Download and unzip the attached zip file
2a. Windows: Run the includedinstall.ps1
file.
2b. Linux/MacOSX: If you want, you can also install powershell and run the script withpwsh install.ps1
. Otherwise you have to copy the dll files to the respective mod folder (ACSM
folder inside the mods folder).
Release notes
- Added /sync command for a client to resync themselves
- Sync economy panel
- Fix many economy desync issues
- Fix for newest update of Cities: Skylines
1912.12
Installation instructions:
- Download and unzip the attached zip file
2a. Windows: Run the includedinstall.ps1
file.
2b. Linux/MacOSX: If you want, you can also install powershell and run the script withpwsh install.ps1
. Otherwise you have to copy the dll files to the respective mod folder (ACSM
folder inside the mods folder).
Release notes
- Allow joining from the main menu (Send the save file automatically on connect)
- Sync public transport lines including all settings
- Sync road priority settings, stop signs and traffic lights
- Sync most of the building settings
- Sync names of most of the game objects
- Sync the weather
- Added setting to enable and disable debug logging (improves performance)
- Prevent connecting if players have different DLCs
- Numerous internal improvements (e.g. fixed the road pillar and water pipe bugs)
- Add Linux and MacOS support to install script