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ab_menu.vcxproj
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ab_menu.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\default.cpp" />
<ClCompile Include="src\environment.cpp" />
<ClCompile Include="src\item.cpp" />
<ClCompile Include="src\module.cpp" />
<ClCompile Include="src\menu.cpp" />
<ClCompile Include="src\pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="src\commands.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\default.h" />
<ClInclude Include="src\environment.h" />
<ClInclude Include="src\item.h" />
<ClInclude Include="src\menu.h" />
<ClInclude Include="src\min_windows.h" />
<ClInclude Include="src\pch.h" />
<ClInclude Include="src\resource.h" />
<ClInclude Include="src\commands.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="src\ab_menu.rc" />
</ItemGroup>
<ItemGroup>
<None Include="src\$(ProjectName).def" />
<None Include="src\ab_menu.rgs" />
</ItemGroup>
<ItemGroup>
<Image Include="src\ab.ico" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{57F63F56-0E76-492D-B6F6-AE1D306D4057}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
<UseDebugLibraries Condition="'$(Configuration)' == 'Debug'">true</UseDebugLibraries>
<WholeProgramOptimization Condition="'$(Configuration)' == 'Release'">true</WholeProgramOptimization>
<ConfigurationType>DynamicLibrary</ConfigurationType>
</PropertyGroup>
<PropertyGroup>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<LinkIncremental Condition="'$(Configuration)' == 'Debug'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)' == 'Release'">false</LinkIncremental>
<TargetName>$(ProjectName)_$(PlatformArchitecture)</TargetName>
</PropertyGroup>
<PropertyGroup Label="Globals">
<Keyword>Win32Proj</Keyword>
<VCProjectVersion>16.0</VCProjectVersion>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<PropertyGroup Label="Configuration">
</PropertyGroup>
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ItemDefinitionGroup>
<ClCompile>
<BasicRuntimeChecks Condition="'$(Configuration)' == 'Debug'">EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<EnableParallelCodeGeneration Condition="'$(Configuration)' == 'Release'">true</EnableParallelCodeGeneration>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<FunctionLevelLinking Condition="'$(Configuration)' == 'Release'">true</FunctionLevelLinking>
<IntrinsicFunctions Condition="'$(Configuration)' == 'Release'">true</IntrinsicFunctions>
<LanguageStandard>stdcpp20</LanguageStandard>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<Optimization Condition="'$(Configuration)' == 'Debug'">Disabled</Optimization>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)' == 'Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)' == 'Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary Condition="'$(Configuration)' == 'Debug'">MultiThreadedDebugDLL</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)' == 'Release'">MultiThreadedDLL</RuntimeLibrary>
<SDLCheck>true</SDLCheck>
<StringPooling Condition="'$(Configuration)' == 'Release'">true</StringPooling>
<TreatWarningAsError>true</TreatWarningAsError>
<WarningLevel>Level3</WarningLevel>
</ClCompile>
<Link>
<ModuleDefinitionFile>src\$(ProjectName).def</ModuleDefinitionFile>
<EnableCOMDATFolding Condition="'$(Configuration)' == 'Release'">true</EnableCOMDATFolding>
<GenerateDebugInformation>DebugFastLink</GenerateDebugInformation>
<OptimizeReferences Condition="'$(Configuration)' == 'Release'">true</OptimizeReferences>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>