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tui.go
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package main
import (
"fmt"
"strings"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
)
const (
TICKRATE = 1
OFFSET = 400
funnel = ` \ /
\ /
*
`
TITLE = `
_______ _______ _______ _______ _ _________________ _______ _______ _______ _______ _______ _______________________
( ____ ( ____ ( ____ ( ___ ( \ \__ __\__ __|\ /| ( ____ ( ____ ( ____ ( ____ ( ____ |\ /( ___ \__ __( ____ )
| ( )| ( \| ( \| ( ) | ( ) ( ) ( | ) ( | | ( )| ( \| ( \| ( \| ( )| ) ( | ( ) | ) ( | ( )|
| (____)| (__ | | | | | | | | | | | | (___) | | (____)| (__ | (_____| (__ | (____)| | | | | | | | | | (____)|
| __| __) | | ____| | | | | | | | | | ___ | | __| __) (_____ | __) | __( ( ) | | | | | | | __)
| (\ ( | ( | | \_ | | | | | | | | | | ( ) | | (\ ( | ( ) | ( | (\ ( \ \_/ /| | | | | | | (\ (
| ) \ \_| (____/| (___) | (___) | (____/___) (___ | | | ) ( | | ) \ \_| (____//\____) | (____/| ) \ \__ \ / | (___) ___) (__| ) \ \__
|/ \__(_______(_______(_______(_______\_______/ )_( |/ \| |/ \__(_______\_______(_______|/ \__/ \_/ (_______\_______|/ \__/
`
hline = `============================================================================================================================`
)
// Style
const (
//bebd8f
sand = lipgloss.Color("#C2B280")
hardSand = lipgloss.Color("#ffcf5c")
rock = lipgloss.Color("#D3D3D3")
)
var (
sandStyle = lipgloss.NewStyle().Foreground(sand)
setSandStyle = lipgloss.NewStyle().Foreground(hardSand)
rockStyle = lipgloss.NewStyle().Foreground(rock)
)
type Model struct {
cave [][]string
caveStr []string
updateCh chan Cave
total int
}
type TickMsg struct{}
func tickStats() tea.Cmd {
return func() tea.Msg { return TickMsg(struct{}{}) }
}
func (m Model) Init() tea.Cmd {
cmds := []tea.Cmd{tea.ClearScreen, tickStats()}
return tea.Batch(cmds...)
}
func (m Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
switch msg := msg.(type) {
case tea.KeyMsg:
switch msg.Type {
case tea.KeyCtrlC, tea.KeyEsc:
return m, tea.Quit
}
case TickMsg:
cave := <-m.updateCh
// grain hit bottom:
if cave.State == DONE {
m.total = cave.Total
return m, nil
} else if cave.State == POURING {
for _, grain := range cave.Grains {
if grain.Type == WALL {
m.total = cave.Total
m.cave[grain.Y][grain.X-OFFSET] = "O"
m.caveStr[grain.Y] = caveRow(m.cave[grain.Y])
m.cave[0][500-OFFSET] = "+"
m.caveStr[0] = caveRow(m.cave[0])
} else if grain.Type == SAND {
m.cave[grain.Dy][grain.Dx-OFFSET] = "+"
m.caveStr[grain.Dy] = caveRow(m.cave[grain.Dy])
}
}
return m, tickStats()
}
}
return m, nil
}
func caveRow(row []string) string {
cave := strings.Builder{}
curr_s := strings.Builder{}
prev := ""
i := 0
for _, c := range row {
if prev != "" && prev != c {
if prev == " " {
cave.WriteString(curr_s.String())
} else if prev == "+" {
cave.WriteString(sandStyle.Width(i).Render(curr_s.String()))
} else if prev == "O" {
cave.WriteString(setSandStyle.Width(i).Render(curr_s.String()))
} else if prev == "#" {
cave.WriteString(rockStyle.Width(i).Render(curr_s.String()))
}
curr_s = strings.Builder{}
i = 0
}
curr_s.WriteString(c)
prev = c
i++
}
if prev == " " {
cave.WriteString(curr_s.String())
} else if prev == "+" {
cave.WriteString(sandStyle.Width(i).Render(curr_s.String()))
} else if prev == "O" {
cave.WriteString(setSandStyle.Width(i).Render(curr_s.String()))
} else if prev == "#" {
cave.WriteString(rockStyle.Width(i).Render(curr_s.String()))
}
return cave.String()
}
func (m Model) View() string {
body := fmt.Sprintf(
`
%s
%s
%s
%s
%s
%s
`,
// title
sandStyle.Width(200).Render(TITLE),
rockStyle.Width(150).Render(hline),
rockStyle.Width(15).Bold(true).Render(fmt.Sprintf("Total: %v", m.total)),
funnel,
//grid,
strings.Join(m.caveStr, "\n"),
// quit
rockStyle.Width(30).Render("Press Esc or Ctrl+C to quit"),
)
return body
}
func InitModel(updateCh chan Cave, walls map[Coord]bool, max_x int, max_y int) Model {
m := Model{
cave: make([][]string, max_y),
caveStr: make([]string, max_y),
updateCh: updateCh,
}
for y := range m.cave {
curr_row := make([]string, max_x-(OFFSET/2))
for x := 0; x < (max_x - (OFFSET / 2)); x++ {
loc := Coord{x: x + OFFSET, y: y}
if walls[loc] || y == len(m.cave)-1 {
curr_row[x] = "#"
} else {
curr_row[x] = " "
}
}
m.caveStr[y] = caveRow(curr_row)
m.cave[y] = curr_row
}
m.cave[0][500-OFFSET] = "+"
return m
}