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Bug in ReusableLinkedArrayBufferWriter class when checking for buffer size (91 line) #379

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pairbit opened this issue Feb 17, 2025 · 0 comments

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@pairbit
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pairbit commented Feb 17, 2025

You need to write it like this

var buffer = current.FreeBuffer;
if (buffer.Length != 0 && buffer.Length >= sizeHint)
{
    return buffer;
}
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