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The melting chamber recipe for dye -> dyed water has a flaw in it. The melting chamber has two slots. There are different recipes for if one or both slots are filled. The current dye melting recipes only have single-slot variants, meaning that as soon as both slots have dye in them, the melting chamber stops working.
Did this behavior used to work in the previous version?
Unknown
If you answered Yes above...
No response
Steps to Reproduce (for bugs)
Put two stacks of any dye into a powered melting chamber.
Client/Server Log:
No response
Crash Log:
No response
Modpack Version world created in:
v5.0.2
Additional Content Installed?
No response
Modpack Version:
v5.0.2
Java Version:
v17.0.8
Launcher Used:
Curseforge
Memory Allocated:
7648mb
Single Player/LAN/Server:
Singleplayer
Optifine Installed:
No
Shaders Enabled:
No
The text was updated successfully, but these errors were encountered:
Bug Description
The melting chamber recipe for dye -> dyed water has a flaw in it. The melting chamber has two slots. There are different recipes for if one or both slots are filled. The current dye melting recipes only have single-slot variants, meaning that as soon as both slots have dye in them, the melting chamber stops working.
Did this behavior used to work in the previous version?
Unknown
If you answered Yes above...
No response
Steps to Reproduce (for bugs)
Client/Server Log:
No response
Crash Log:
No response
Modpack Version world created in:
v5.0.2
Additional Content Installed?
No response
Modpack Version:
v5.0.2
Java Version:
v17.0.8
Launcher Used:
Curseforge
Memory Allocated:
7648mb
Single Player/LAN/Server:
Singleplayer
Optifine Installed:
No
Shaders Enabled:
No
The text was updated successfully, but these errors were encountered: