You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
We're currently creating an app that is built for iOS, Android, WebGL and StandaloneWindows64.
It'd be nice to use the Datadog Unity SDK across all four platforms. Right now, it seems necessary to reimplement the Unity SDK using the C# SDK for other targets than iOS and Android.
Are there any future plans to expand the supported platforms so there's one common Unity SDK for all builds?
Proposed solution
No response
Other relevant information
No response
The text was updated successfully, but these errors were encountered:
Feature description
We're currently creating an app that is built for iOS, Android, WebGL and StandaloneWindows64.
It'd be nice to use the Datadog Unity SDK across all four platforms. Right now, it seems necessary to reimplement the Unity SDK using the C# SDK for other targets than iOS and Android.
Are there any future plans to expand the supported platforms so there's one common Unity SDK for all builds?
Proposed solution
No response
Other relevant information
No response
The text was updated successfully, but these errors were encountered: