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Support for other platforms (StandaloneWindows, WebGL, other) #105

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kspxchg8b opened this issue Sep 9, 2024 · 1 comment
Open

Support for other platforms (StandaloneWindows, WebGL, other) #105

kspxchg8b opened this issue Sep 9, 2024 · 1 comment
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enhancement New feature or request

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@kspxchg8b
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Feature description

We're currently creating an app that is built for iOS, Android, WebGL and StandaloneWindows64.

It'd be nice to use the Datadog Unity SDK across all four platforms. Right now, it seems necessary to reimplement the Unity SDK using the C# SDK for other targets than iOS and Android.

Are there any future plans to expand the supported platforms so there's one common Unity SDK for all builds?

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@kspxchg8b kspxchg8b added the enhancement New feature or request label Sep 9, 2024
@fuzzybinary
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Hi @kspexchg8b

We are looking into it yes.

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