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In some applications it might be beneficial to use pre/post callbacks even in non-debug builds. I understand why the debug callbacks take the gl function arguments as ... (and they should), but in release this might affect performance. I wonder if it would be better to add an option to the generator to exclude passing the arguments when calling the callbacks? I think the signature should remain the same (with the ...), but len_args could be passed as -1?
The text was updated successfully, but these errors were encountered:
In some applications it might be beneficial to use pre/post callbacks even in non-debug builds. I understand why the debug callbacks take the gl function arguments as
...
(and they should), but in release this might affect performance. I wonder if it would be better to add an option to the generator to exclude passing the arguments when calling the callbacks? I think the signature should remain the same (with the...
), butlen_args
could be passed as-1
?The text was updated successfully, but these errors were encountered: