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Would be nice to demonstrate drop-in modular minigame libraries where all code for the mini-game is self contained in a single tiny library. (This sort of approach means the eventual WheelMUD ecosystem could utilize things like NuGet modules for updating specific highly-independent sub-systems.)
For this ticket, we should focus on demonstrating a global mini-game (as in, one that doesn't require you to be in a specific room or whatnot) and just relies on global command processor to engage the game, etc. A good candidate for such a minigame might be a wordle or nerdle inspired game.
The text was updated successfully, but these errors were encountered:
Would be nice to demonstrate drop-in modular minigame libraries where all code for the mini-game is self contained in a single tiny library. (This sort of approach means the eventual WheelMUD ecosystem could utilize things like NuGet modules for updating specific highly-independent sub-systems.)
For this ticket, we should focus on demonstrating a global mini-game (as in, one that doesn't require you to be in a specific room or whatnot) and just relies on global command processor to engage the game, etc. A good candidate for such a minigame might be a wordle or nerdle inspired game.
The text was updated successfully, but these errors were encountered: