Releases: DebuggyTeam/architecture-extensions
Releases · DebuggyTeam/architecture-extensions
Architecture Extensions v3.2.0
- Every block now has the namespace of
architecture_extensions:modid/mod_block
- Grouped block language keys are now
architecture_extensions.grouped_block.modid.mod_grouped_block
- While there is backwards compat with the old grouped block lang keys, its recommended to update to the new lang key format for grouped blocks
- This also fixes the registry clash issue that causes the game to crash
Architecture Extensions v3.1.1
- Updated QMJ so suspicious shapes loads
- Code formatting cleanup
- Actually bump the mod version in gradle.properties
Architecture Extensions v3.1.0
- added Octagonal Columns
- added Round Fence Posts
- added Round Arches
- added Copper Tube Metal and I-beam
- updated en_us.json
Architecture Extensions v3.0.0
- Update to 1.20.1
- Update MapColors.java since there is a breaking change regarding map colors. Read the Arch-Ex Documentation here.
Architecture Extensions v1.1.3
- Fixed some bugs pertaining to loot tables.
Though it is highly recommended to update to Arch-Ex 2
Architecture Extensions v2.1.0
In this release:
- New blocks: Facades, Transoms, Lattices, Tube Steel, I-Beams
- New block variants: Calcite, Dripstone, Tuff, Obsidian, Endstone, Concrete, Terracotta, etc
- General improvements to Arch-Ex code and datagen
- New Tube Steel, I-Beam, and H-Beam textures
Architecture Extensions v2.0.0
- Arch-Ex was fully rewritten and now has datagen.
- An API for mods to integrate with Arch-Ex.
Architecture Extensions 1.1.1 for 1.19
- Syncing mod versions up again. 1.0.2+1.18.2 and 1.1.0+1.19 had the same changelog due to a versioning mistake.
Architecture Extensions 1.1.1 for 1.18.2
- Syncing mod versions up again. 1.0.2+1.18.2 and 1.1.0+1.19 had the same changelog due to a versioning mistake.
Architecture Extensions 1.1.0 for 1.19
- Fixed a myriad of recipe related bugs.
- Mangrove post lantern uses the soul lantern texture.