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Releases: DebuggyTeam/architecture-extensions

Architecture Extensions v3.2.0

16 Jul 21:31
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  • Every block now has the namespace of architecture_extensions:modid/mod_block
  • Grouped block language keys are now architecture_extensions.grouped_block.modid.mod_grouped_block
  • While there is backwards compat with the old grouped block lang keys, its recommended to update to the new lang key format for grouped blocks
  • This also fixes the registry clash issue that causes the game to crash

Architecture Extensions v3.1.1

13 Jul 03:50
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  • Updated QMJ so suspicious shapes loads
  • Code formatting cleanup
  • Actually bump the mod version in gradle.properties

Architecture Extensions v3.1.0

09 Jul 21:49
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  • added Octagonal Columns
  • added Round Fence Posts
  • added Round Arches
  • added Copper Tube Metal and I-beam
  • updated en_us.json

Architecture Extensions v3.0.0

13 Jun 21:34
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Architecture Extensions v1.1.3

01 Jun 01:47
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  • Fixed some bugs pertaining to loot tables.

Though it is highly recommended to update to Arch-Ex 2

Architecture Extensions v2.1.0

16 Apr 00:28
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In this release:

  • New blocks: Facades, Transoms, Lattices, Tube Steel, I-Beams
  • New block variants: Calcite, Dripstone, Tuff, Obsidian, Endstone, Concrete, Terracotta, etc
  • General improvements to Arch-Ex code and datagen
  • New Tube Steel, I-Beam, and H-Beam textures

Architecture Extensions v2.0.0

25 Mar 23:18
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  • Arch-Ex was fully rewritten and now has datagen.
  • An API for mods to integrate with Arch-Ex.

Architecture Extensions 1.1.1 for 1.19

07 Jul 23:36
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  • Syncing mod versions up again. 1.0.2+1.18.2 and 1.1.0+1.19 had the same changelog due to a versioning mistake.

Architecture Extensions 1.1.1 for 1.18.2

07 Jul 23:37
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  • Syncing mod versions up again. 1.0.2+1.18.2 and 1.1.0+1.19 had the same changelog due to a versioning mistake.

Architecture Extensions 1.1.0 for 1.19

01 Jul 21:11
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  • Fixed a myriad of recipe related bugs.
  • Mangrove post lantern uses the soul lantern texture.