Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Animation Not Syncing for every player #658

Open
Poubone opened this issue May 18, 2024 · 1 comment
Open

Animation Not Syncing for every player #658

Poubone opened this issue May 18, 2024 · 1 comment
Labels
bug Something isn't working

Comments

@Poubone
Copy link

Poubone commented May 18, 2024

Bug description
So i made a custom mod with geckolibs animation for my entities, and i tried using Identity with it. All my animations are working well on the entity, but when i try to morph into it, i'm encountering a problem :
I do see the animations on myself working well (such has walking), but it doesnt display for other players around me, or it will run the animation even if i'm not moving.
I'm using the 1.19.3 version, any idea on how to fix this ?

@Poubone Poubone added the bug Something isn't working label May 18, 2024
@lubcubsgaming
Copy link

Can confirm this is an issue with every single mod that uses Geckolib. Geckolib knows about the issue and has said it is directly an issue with the Identity mod itself. It works fine for single player, but it does not display those animations for other server players. It will play a walk animation maybe once, then never again.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants