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Incompatibility with LeveledMobs [SOLVED] #122

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Jordrvn opened this issue Feb 24, 2025 · 3 comments
Open

Incompatibility with LeveledMobs [SOLVED] #122

Jordrvn opened this issue Feb 24, 2025 · 3 comments

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@Jordrvn
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Jordrvn commented Feb 24, 2025

Ive set the default drop chance in the confic to 100 but still, no heads drop from the mobs, no matter if i'm in creative mode or survival mode and no matter if the mobs are naturally spawned or from a spawn egg.

Are there any known incompatibilities?

@Thatsmusic99
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Make sure you've saved the config properly and do /hp reload either in the console or in-game, and that there are no warnings/errors in the console.

If that fails, use /hp debug verbose EntityDeathEvent killer=<Your IGN>, e.g. /hp debug verbose EntityDeathEvent killer=Thatsmusic99, then check the output whenever you kill an entity to see what the chance is set to. To disable the output, do /hp debug verbose off

@Jordrvn
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Jordrvn commented Feb 25, 2025

/hp debug verbose EntityDeathEvent killer=
It says:

Event: EntityDeathEvent
entity-type: CREEPER
is-mythic-mob: false
metadata: default
amount: 1
spawn-cause: NATURAL
random-chance: 39.255773834346684
not-wg-restricted: true
fixed-chance: 100
killer: my Username

Still no Head Drop.

@Jordrvn Jordrvn changed the title No heads drop Incompatibility with LeveledMobs [SOLVED] Feb 25, 2025
@Jordrvn
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Jordrvn commented Feb 25, 2025

Issue: Inompatibility between HeadsPlus and LeveledMobs Plugins

When using HeadsPlus and LeveledMobs together, you may encounter an issue where mob heads are not dropped as expected by the HeadsPlus plugin.

Cause of the Issue

This issue is caused by a setting in the LeveledMobs plugin’s settings:
File: settings.yml
Line: 156
Setting: mobs-multiply-head-drops: false

Solution

To resolve this issue, just set this setting to true.

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