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what ever type of your render i render it fails in one big file #32
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Currently only a PNG image sequence is supported as an output, so if you want to render an animation, you will have to render as an image sequence and stich it together in your choise of video editing software. Hopefully in the future I can implement support for direct to video rendering. |
I am sory i do not understand what you mean we can give a zoom call...
Why are you tallking about video an png... you can add to my blend file jpg
or png what ever you wont... even video could be possible to add there so i
do not underatand what you thinking about...
I thing we did not understand each others so we can talk live or did you
whatch my video there is from my perspective clear how it does work...
Dne pá 15. 10. 2021 18:15 uživatel Andrius ***@***.***>
napsal:
… Currently only a PNG image sequence is supported as an output, so if you
want to render an animation, you will have to render as an image sequence
and stich it together in your choise of video editing software. Hopefully
in the future I can implement support for direct to video rendering.
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em okey? What does this have to do with my solution to eeVR addon bad
corners and my .blend file with clean corners... ? with my blend file you
can render any format, even PNG... so i do not understand sorry.
i am really sorry i feels like we both talking about different think
Had you tried this or we are talking about different staff:
https://blenderartists.org/t/eevee-360-camera/1332591/10?u=kinimod
pá 15. 10. 2021 v 19:50 odesílatel Andrius ***@***.***>
napsal:
… [image: image]
<https://user-images.githubusercontent.com/35872904/137531040-d155c008-a99e-43e9-b183-262133cbdcea.png>
I meant to say that the only output format currently supported is PNG.
Using this option you will be able to render all of the still image frames.
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We are talking about different things. I am talking about the issue that is opened up here. I am currently working on implementing a script version of your clean corner solution, but this is not why this issue was opened up, as shown by the title of this thread as well as the error message that you pasted here. Feel free to open up a separate issue relating to the corner issue, as that way it'll be easier to keep track of it. |
oh sorry we rly are... i am soo sory i forgot about that issue... i
already overcomed that issue, than rendered with your eevr addon and had
not been satisfied so i started creating my own solution... i though you
are replying to my email which i sended few days after this issue
''
*Hello,*
*here I created a clean 360... your one had way too many visible joins of
cube projection... and when i had reflective floor camera pointing down
has different reflection than to the side... so that also makes this
gradient corners invisible...*
*i had created this so if you would use that in your addon that would be
awesome i think...*
*https://blenderartists.org/t/eevee-360-camera/1332591/10?u=kinimod*
<https://blenderartists.org/t/eevee-360-camera/1332591/10?u=kinimod>
''
I am so sorry my bad i forgot about i sended you anything else than this
email...
pá 15. 10. 2021 v 20:00 odesílatel Dominik ***@***.***>
napsal:
… em okey? What does this have to do with my solution to eeVR addon bad
corners and my .blend file with clean corners... ? with my blend file you
can render any format, even PNG... so i do not understand sorry.
i am really sorry i feels like we both talking about different think
Had you tried this or we are talking about different staff:
https://blenderartists.org/t/eevee-360-camera/1332591/10?u=kinimod
pá 15. 10. 2021 v 19:50 odesílatel Andrius ***@***.***>
napsal:
> [image: image]
> <https://user-images.githubusercontent.com/35872904/137531040-d155c008-a99e-43e9-b183-262133cbdcea.png>
> I meant to say that the only output format currently supported is PNG.
> Using this option you will be able to render all of the still image frames.
>
> —
> You are receiving this because you authored the thread.
> Reply to this email directly, view it on GitHub
> <#32 (comment)>,
> or unsubscribe
> <https://github.com/notifications/unsubscribe-auth/AEUWLFS4TILF7UECW34QV3DUHBSYDANCNFSM5FVTZK2Q>
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>
>
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No problem. I will contact you in the near future about your solution. I currently have a script that creates a six (or twelve for stereo) camera setup as you have done in your blend file. Hopefully it will not be too tedious to implement the clean corner rendering. |
Oh that will be awesome...
Good luck with that. I never programmed anything in python or in which
language addons are written. I can imagine it is tricky... so GL and have
fun XD
pá 15. 10. 2021 v 20:13 odesílatel Andrius ***@***.***>
napsal:
… No problem. I will contact you in the near future about your solution. I
currently have a script that creates a six (or twelve for stereo) camera
setup as you have done in your blend file. Hopefully it will not be too
tedious to implement the clean corner rendering.
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Python: Traceback (most recent call last):
File "C:\Users\kinimod\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\eeVR-master\VRRenderer.py", line 711, in execute
renderer.render_and_save()
File "C:\Users\kinimod\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\eeVR-master\VRRenderer.py", line 638, in render_and_save
imageList, imageList2 = self.render_images()
File "C:\Users\kinimod\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\eeVR-master\VRRenderer.py", line 616, in render_images
img1, img2 = self.render_image(direction)
File "C:\Users\kinimod\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\eeVR-master\VRRenderer.py", line 588, in render_image
bpy.ops.render.render(write_still=True)
File "C:\Program Files\Blender Foundation\Blender 3.00\3.0\scripts\modules\bpy\ops.py", line 132, in call
ret = _op_call(self.idname_py(), None, kw)
RuntimeError: Error: Cannot write a single file with an animation format selected
location: :-1
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