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what ever type of your render i render it fails in one big file #32

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dominikkinimod opened this issue Oct 9, 2021 · 8 comments
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@dominikkinimod
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Python: Traceback (most recent call last):
File "C:\Users\kinimod\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\eeVR-master\VRRenderer.py", line 711, in execute
renderer.render_and_save()
File "C:\Users\kinimod\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\eeVR-master\VRRenderer.py", line 638, in render_and_save
imageList, imageList2 = self.render_images()
File "C:\Users\kinimod\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\eeVR-master\VRRenderer.py", line 616, in render_images
img1, img2 = self.render_image(direction)
File "C:\Users\kinimod\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\eeVR-master\VRRenderer.py", line 588, in render_image
bpy.ops.render.render(write_still=True)
File "C:\Program Files\Blender Foundation\Blender 3.00\3.0\scripts\modules\bpy\ops.py", line 132, in call
ret = _op_call(self.idname_py(), None, kw)
RuntimeError: Error: Cannot write a single file with an animation format selected

location: :-1

@EternalTrail EternalTrail added the enhancement New feature or request label Oct 15, 2021
@EternalTrail
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Currently only a PNG image sequence is supported as an output, so if you want to render an animation, you will have to render as an image sequence and stich it together in your choise of video editing software. Hopefully in the future I can implement support for direct to video rendering.

@dominikkinimod
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dominikkinimod commented Oct 15, 2021 via email

@EternalTrail
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image
I meant to say that the only output format currently supported is PNG. Using this option you will be able to render all of the still image frames.

@dominikkinimod
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dominikkinimod commented Oct 15, 2021 via email

@EternalTrail
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We are talking about different things. I am talking about the issue that is opened up here. I am currently working on implementing a script version of your clean corner solution, but this is not why this issue was opened up, as shown by the title of this thread as well as the error message that you pasted here. Feel free to open up a separate issue relating to the corner issue, as that way it'll be easier to keep track of it.

@dominikkinimod
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dominikkinimod commented Oct 15, 2021 via email

@EternalTrail
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No problem. I will contact you in the near future about your solution. I currently have a script that creates a six (or twelve for stereo) camera setup as you have done in your blend file. Hopefully it will not be too tedious to implement the clean corner rendering.

@dominikkinimod
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dominikkinimod commented Oct 15, 2021 via email

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