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FLAME GPU (Flexible Large-scale Agent Modelling Environment for Graphics Processing Units) is a high performance Graphics Processing Unit (GPU) extension to the FLAME framework. It provides a mapping between a formal agent specifications with C based scripting and optimised CUDA code. This includes a number of key ABM building blocks such as multiple agent types, agent communication and birth and death allocation. Latest Version: 1.5
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Download Now
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Flexible Large scale agent Modelling for the GPU
about
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News and Announcements
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Visualisation of example FLAME GPU model
Example model visualisation
Learn more
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FLAME GPU version 1.5 coming soon
FLAME GPU version 1.5
Coming soon
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Tokyo Mirai-kan, National Museum of Emerging Science and Innovation
FLAME GPU Tutorial, Tokyo, July 2018
ALIFE Tutorial
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