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FLAME GPU (Flexible Large-scale Agent Modelling Environment for Graphics Processing Units) is a high performance Graphics Processing Unit (GPU) extension to the FLAME framework.
It provides a mapping between a formal agent specifications with C based scripting and optimised CUDA code.
This includes a number of key ABM building blocks such as multiple agent types, agent communication and birth and death allocation.
Latest Version: 1.5
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{% include feature_row id="feature_row2" %}