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Releases: FTBTeam/FTB-Quests

2001.3.5 release (MC 1.20.1)

18 Mar 14:40
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Fixed

  • Fixed crash under some circumstances (not always reproducible) when opening the Key Reference panel
  • Fixed images rendering over and hiding quest dependency lines (bug introduced in last release)

2001.3.4 release (MC 1.20.1)

13 Mar 15:28
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Added

  • The color of dependency lines for uncompleted quests is now themable
    • Use the "dependency_line_uncompleted_color" setting in ftb_quests_theme.txt (a resource pack file)
    • Default is #B4CCA3A3, which is the same as the previous color (a washed-out red tint)
  • Added "Icon Scaling" property for quests (default: 1.0)
    • Allows the quest icon to be scaled separately from the overall quest button size, which can be useful for a good appearance with some button shapes

Fixed

  • Fixed client-side config (from "User Preferences" button) not getting properly persisted
  • User Preferences screen SSP pause behaviour now follows main screen's pause behaviour

2001.3.2 release (MC 1.20.1)

21 Jan 13:37
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Fixed

  • Fix NPE when opening on empty quest book

v2001.3.1

19 Jan 12:05
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Added

  • Added back support for the {p} expansion in command rewards
    • Although @p and @s are the recommended ways to get the player name, {p} is once more supported as a workaround for mods/plugins which don't properly use vanilla command parsing
  • Improved copy/paste keyboard behaviour a little
    • Ctrl-C to copy now also works on images
    • If no quests/images are selected, Ctrl-C will work to copy the hovered quest/image

Fixed

  • A quest in the first chapter set as Autofocused (feature added in 2001.2.1) wasn't being autofocused on initial opening of the quest book
  • Hopefully mitigate a large amount of server lag (only noticeable in very big quest books) when an item is crafted (or manually smelted)
  • Fixed the "Always Invisible" chapter property not being correctly observed when not in edit mode
  • Fixed toggling editor mode not working in an SSP world which has been opened to LAN to enable cheats

2001.3.0 beta release (MC 1.20.1)

05 Dec 15:50
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Changed

  • Reworked support for external item filtering mods significantly
    • Added FTB Quests API (see ItemFilterAdapter class) to allow for registration of external item filtering mods
    • Support for item filtering mods is now handled via FTB XMod Compat (version 2001.2.0+), which uses the above API
    • The Item Filters mod is now an optional dependency
    • The newly-released FTB Filter System mod is now also an optional dependency

Fixed

  • Control-left-clicking an image now correctly toggles its selected status

2001.2.1 release (MC 1.20.1)

04 Dec 14:29
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Added

  • Images can now be multiply-selected and moved in the editor GUI, same as quest and quest link buttons
    • Ctrl-A now selects all images in the chapter in addition to quests and quest links

Fixed

  • When a reward is a simple item reward, the reward button tooltip shows proper tooltip data now (e.g. including enchanted book tooltips etc.)
  • Fixed flawed implementation of the Task Screen item/fluid/energy handlers on Fabric
  • Fixed occasional client-side crash related to the Observation task (possibly triggered by dimension changing) - thanks @RaphaelT7

2001.2.0 beta release (MC 1.20.1)

16 Nov 11:47
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Added

  • Added a new Task Screen Configurator item, which can be used to remote-configure a Task Screen
    • Sneak + right-click a Task Screen with the configurator to bind it
    • Right-click the configurator to configure the bound Task Screen
    • Limitation: Task Screen must be currently loaded and in same dimension as player
  • Added a new "Sequential Task Completion" quest setting (and chapter default)
    • When true, tasks in the quest must be completed in the order they were added to the quest
    • Later tasks won't even be shown (outside edit mode) in the quest view panel until previous tasks are completed
  • Added "Insert Link" button in the multiline quest editor
    • This allows quest "hyperlinks" to be embedded in quest text; when clicked, the quest view jumps to the linked quest
    • Prompts for a quest ID to link to when selected; ID's can be obtained by right-clicking any quest and selected "Copy ID"

Fixed

  • Item Reward icons in the quest view panel had no tooltip with default settings
  • Fixed chapter & chapter group deletions not persisting correctly (deleted chapters & groups reappeared after a server restart)
  • Fixed crash when pasting quests with invalid quest ID data in the clipboard

2001.1.7 beta release (MC 1.20.1)

25 Oct 16:10
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Added

  • Added new editor mode hotkeys for copying & pasting selected quest (thanks @adamico)
    • Ctrl-C copies the selected quest, if any. Note: currently requires exactly one quest to be selected, copying multiples is not supported at this time.
    • Ctrl-V pastes the copied quest
    • Ctrl-Shift-V pastes the copied quest without dependencies
    • Ctrl-Alt-V pastes the copied quest as a quest link
  • Added new editor mode hotkey Delete to delete selected quests
    • Shift-Delete can also be used, to delete selected quests with no confirmation - beware

Fixed

  • Fixed "Hide Quest Details Until Startable" and "Hide Quests Until Dependencies Visible" chapter properties getting switched during server -> client sync
  • Cleaned up stale kubjes support files (kubejs.classfilter.txt / kubejs.plugins.txt) - they're in FTB XMod Compat now
  • Fixed creating a quest in multiplayer causing the quest view panel to open for all admin players
    • Now only opens for the player who created the quest

2001.1.6 alpha release (MC 1.20.1)

04 Oct 13:31
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Fixed

  • Fixed client crash when using Task Screens with energy tasks
  • The output of /ftbquests reset_progress is now just sent to the command issuer, not all online admins

v2001.1.5 beta release (MC 1.20.1)

29 Sep 16:21
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[2001.1.5]

Added

  • The quest view panel is now opened automatically when a new quest is created via the GUI
    • Makes it easy to quickly edit title/subtitle/etc. via the "Edit" dropdown button in the view panel

Fixed

  • Server crash while building creative mode tabs (with specific mod combinations)