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When creating particles using Components within a Prefab, enabling Lighting under the Particle Sprite Renderer and toggling the Prefab on/off causes the particles to white out and the editor to slow down.
sbox-dev_ptsTiHEJnR.mp4
To Reproduce
Create a new Prefab
Add Particles > Smoke gameobject to Prefab
Under Particle Sprite Renderer, tick Lighting to enable
Toggle the Prefab itself on/off
Expected behavior
The lighting on the particles should remain consistent both before and after toggling the Prefab on/off
Media/Files
sbox-dev_Aw7JaDIXba.mp4
Additional context
No response
The text was updated successfully, but these errors were encountered:
Describe the bug
When creating particles using Components within a Prefab, enabling Lighting under the Particle Sprite Renderer and toggling the Prefab on/off causes the particles to white out and the editor to slow down.
sbox-dev_ptsTiHEJnR.mp4
To Reproduce
Expected behavior
The lighting on the particles should remain consistent both before and after toggling the Prefab on/off
Media/Files
sbox-dev_Aw7JaDIXba.mp4
Additional context
No response
The text was updated successfully, but these errors were encountered: